| 3 months ago :: Aug 25, 2009 - 7:35PM #11 | |
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As much as I loved God Hand, I don't think it was popular enough to justify a sequel.
"All Wii complaint threads need to be consolidated."
- Christian Svensson |
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| 3 months ago :: Aug 25, 2009 - 8:14PM #12 | |
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make an awesome sequel and the popularity will catch on.
PSN=GyozaSauce
Support Darkstalkers 4! |
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| 3 months ago :: Aug 25, 2009 - 11:19PM #13 | |
Please consider it! It might do better if the game was maybe (I hate to say it) tones down a bit. I think a lot of its bad reviews were because it was too hard. This game is great though! It has an awesome lead with a really cool ability, a hot girl, and great comedic humor. |
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| 3 months ago :: Aug 25, 2009 - 11:23PM #14 | |
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yeah the kind of humor in the game is in a class of its own. Really enjoyed it.
PSN=GyozaSauce
Support Darkstalkers 4! |
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| 3 months ago :: Aug 25, 2009 - 11:40PM #15 | |
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Yes more God Hand for everyone. |
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| 3 months ago :: Aug 26, 2009 - 7:58PM #16 | |
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just make it for the fans!! Damn if it sells or not!!!!
.......Ok i know thats not gonna fly....sorry.
PSN=GyozaSauce
Support Darkstalkers 4! |
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| 3 months ago :: Aug 26, 2009 - 9:50PM #17 | |
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i would like to see a sequal as well |
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| 3 months ago :: Aug 26, 2009 - 10:11PM #18 | |
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I'm in for another God Hand installment but from what Sven stated chances are difficult... In order for a decent number of sales, a dramatic change should do the trick; alterations in gameplay mechanics, new graphics engine and obviously: an attractive storyline. Worst of all, support is scarce.
"My young seeds once again,
will look up to the sky, And I know they will grow strong..." "insert long post here when I have time to write it." "Stay Tuned."- Sven Call me the CapComrade! Dark Void - 55 Clicks to Ignite |
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| 3 months ago :: Aug 26, 2009 - 10:15PM #19 | |
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yeah...I know the sales wouldn't justify making a sequel but its just such a shame to see this series go to waste.
PSN=GyozaSauce
Support Darkstalkers 4! |
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| 3 months ago :: Aug 27, 2009 - 2:35PM #20 | |
The game never had a fair shot. It was sent out to die in late 2006 with NO hype (furthermore promotional support of any kind) when the Wii and PS3 launches were sucking up all any and all attention on top of everything else. |
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I enjoyed it also.
