Script: /orange.one
Owner:
Subdir: all_in_all
    All-In-All
    Lifetime Points: 6087


    Age: 30

    Location:
    Virginia,US
    About Me: Hello, My name is Chris, at this time of My life I'm on the road to becoming a Video Game Designer. I have a very long way to go until I actual reach that goal fully, since I have only a little bit of programing & digital media skills at the moment, however with the right information I'll reach the (VG) Designer plateau in due time.
    Favorite Genres: Action-Adventure, Fighting
    Music: All (yes, I do listen to all types of Music genre, and each individual one has it's bad & it's good in them).
    Movies: Sci-Fi is My favorite type of movie, however Japanese Films from the mid-60's and above are just as good!
    TV: C-Span.
    Books: Digital.
    Likes: The World, Universe, People, Video Games, and many other things!
    Dislikes: I try My best not to dislike anything or anyone, and therefore it's not worth mentioning what I may dislike at any given moment in time.
    Hobbies: Thinking (yes,thinking), some reading & typing, studying people & video games, and making other People Smile (My favorite).

Game Data

    Selectable Online Multi-Player Video-Game Balance Modifier

    Friday, May 29, 2009, 08:37 PM [General]

     

     I know that what I'm about to say may sound ridiculous & also impossible.. however, I'm putting this on the table still.

    Embarassed

     Either a Street Fighter IV like tier system that ties more into each characters available moves & overall character specs--stats during online gameplay.

     Or, some sort of balance selection system (Casual and/or Expert) that works something like the above tier system, but without players and characters having to be constrained & limited by the above tier system overall; unless warranted by above said selection.

     

     The reason that I suggest the above premises is not only that I am frustrated with people complaining that the balance in certain video-games & characters alike are unbalance and take away from the casualness of the video-game, and it's playability overall..... I also would like to see those same concerns addressed in away that may not limit the potential of a development team and the video-games that they may decided on developing--producing within the future!

     Personally, I see what I suggest somewhat in the same way as having a difficulty selection option during single play within any video-game; however,applied in a multiplayer online fashion instead.

     Yes, I know that the above premises opens up a whole new can of worms, more-then-likely; however, maybe the actual smart Guys & Gals can & will be able to either solve or workaround those unseen technical concerns--issues; and once that is accomplished maybe all further online multiplayer video-games will suit the preferences of a larger majority of video-gamers & Developers alike (during & after development).

     

     Why mess with the normal ways of doing things, when Developers can just downsize there overall product by cutting or limiting certain aspects and elements within their video-games as they see fit ?

     Well as much as I don't want to answer My own question.. I will say that even I would sometimes prefer to be able to select either a Casual or Expert mode while playing any type of online video-game; given the right constraints & extra options that each selection may or may not provide depending on the selection maid. Plus, as i already stated (which may be wrong; in a sense), I also would like to see the concerns about online video-game balance addressed in away that may not limit the potential of a development team and the video-games that they may decided on developing--producing within the future. 

     

    4.1 (3 Ratings)

    A New Capcom Brawler (2.5D or 3D), Featuring Humanoid Characters

    Friday, May 29, 2009, 06:00 PM [General]

     

      A new Capcom 2.5D or 3D fighting game that features Humanoid Alien fighters from around the Universe & from different type of Planets (Something like Street Fighter, but on a Universal scale somewhat like Plasma Sword; without the weapons).


      This way new type of Humanoid Alien characters & plot-lines could be added into the video-game series in many different type of ways (e.x. let's say that the original title in the series starts with only ten fighters each from a different part of the Universe & planet; and then within the next title in the series there's the option to add totally separate Humanoid characters from who knows where, or from & relating to the past places & characters of the last title in the series also).


      Plus, if the video-game is somewhat kept within the same type of constraints as Street Fighter then maybe somewhere down the road the two different video-game titles & their corresponding cast might collided (e.x. Ryu, Ken, and etc.. get abducted by Aliens, and are forced to fight within a new Tournament full of other Humanoid characters).

    4.1 (3 Ratings)

    Leave a Comment | View All Comments

    Hey! I noticed you posted in the old Darkstalkers support thread in the Ask Capcom section and I was wondering could you please post in the new thread^^? We have quite a number of names and the support campaign has been booming over the past couple of weeks and we'd like for you to join again!

    Demitri_Girl
    September 09, 2009
    08:20 PM CST

    Nice to meet you too :)

    CL3RIC
    May 31, 2009
    10:46 AM CST

    Hey, sorry for the late add, I was under the impression that add invites would show up on the inbox, so I never knew that I had requests waiting for approval.

    Adrian
    May 27, 2009
    05:37 AM CST

    I just found your comment2me about the Gouken thread.----No problem.So your a artist also--cool!

    Ultra-D
    May 25, 2009
    07:16 PM CST

    I aim to please... part of the time, anyway. :)

    Zoop
    May 25, 2009
    06:37 PM CST

    You make some pretty dang good posts and blog entries. :D

    ZX Megaman ZX
    May 10, 2009
    09:25 PM CST
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