| 1 month ago :: Oct 26, 2009 - 8:08AM #1 | |
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www.inside-games.jp/article/2009/10/26/3... www.andriasang.com/e/blog/2009/10/26/mt_...
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| 1 month ago :: Oct 26, 2009 - 11:28AM #2 | |
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Consider it an attempt at a consolidation of development pipelines and tools. Please don't read into the statement than is there.
Christian Svensson
![]() Now Playing: WoW, Fat Princess, MvC2, Magic: The Gathering, Age of Booty (360) |
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| 1 month ago :: Oct 26, 2009 - 11:45AM #3 | |
What are we not supposed to read into? If you are porting the MT engine to the Wii then it is obviously because you intend to port MT games to it. There is no other reason to put a game engine on a console unless you plan to use it for games. |
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| 4 weeks ago :: Oct 26, 2009 - 12:35PM #4 | |
Is "consolidation of development pipelines and tools" not good enough a reason? People can use the same tools, work with the same development enviroment regardless of which platform they're developing for. That doesn't have to necessitate cross-platform games at all. Not to mention that it wouldn't necessarily be a good idea, either. The PC versions of MT framework games already suffer from console limitations in some cases, add in the Wii as well and things would get worse across the board. |
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| 4 weeks ago :: Oct 26, 2009 - 5:47PM #5 | |
I won't. ;) But the description wasn't as clear, because the report only told "it's a engine frequently used on 360/PS3". When thinking about that, one can only think of the MT Framework which supports the bulk of your HD games. But thanks for your quick reply as always Svenn, appreciate it. |
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| 4 weeks ago :: Oct 26, 2009 - 9:06PM #6 | |
Maybe it's because they want to have the option for Wii ports for future games but don't want you to expect that future games will have Wii versions.
I support a new (or remixed) Darkstalkers game!
http://is.gd/2iSgG My fighting game blog. http://comboaddict.blogspot.com/ |
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| 4 weeks ago :: Oct 26, 2009 - 11:47PM #7 | |
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Boy, there's nothing quite like that "I don't understand this official statement, but I'm gonna draw uneducated conclusions then take it out on Capcom if they're not correct, despite the fact that Capcom never really said or meant anything remotely similar to what I mistook their statement for!" mentality.
I support a classic RE Franchise Reboot. Just say "no" to online multiplayer!
How to be an HD Gamer: Talking smack about the Wii moment, then covet it's games the next. |
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| 4 weeks ago :: Oct 27, 2009 - 2:26AM #8 | |
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Capcom Japan just rules, they can do no wrong on the Wii! It's good to see they're preparing tools for future Wii development - even more power to them! |
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| 4 weeks ago :: Oct 27, 2009 - 4:40AM #9 | |
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Yes Capcom Japan announced that they want to bring more ports to the Wii earlier this year. So this could be the reason. Or early development for a Wii HD? Version.... If its again an updated Wii then its good to have the engine working when the Wii HD arrives I think. Or to bring Sengoku Basara 3 to PS3 and Wii? (still want to see how the Wii Version looks cause Capcom fights here against Samurai 3 from Koei and thats really looking good on the Wii with lots of enemies on the screen). After Capcoms titles announcment for each platform till may 2010 there are still 1 or 2 WII ones missing that are not announced yet or?
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| 4 weeks ago :: Oct 27, 2009 - 5:35AM #10 | |
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I don't really get this newly released info from Capcom... It's supposed to be good news yet I'm being told not to expect good news... So this is just neutral news then?... |
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