| 11 months ago :: Jan 28, 2009 - 3:14AM #1 | |
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Good to finally be able to play the game again after patch 1.02 even though it is still very buggy. A development need which is not related to current bug is the addition of # of disconnects to the rank/stats of players. Now alot of players quit the game as soon as they get in a difficult situation, leaving the other players in their team with no chance at all of turning the tide of battle. This is really frustrating both when you are in the loosing team as well as in the winning team. My suggestion is to add # of disconnects/drop-outs to the rank which would count as -2 point (where a win is equal to +1 point) once you have more than 5 disconnects in one month in order to not penalize people with real connection problems. Once you reach 20 disconnects in one month you are suspended from Public Play for the rest of the month. The player I think have the most disconnects is DiaZolik which seems to be a big looser in my eyes but has a pretty good rank thanks to him never completing a game when he is about to loose! |
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| 11 months ago :: Jan 28, 2009 - 3:35AM #2 | |
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+1 to this! Surely this can't be too hard to do. Possibly resetting of everyone's stats when the trophy patch is released as well. |
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| 11 months ago :: Jan 30, 2009 - 3:37PM #3 | |
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+1 to this. RockstarRich disconnects all the time once he knows he's going to lose. DiaZolik does it as well. I would not count it if you quit in the first 10 seconds of the game. There's no "thumbs up" to start the game so sometimes you get stuck in a game you don't want to be in when you're trying to join a game with friends. Either that, or add a "thumbs up" feature so the game doesn't start until confirmed by the players. |
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| 11 months ago :: Jan 30, 2009 - 6:24PM #4 | |
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Good idea. I was playing one time, and I kept battling the same two people. AND, I kept having the same guy as my teammate. Everytime the match would start, my teammate would disconnect himself, so it was always 2 vs. 1, and I always lost.
Adam Silvers
Lost Planet Federation World Champion XBOX Live: Urkel Jerk PSN: Adamazing |
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| 11 months ago :: Feb 05, 2009 - 3:15AM #5 | |
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That is a good idea... It's a little tricky to track though believe it or not.
Christian Svensson
![]() Now Playing: WoW, Fat Princess, MvC2, Magic: The Gathering, Age of Booty (360) |
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| 11 months ago :: Feb 05, 2009 - 5:34AM #6 | |
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Or have it keep track of players who leave games, and maybe give them a mdeal next to there name to show other players they don't play fair. So you itlest have a choice to aviod them.
*insert witty comment and words i can't spell here*
List Removed do to length. |
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| 11 months ago :: Feb 05, 2009 - 6:27AM #7 | |
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Something needs to be done.
It seems like the PS3 has a good AOB community, alas ive caught alot of them doing this cheat already.
Pawlak25 is the worst.
I think we need to start letting this people know its not tolerable. Im pretty sure you have to do something extra to do it, like turn off your PS3 or unplug your ethernet cord.
It seems that when someone does it, they go offline, then come right back online.
We need to expose the bad ones and let folks know its not the way things are going to happen. |
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| 9 months ago :: Mar 07, 2009 - 4:04PM #8 | |
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I've yet to buy the game (because I've been waiting eons for the PC version) so I don't know how the games is handled if someone drops... but even if it is hard to track I'm sure you could build it in to automatically doc -2 points from the game as soon as the game is established then if they disconnect the've lost points. The remaining players get booted back to the menu where they are determined the winner and they get 3 points to cover the -2. Dude who quits keeps the -2 points. If someone on your team disconnects they keep the -2 and you break even with 2 for completing the match but losing. Again it all depends on the way it's handled but I agree with the green lighting system to let people get situated |
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| 9 months ago :: Mar 09, 2009 - 8:26AM #9 | |
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Now when you have added Trophys and the great Battle Royale game mode this feature must be top priority together with a faster matching system. These two things would significtly boost the online experience of AoB and could potentially make it PSN strategy game of the year! |
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