Script: /ask_capcom/go/thread/view/7371/21001681/third_strike_widescreen_remix
Owner:
Subdir: ask_capcom
    Capcom Admin
    Lifetime Points: 45
    Group Owner

    Capcom A
    dmin

    Moderators

    • Sven


    • s-kill

 
General Forums Ask Capcom third strike widescreen remix?
Post Reply
Page 1 of 5  •  1 2 3 4 5 Next
third strike widescreen remix?
1 month ago  ::  Oct 19, 2009 - 4:14PM #1
Mr List
Posts: 10

somebody said i should post this here:


 


 Here are some mockups I am doing for an Xbox Live arcade release of 3s.


How i would like to see it.


basically it's redrawn: hit/special Effects,all Bars, Screens and Menus.


original with crisp filter: Character Frames and Stage Backgrounds (not shown/done)


Please try to ignore any crapness in the redrawing and try to imagine how it could look if capcom had done it instead.


This is my first go at any 2d game type work/hd redrawing.


 


i use hor+ with invisible walls as the basis of the widescreen mode.
here is an example to show why:


i32.tinypic.com/sy0ayp.gif


i think vert- looks totally RUBBISH.


No.1 Twelve vs Hugo


orignal screenshot
i29.tinypic.com/2pq00ol.jpg


hd mockup 720p
i27.tinypic.com/nfjx3n.jpg


hd mockup1080p
i32.tinypic.com/4l26mr.jpg


comparison
i29.tinypic.com/qxjtds.gif


No.2 Alex vs Ryu


vs screen original
i32.tinypic.com/rm2mp3.jpg


vs screen hd remix
i32.tinypic.com/wa5wxy.jpg


original screenshot
i31.tinypic.com/acdikg.jpg


hd mockup 720p
i30.tinypic.com/2lt1vu9.jpg


comparison
i32.tinypic.com/2w4gx8i.gif



Character Select screen


original:
i30.tinypic.com/25jgi8l.jpg


hd remixed:
i30.tinypic.com/ruz5zt.jpg


*edit*
here is a version after i had seen a properly coloured screenshot of the original. oddly i still prefer the first verison i did.
i27.tinypic.com/oqynpe.jpg


1080p version:
i32.tinypic.com/2cyi48x.jpg


version3 (1080p wallpaper)
i35.tinypic.com/s0wi6o.jpg


possible secret fighters select:
i26.tinypic.com/2j0aud2.jpg



continue screen


original screenshot:
i31.tinypic.com/o8589g.jpg


hd remix version one:
(i left out all the little white writing because i couldnt read it properly. will put it in if any body has the full words.)
i25.tinypic.com/ddyzie.jpg


hd remix version two:
i26.tinypic.com/33xvr6x.jpg


4:3 mode experiment:
i28.tinypic.com/20kvlhy.gif


i wish capcom would add something like that for sf4 the 3d stages loo much better in 4:3 mode but i dont want just balck bars on the side of my screen.


top grade versus screen


original screenshot
i37.tinypic.com/34exba0.jpg


hd remix 720p:
i37.tinypic.com/244p3mg.jpg


1080p:
i33.tinypic.com/5lrjux.jpg


super arts select


original screenshot:
i34.tinypic.com/25zqvm1.jpg


hd remix 720p
i36.tinypic.com/2e30o6u.jpg


hdremix 1080p
i35.tinypic.com/ehzrs1.jpg


Aegis Reflector:


original gif:
i38.tinypic.com/jpzga1.gif


WIP HD
i38.tinypic.com/mmww09.gif


 


Grade System Idea


here is my idea for the grading system for this game to replace the BP or CP of sf4.
it is based around the idea of winner stays on.


everybody starts at rank.1
to move up a rank you must beat somebody to 'take' their rank.


eg
a rank.1 beats a rank.3
the rank.1 becomes a rank.3


the rank.3 suffers no demotion.


if you fight somebody of a lower rank and win you get nothing.


if you fight somebody of the same rank and win you get a star.
if you fight somebody of the same rank and lose you lose a star.
up to a maximum of ten to rank up by one.
or to a minumum of 0 where you stay.


stars don't carry over ranks.


eg


rank.1 - 9* beats a rank.3 - 4*
the rank.1 - 9* becomes  rank.3 (no stars)


if you have stars and lose to a lower rank you lose all your stars.
if you have stars and win against a lower rank your stars stay the same.


if you disconnect you lose all your stars.


there is no 'mamixum' rank.
it tries to match you with ranks closest to your own aiming upwards.


PS


 After buying king of fighters 12 (i did these a while before that) i realise this would be pretty much on par with how they did that game.


i think that shows it could be a worth while idea.

1 month ago  ::  Oct 19, 2009 - 9:44PM #2
d3v
Posts: 3398

I support this. If Capcom plans to release 3rd Strike over PSN/XBLA I believe that this is the way to go.

I support a new (or remixed) Darkstalkers game!
http://is.gd/2iSgG

My fighting game blog.
http://comboaddict.blogspot.com/
1 month ago  ::  Oct 19, 2009 - 9:51PM #3
GUNHED67
Posts: 1479
Once again, nice work.
1 month ago  ::  Oct 19, 2009 - 9:56PM #4
Curori
Posts: 64

This looks excellent. I'd love to have something like this available on current gen systems or via XBLA/PSN.

1 month ago  ::  Oct 19, 2009 - 11:51PM #5
FlameMasterAJ
Posts: 18

Perfect. If that were the case, I'd be very happy. I use to love the Street fighter series but got bored with it because, to me, it felt the same. Nothing against it! I know the fans love it, but I fell in love with SF3 because of the new and cool characters (yun and yang). I would totally buy this! Full screen support? Yes please, It would look really awesome.

1 month ago  ::  Oct 20, 2009 - 3:58AM #6
Douglas
Posts: 1

HD Remix would be cool indeed.


You might want to look into this font called "Helvetica", because that's the ones they used for most of the typography in Street Fighter III.

1 month ago  ::  Oct 20, 2009 - 4:23AM #7
George
Posts: 246

Amazing work dude, this needs to happen NOW

1 month ago  ::  Oct 20, 2009 - 4:26AM #8
Truest Strike
Posts: 9134

Love it. Got to have it.


Please Capcom release it (I have a feeling you will eventually to sort of coincide with SSFIV) in this style :D

Ryu: "That's fine. Perhaps I can learn something worthwhile from your discipline. However, I won't lose. Let me show you the meaning of true strength."
1 month ago  ::  Oct 20, 2009 - 6:30AM #9
Mudwick
Posts: 135

Would much rather have an HD version of Alpha3 but would still buy this.

1 month ago  ::  Oct 20, 2009 - 7:02AM #10
Relikk
Posts: 5

3rd Strike needs to be released and I seriously cannot believe that there is a possibility that Capcom would work on a version of Darkstalkers before 3rd Strike. Anyway, I digress...


While I appreciate the effort, and the sentiments made by the OP I really don't think any kind of redrawing/remixing is needed for 3rd Strike. The methods used for MvC2 with regards to graphics upscaling, for me, would be the way to go and as long as there is (and should be) a 4:3 option.

Page 1 of 5  •  1 2 3 4 5 Next
Post Reply



© 2009 CAPCOM Entertainment. All Rights Reserved. Privacy Policy | Legal | EULA | TOS Home | Store | Support | Corporate | Press | Mobile | RSS | Status