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General Forums Ask Capcom Will SFIV for PC Require Pixel Shader 3.0?????????
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Will SFIV for PC Require Pixel Shader 3.0?????????
5 months ago  ::  Jun 25, 2009 - 2:50PM #1
Tom
Posts: 163

I know the benchmark does, cause it doens't work on any of my ATI x850 or ATI 200M graphics card.  But will the the final game require it?  PLease make it compatible with 2.0!  My ATI x850 can totally own a x1600 in benchmarks.  THe ATI x1600 just happens to support  pixel shader 3.0.  See this benchmark if you don't believe me:
www.hardwaresecrets.com/article/337/6

It's causing my computer to yield a blankscreen on the benchmark, but I can still see the FPS in the upper right and its running it just fine.  It just needs pixel shader 2.0b support.
Thanks for hearing me out,
-Beaver_2

5 months ago  ::  Jun 26, 2009 - 4:37PM #2
Tom
Posts: 163

I mean, my computer with the x850 can run Crysis, World in Conflict, COD4, and other modern games.  They are on low settings, but it runs them fine.  Those games have pixel shader 3.0 and yet they don't require it to play. 

5 months ago  ::  Jun 28, 2009 - 4:22PM #3
marcus
Posts: 82

The game is most likely finished, and if the fiinsh product require shader 3 and enough people complain about this, they may address it in a late patch.


 


From what I just said, im bound to get a job at Capcom.

5 months ago  ::  Jun 28, 2009 - 11:38PM #4
Sven
Posts: 6411

Pixel Shader 3.0 or higher is required (same as most titles we've released on PC).

Christian Svensson


Now Playing: WoW, Fat Princess, MvC2, Magic: The Gathering, Age of Booty (360)
5 months ago  ::  Jun 28, 2009 - 11:44PM #5
Jirachi
Posts: 256
Your GPU is very old. You really should think about upgrading it.

A X1000 series+ or GeForce 6+ will let you play SF4.
5 months ago  ::  Jun 29, 2009 - 3:37AM #6
SHREDDER
Posts: 304

Actualy, ALL pc games needs pixel shader 3 cards now. and a 6600 card will let you play only on minimum! So get a 8800 gt 512 or better it cost only 100 euros and it is a great card

5 months ago  ::  Jun 30, 2009 - 9:38AM #7
pkt
Posts: 620

Jun 29, 2009 -- 3:37AM, SHREDDER wrote:

Actualy, ALL pc games needs pixel shader 3 cards now.


No. King's Bounty: the Legend works with just Shader Model 1.0, too. SF4 wouldn't need more than the power of an SM 2.0 card in lower settings, I'd think.

5 months ago  ::  Jun 30, 2009 - 10:22AM #8
Darkhell
Posts: 82

Jun 28, 2009 -- 11:38PM, Sven wrote:


Pixel Shader 3.0 or higher is required (same as most titles we've released on PC).





hi sven ,Will RE5 require pixel shader 4.0 ?

5 months ago  ::  Jun 30, 2009 - 3:19PM #9
pkt
Posts: 620

Jun 30, 2009 -- 10:22AM, Darkhell wrote:

hi sven ,Will RE5 require pixel shader 4.0 ?


Current consoles don't have that capability, so it wouldn't make any sense to require that of multiplatform games.
It wouldn't make much sense to require that of PC-only games for that matter, with Vista having a fairly low adoption rate at present.

5 months ago  ::  Jun 30, 2009 - 3:43PM #10
Jirachi
Posts: 256

Jun 30, 2009 -- 10:22AM, Darkhell wrote:

Jun 28, 2009 -- 11:38PM, Sven wrote:


Pixel Shader 3.0 or higher is required (same as most titles we've released on PC).





hi sven ,Will RE5 require pixel shader 4.0 ?






There is no way they would release a game that required pixel shader 4.
That would mean it would require DX 10 + Vista. They're not gonna nix the XP user base.

Releasing a game that requires that is asking for it to bomb.

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