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3 years ago ::
Mar 13, 2009 - 10:01AM
#1
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The first point, I purchased Resident Evil 5 yesterday and the first thing that happened when I put the DVD into my 360 was that I was told an update was available and that I had to download it. An update on the day of release? What was in the update that I had to download on the release day? My second point. Just read that Capcom are releasing extra content for Resident Evil 5 to download at a price. This extra content consists of sevaral online game modes, the basic type of modes that come packaged with every other game for free. Playstation gamers are going to be charged $5 and 360 gamers 400 Microsoft Points. It's a sham. I have already seen screenshots of these game modes in action so they are obviously complete. Why were they not shipped with the full game Capcom?
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3 years ago ::
Mar 13, 2009 - 10:30AM
#2
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I'm sorry guys, but this is the part where I have to call "BS". RE5 is well worth every penny of $60. A huge game, with tons of replay value, loads of unlockables, new weapons, co-op, mercenaries mode, etc. If any game warrants its price point, it's RE5. Prior to the announcement of the Versus mode, no one complained they weren't getting their money's worth with the initial release because it packs TONS of value because it is an amazing game. So if people were already satisfied with what the package had, when we offer MORE, why is it people feel they've been somehow cheated? If you don't find value in our secondary offerings, the choice is simple, don't purchase it. If you do find it valuable (and we hope you do) please do buy it and enjoy it. Secondly, whenever we do PDLC, that content exists with its own budgets, it's own profit and loss analysis with its own forecasts. If it didn't, that extra content wouldn't have been put into production, because it did not fit within the production budget of the base product. The content that is shipping in the full game exists within its own budget. The content shipping afterward (regardless of how close to release it is... because the goal IS to have it release relatively closely to the base product's release) exists within its own budget. To try and have it release in a timeframe that is relatively close to the initial release, development starts well before the base product is on the shelves. There's no other way to keep it within 3 to 6 weeks of the initial release (which is the goal). And again, for those people looking at this anew, the DLC in question is not an unlock on the disc.
Christian Svensson Corporate Officer/Senior Vice-PresidentNow Playing: SW: The Old Republic (PC), Kid Icarus (3DS), Spiral Knights (PC), Dota2 (PC), League of Legends (PC), Rayman (Vita) You can find me on Google+
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3 years ago ::
Mar 13, 2009 - 10:40AM
#3
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Personally, I agree with Sven about the standalone value of RE5 (I've beaten it) and I think that DLC is a great opportunity to expand the life and functionality of a product that you've purchased. My only reservation is that if the content is already available on the disc, such as the SF4 costumes (which I'll purchase anyway because I'm an obsessive fan), then not having it available upon release is sort of skeezy... especially if it was already prepared before release. That said, is the new DLC for RE5 content that's simply "unlocked" via a 108kb patch? Or is it a substantial download? If it's a substantial download, I have no qualms about the approach that RE5 took with DLC. If it's just an unlock key, I'd be a little upset.
Gamerthink dot com Have game. Do think.
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3 years ago ::
Mar 13, 2009 - 10:55AM
#4
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Sorry, but how do you know this when the content isn't even released yet? Capcom hasn't ever released substantial DLC game expanding content outside of an expansion pack for Lost Planet and maps. And those were actual downloads, not unlocked. Like I said before, the costumes are unlocked for SF4, but we don't know anything yet about the new mode.
Gamerthink dot com Have game. Do think.
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3 years ago ::
Mar 13, 2009 - 11:18AM
#5
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The first point, I purchased Resident Evil 5 yesterday and the first thing that happened when I put the DVD into my 360 was that I was told an update was available and that I had to download it. An update on the day of release? What was in the update that I had to download on the release day?
My second point. Just read that Capcom are releasing extra content for Resident Evil 5 to download at a price. This extra content consists of sevaral online game modes, the basic type of modes that come packaged with every other game for free. Playstation gamers are going to be charged $5 and 360 gamers 400 Microsoft Points. It's a sham. I have already seen screenshots of these game modes in action so they are obviously complete. Why were they not shipped with the full game Capcom?
It's called "Download Content" genius, look it up.
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3 years ago ::
Mar 13, 2009 - 11:30AM
#6
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This is the part where I get to say "BS". RE5 is well worth every penny of $60. A huge game, with tons of replay value, loads of unlockables, new weapons, co-op, mercenaries mode, etc. If any game warrants its price point, it's RE5.
