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SFIV PC REtail Installation Limit?
5 months ago  ::  Jul 02, 2009 - 10:41AM #1
Tom
Posts: 163

Hey, I know theres only one online account per game, and the retail game has a DVD-check.  But my question is: is there a limited number of installs per game?  I know some PC games have that, and I was wondering if SFIV was one of them.
Thanks.

5 months ago  ::  Jul 02, 2009 - 12:30PM #2
pkt
Posts: 620

GfWL has limited activations, the retail version doesn't add any further limits. The limited activations will supposedly be taken out in GfWL 3.0, though.

5 months ago  ::  Jul 02, 2009 - 1:22PM #3
Tom
Posts: 163

Jul 2, 2009 -- 12:30PM, pkt wrote:


GfWL has limited activations, the retail version doesn't add any further limits. The limited activations will supposedly be taken out in GfWL 3.0, though.





Do you have to activate the game to see if it works?
I'm asking because I have a laptop that may or may not run it well, and I don't want to waste an activation on it if it doesn't work.

5 months ago  ::  Jul 02, 2009 - 2:04PM #4
pkt
Posts: 620

Jul 2, 2009 -- 1:22PM, Tom wrote:


Do you have to activate the game to see if it works?
I'm asking because I have a laptop that may or may not run it well, and I don't want to waste an activation on it if it doesn't work.





No idea. I don't think you'll use an activation as long as you don't actually log in to LIVE. Or you could use the separate benchmark program released not long ago.

5 months ago  ::  Jul 02, 2009 - 2:37PM #5
Reizo
Posts: 141

Since when does GWFL have activation limits? Doesn't the serial BIND itself to your LIVE account? Even if you tried using it under a different account it wouldn't work anymore.

5 months ago  ::  Jul 02, 2009 - 3:15PM #6
Sven
Posts: 6411

Jul 2, 2009 -- 1:22PM, Tom wrote:


Do you have to activate the game to see if it works?
I'm asking because I have a laptop that may or may not run it well, and I don't want to waste an activation on it if it doesn't work.




No... but you won't be able to play online or save a game (unlock anything) without it being activated.

Christian Svensson


Now Playing: WoW, Fat Princess, MvC2, Magic: The Gathering, Age of Booty (360)
5 months ago  ::  Jul 02, 2009 - 3:17PM #7
pkt
Posts: 620

Jul 2, 2009 -- 2:37PM, Reizo wrote:


Since when does GWFL have activation limits? Doesn't the serial BIND itself to your LIVE account? Even if you tried using it under a different account it wouldn't work anymore.




Since the beginning? Activation limits are on top of the serial being bound to your account. In GfWL 3.0, that's the only thing that'll remain, so it should function similarly to Steam in that respect.

5 months ago  ::  Jul 02, 2009 - 3:29PM #8
Tom
Posts: 163

Jul 2, 2009 -- 3:15PM, Sven wrote:


Jul 2, 2009 -- 1:22PM, Tom wrote:


Do you have to activate the game to see if it works?
I'm asking because I have a laptop that may or may not run it well, and I don't want to waste an activation on it if it doesn't work.




No... but you won't be able to play online or save a game (unlock anything) without it being activated.





How many activations do I get?  I'd liked to be able to have it activted on my desktop and laptop so I can play on the go.  Do I have to get another copy just for my laptop?

5 months ago  ::  Jul 02, 2009 - 3:43PM #9
Phaid
Posts: 304

Jul 2, 2009 -- 3:29PM, Tom wrote:



How many activations do I get?  I'd liked to be able to have it activted on my desktop and laptop so I can play on the go.  Do I have to get another copy just for my laptop?





You can safely install the game on your laptop and your desktop PC, you'll just have to put the DVD into the drive before playing. And that's awesome.

5 months ago  ::  Jul 02, 2009 - 4:02PM #10
pkt
Posts: 620

Jul 2, 2009 -- 3:29PM, Tom wrote:


How many activations do I get?




The only concrete number I've seen in this respect is "two", but I've also read "quite a lot", so the safest bet would be "some".

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