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General Forums Ask Capcom Hey Capcom! Is A Devil May Cry 5 Being Made?
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Hey Capcom! Is A Devil May Cry 5 Being Made?
5 months ago  ::  Jul 06, 2009 - 12:20PM #11
Nacor
Posts: 363

Jul 3, 2009 -- 7:08PM, Psycho-Shot26 wrote:


If they do decide to make it I hope Hiroyuki kobayashi is not involve.Because if he is DMC5 is going to be the same as DMC4.




DMC4 is a great game. I agree that it lacks something DMC3 has, but whatever... i wouldnt mind if DMC5 were like DMC4 but slightly better (better campaign, customizable Bloody Palace).

5 months ago  ::  Jul 09, 2009 - 11:12PM #12
kimbap629
Posts: 1138

Jul 6, 2009 -- 12:20PM, Nacor wrote:


Jul 3, 2009 -- 7:08PM, Psycho-Shot26 wrote:


If they do decide to make it I hope Hiroyuki kobayashi is not involve.Because if he is DMC5 is going to be the same as DMC4.




DMC4 is a great game. I agree that it lacks something DMC3 has, but whatever... i wouldnt mind if DMC5 were like DMC4 but slightly better (better campaign, customizable Bloody Palace).




=D

5 months ago  ::  Jul 10, 2009 - 4:54AM #13
Zechs
Posts: 2744

If it is to be the sequel to DMC4 it is quite obvious that it will consist of such improvements. Since it 'improved' from DMC3. So it is rhetorical to expect small improvements since they are a given. It is the larger ones that cause for criticism/concern...

"Created from past life to preform illicit function. I fail this conscious madness... I: Man/Machine, imperfection."
5 months ago  ::  Jul 10, 2009 - 9:06AM #14
StuntXL
Posts: 854

The mechanics were almost the same as it was in DMC3, except with broken moves (and glitches), Dante had very little comboability than in DMC3 (except for Nero), fewer weapons than in DMC3, tedious control scheme with triple weapon and style switching which hampered the game's addictive quality - and a less than thrilling story.


There were no improvements in DMC4 but a bakward step in almost every category - even the proud soul idea was crap, what point was there to have two currencies? DMC4 even ditched DMC3's exp based levelling up system for the styles... why? After you defeat all the enemies in the room you can't finish with a taunt based on how high your style meter is but it resets and you can't do it anymore unlike in DMC3 - GOD! DMC4 got things wrong right down to the most littlest things.


If they move forward the starting point should be DMC3 and not the halfassery that was DMC4.

5 months ago  ::  Jul 10, 2009 - 3:18PM #15
alexandre
Posts: 131

Jul 2, 2009 -- 8:58AM, kimbap629 wrote:


The Wii? Why would Capcom make a Devil May Cry game on the Wii? I mean yea it sounds like it'll be pretty cool to swing the controller and stuff, but the motion sensing is in no way 1:1 so like a fraction of a second difference can mean the difference of you pulling off a combo or not.


Besides, Devil May Cry started on the PS2 and will probably stay with a "PlayStation" console...in other words PS3 and whatnot.


I mean I guess maybe Capcom could release a spin-off of sorts on the Wii, but really, I think that most of the "hardcore" gamer audience is mainly on the PS3 and or the Xbox 360. That in itself is incentive for Capcom (and any other game developer) to release "hardcore" games to those consoles.




Who care that if appear on the wii,it would be a upportunity to bring a core franchise to wii gamers and make something great with the wii-motes.Capcom should consider it

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