Prior to the announcement of the Versus mode, no one complained they weren't getting their money's worth with the initial release because it packs TONS of value because it is an amazing game. So if people were already satisfied with what the package had, when we offer MORE, why is it people feel they've been somehow cheated? If you don't find value in our secondary offerings, the choice is simple, don't purchase it. If you do find it valueable (and we hope you do) please do but it and enjoy it.
Secondly, whenever we do PDLC, that content exists with its own budgets, it's own profit and loss analaysis with its own forecasts. If it didn't, that extra content wouldn't have been put into production, because it did not fit within the production budget of the base product.
The content that is shipping in the full game exists within its own budget. The content shipping afterward (regardless of how close to release it is... because the goal IS to have it release relatively closely to the base product's release) exists within its own budget. To try and have it release in a timeframe that is relatively close to the initial release, development starts well before the base product is on the shelves. There's no other way to keep it within 3 to 6 weeks of the initial release (which is the goal).
That's a pretty good answer Sven, but my point still stands, Versus modes and the like are basic modes included in nearly all games on release, I can't think of any game as I type this that held back a basic mode and then sold it on afterwards. You are right when you say Resident Evil 5 is value for money, it's a class game and I'm not arguing that point, but there has been a worrying trend developing since the advent of downloadable content that Capcom is now adding to. You are also right when you say we have a choice and we don't have to buy the "extra content", it's easy to unload these answers onto the fans but that's not going to stop some (not all) fans feeling left short. You only have to look around at some of the forums that have already sprung up on the subject of the Resident Evil 5 DLC, the majority of people are asking, "Will it be free?". Maybe developers should take a leaf out of Valves book. They are releasing new modes and levels for their game Left 4 Dead in the near future. The price? Free. This is the part where I get to say BS.
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3 years ago ::
Mar 13, 2009 - 11:52AM
#7
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Oh and by the way, I'm not arguing the price (it's actually pretty cheap compared to other DLC), I'm arguing the principal
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3 years ago ::
Mar 13, 2009 - 1:37PM
#8
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I agree. If theres an online component to a game. It should be packaged with it or offered as free DLC. Some of us already spent $90 on a collectors edition. Online should be free. Its really just a shame that we're getting nickled and dimed. Yell 'BS' all you want, I'll yell it back
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3 years ago ::
Mar 13, 2009 - 2:26PM
#9
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Secondly, whenever we do PDLC, that content exists with its own budgets, it's own profit and loss analaysis with its own forecasts. If it didn't, that extra content wouldn't have been put into production, because it did not fit within the production budget of the base product.
Ok. For RE5's versus mode, I can buy this argument as long as I don't notice a 120/180kb unlock key when I attempt to buy the DLC. Otherwise that's some MAJOR shenanigans right there. I'm not sure I can buy this argument for the alternate costumes for SFIV, though...those were seemingly done well in advance and are very much already on the disc. I purchased the CE of SFIV but did not download the Brawler Pack to make a point. I will pay for DLC that adds value to the game that I want. However, I will not pay for frivolous DLC or DLC already on the disc. I believe it's stealing from consumers to sell us a game where features are deliberately locked away behind downloadable keys. I've often wondered why no "cheat devices" (gameshark, etc.) have showed up for the next-gen consoles, I think I have my answer right there...people would be able to "steal" disc DLC that was already locked away on game discs. Sometimes I almost wish a company would release something like this; it would keep publishers honest. If you're going to have DLC available that was done previous to the game's release but not in the original budget, is it too much to ask to keep it off the disc? There's a real feeling of being ripped off for downloading an unlock key as opposed to actual content. I understand the "license" model as opposed to the "disc ownership" model, and I know corporations love it in the age of digital distribution. The company I work for does it for business solutions all the time. Doesn't mean I agree with it in the slightest. That said, I do appreciate Capcom at least making the FEATURE-oriented DLC for SFIV free (at least the championship mode). I would also consider paying for extra characters or stages - I know those aren't in plan at the moment but I certainly would give those a look.
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3 years ago ::
Mar 13, 2009 - 3:55PM
#10
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Oh and by the way, I'm not arguing the price (it's actually pretty cheap compared to other DLC), I'm arguing the principal
Yes, the principle, that's much less stupid. Just give us what's on the disc, we don't want anything extra! RE5 is awesome, and I'll gladly take anything extra they put out for it.
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