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SFIV PC - 2 players on keyboard
5 months ago  ::  Jun 30, 2009 - 12:08PM #1
BILL
Posts: 47

I purchased SFIV PC today, and I must say I'm pleased with performance and all that. The only thing I don't like about the game is, the fact its not possible to play with 2 people on the keyboard.


The controller I use is X-arcade dual, you have to configure it with keyboard. Its no prob for single play, but because of this limitation in the game I can't configure the 2nd player controls.


X-arcade dual

sfiv PC tag : LVdA
5 months ago  ::  Jun 30, 2009 - 12:50PM #2
Phaid
Posts: 304

That thing looks awesome beyond belief. Does SF4 support two keyboards? Maybe that's how you could get it to work.

5 months ago  ::  Jun 30, 2009 - 2:02PM #3
marcus
Posts: 82

The game is out already?????????

5 months ago  ::  Jun 30, 2009 - 9:23PM #4
Sven
Posts: 6410

A. the game shouldn't be out yet.


B. correct, it's not possible to configure a 2nd player on the keyboard unfortunately. :(

Christian Svensson


Now Playing: WoW, Fat Princess, MvC2, Magic: The Gathering, Age of Booty (360)
5 months ago  ::  Jun 30, 2009 - 10:00PM #5
LingPanda
Posts: 108

Jun 30, 2009 -- 9:23PM, Sven wrote:


 


B. correct, it's not possible to configure a 2nd player on the keyboard unfortunately. :(




Any official explanation why this is? For those with an X-pad or something similiar. Use this www.electracode.com/4/joy2key/JoyToKey%2... or xpadder. 

5 months ago  ::  Jul 01, 2009 - 1:58AM #6
BILL
Posts: 47

After some searching yesterday, I found PPjoy... Its a joystick device driver for Windows 2000 and later.


www.geocities.com/deonvdw/PPJoy.htm


Supported devices

  • Digital joysticks for the Commodore 64, Atari, ZX Spectrum and other computers of that era.
  • Playstation controllers.
  • NES, SNES and Virtual Gameboy controllers
  • Sega Genesis controllers
  • PPM and PIC interface Radio Control transmitters
  • Joystick emulation using the keyboard or mouse

Windows will treat these devices just like any other joystick and they can be used in any game or application that accepts joystick input.


I created 2 virtual joysticks and mapped their buttons to the keyboard, this way both players can use the keyboard. After that it was pretty easy to configure my X-arcade, verry happy now! :)

sfiv PC tag : LVdA
5 months ago  ::  Jul 01, 2009 - 2:04AM #7
Sven
Posts: 6410

Excellent tip. Enjoy. :)

Christian Svensson


Now Playing: WoW, Fat Princess, MvC2, Magic: The Gathering, Age of Booty (360)
5 months ago  ::  Jul 02, 2009 - 6:42AM #8
Naxgul
Posts: 12

I have no idea how you configure the sticks/buttons on my ipac controller using PPJoy- any help/advice would be appreciated.

5 months ago  ::  Jul 02, 2009 - 8:21AM #9
BILL
Posts: 47

Gonna try and do my best to make it understandable for everyone, here we go Laughing


 


1. Install PPjoy


2. Go to start -> all programs -> Parallel Port Joystick -> Click "Configure Joysticks"


3. Add a virtual joystick. You will notice a new hardware window popping up, choose option "No, not this time" when it asks to connect to window update.


4. In the next window, select the option "Install the software automaticly".


5. A window will pop up about driver signing, click "continue anyway".


6. Select the virtual joystick you just created, and click "mapping"


7. In the next window, choose the option "Set a custom mapping for this controller" and click "next"


8. In the next window I set the options to "0 Axes", "16 Buttons" and "0 POV hats", click "next"


9. Next window is for axes, we didn't configure any... click "next"


10. Here you add "Digital 0" in "Button 1" window, "Digital 1" in "Button 2" window. Keep going like that until you mapped all 16 buttons. Click "next" and "finish".


11. Repeat this process if you need to configure 2nd player controls, otherwise click "done"


 


12. Go to start -> all programs -> Parallel Port Joystick -> Click "PPJoyKey"


13. Select "Virtual Joystick 1" in the dropdown box, and start mapping the 16 buttons for "Virtual Joystick 1" to the keyboard. Click "Save .ini" and name it "controller1" when you are done. Keep in mind that some buttons on the keyboard can't be used, because the menu controls in SFIV PC can't be changed. Consult your game manual to find out wich ones I'm talking about.


14. If you need to map buttons for "Virtual Joystick 2", open second instance of "PPJoyKey" and repeat previous step. Don't forget to change the filename to "controller2" when saving the ini.


15. Open the SFIV pc launcher, and click controller settings. You'll notice that the virtual joysticks are selectable in the menu. Cross reference it to the data you just entered in "PPJoyKey" and map the controls in the SFIV PC launcher.


16. All that is left now, is map the keyboard buttons to the controller you want to use. Or use the keyboard buttons and play with 2 people on the keyboard.


17. When you want to play, open "PPJoyKey", select "Virtual Joystick 1" and load "controller1" file. Open second instance of "PPJoyKey" for "Virtual Joystick 2" and load "controller2" file, leave them both running on the taskbar when playing.


18. Start the game, go into options and choose "Assign 1P device". Press one of the keyboard buttons mapped to "Virtual Joystick 1", or on the controller you use. This will assign 1P to Joystick 1, and it will automaticly assign 2P to Joystick 2.


19. Run to the fridge and get a cold beer, cause you earned it!!


20. Have hours of fun with your custom controller!

sfiv PC tag : LVdA
5 months ago  ::  Jul 02, 2009 - 11:26AM #10
Ryan
Posts: 60

The Xpadder and JoytoKey programs are actually the exact opposite of what is needed here.


 


PPJoy is the correct solution but this program does *NOT* work under Vista 64.  I don't have the game yet but I plan on buying it.  This is a major problem for me though.  It's such a simple feature to support customizable controls.  Is there any plan to create a patch to do this?

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