| 1 month ago :: Oct 26, 2009 - 2:41AM #1 | |
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An ask Capcom thread thats brilliant! So, heres my folio : www.kalescentstudios.com/troyfolio/Main.... What say you capcom dudes or dudettes ? do you think you could squeeze me in somewhere ?? Give it to me straight! Cheers!!
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| 1 month ago :: Oct 26, 2009 - 2:51AM #2 | |
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That is amazing. Was that Emma Frost/White Queen that I saw in there? Either way, it is all excellent.
Ryu: "That's fine. Perhaps I can learn something worthwhile from your discipline. However, I won't lose. Let me show you the meaning of true strength."
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| 1 month ago :: Oct 26, 2009 - 3:13AM #3 | |
Personally I love your work, I watch you on DA, but I am not Capcom. As you can see by looking at the Careers page, Capcom USA does not do game development. That is Capcom JPN. You could always try PMing one of the staff here. Like Sven. Good luck in finding a place for your work :) ![]() ![]() (links will open in a new window/tab) Wiki: Editing Guide | List of Wikis | Monster Hunter | Dead Rising "Talk sense to a fool and he calls you foolish." - Euripides |
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| 1 month ago :: Oct 26, 2009 - 3:20AM #4 | |
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Good stuff!... My only nitpick is your resume--looks kinda bland aesthetically, but that's just me being stupid... :P
What's important is your work and your experience IMO, and you seem to know your stuff... Good luck with landing a job at Capcom... Art jobs are hard to come by... |
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| 1 month ago :: Oct 26, 2009 - 7:52PM #5 | |
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Thanks for the kind replies guys! I will PM Sven Thanks!!! |
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| 1 month ago :: Oct 26, 2009 - 8:10PM #6 | |
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I like your Kairi model the best, it has a unique art style to it. It would be awesome to see that particular style used for an entire game.
"DUDLEY 4 SF4" ~ ChessNotCheckers
"TESSA 4 DS4" ~ Redblaze27 |
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| 1 month ago :: Oct 26, 2009 - 8:31PM #7 | |
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Honestly if you work on them just a tad more you should try Namco instead. I think they would appreciate you a bit more than Capcom would in my opinion. |
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| 1 month ago :: Oct 27, 2009 - 4:42AM #8 | |
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That some good job you got there. |
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