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General Forums Ask Capcom Why does Dead Rising Wii look like a PSP game?
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Why does Dead Rising Wii look like a PSP game?
3 months ago  ::  Aug 19, 2008 - 06:30AM #1
bullet_math
Posts: 541

10 Zombies on the screen. Horrible looking gameplay. Graphics that are noticeably worse than Resident Evil 4 (a 3 year old Gamecube game). I thought Spyborg looked bad but this is even worse


3 months ago  ::  Aug 19, 2008 - 06:43AM #2
Rageradeon
Posts: 72

Maybe it looks like this, because it is developed by a group of 10 people by having only a very limited budget and time. Everybody should take note that this is not a AAA Project...

3 months ago  ::  Aug 19, 2008 - 06:44AM #3
Kori-Maru
Posts: 341

The Wii is not strong as the 360 and PS3. But the fans wanted it so much so here it is.

3 months ago  ::  Aug 19, 2008 - 06:52AM #4
Rageradeon
Posts: 72


The Wii is not strong as the 360 and PS3. But the fans wanted it so much so here it is.




This is not an excuse for the looks of this recent Video!

3 months ago  ::  Aug 19, 2008 - 08:26AM #5
GanadosZero
Posts: 20

1ups hands on report explains it all.

3 months ago  ::  Aug 19, 2008 - 08:36AM #6
Marino
Posts: 40

hey, its work in progres, dont be so harsh, if they manage to put 100 zombies in there with clean framerate i will be happy obout it...

3 months ago  ::  Aug 19, 2008 - 10:11AM #7
Ronald
Posts: 21

Don't blame Capcom, there's a world of difference between Wii and X360.

3 months ago  ::  Aug 19, 2008 - 10:18AM #8
Scrubking
Posts: 112

I'll repeat what I said in the other thread that apparently got deleted. It looks horrible. It doesn't even look like RE4. And in the video they are reusing the gun sounds from RE4.

3 months ago  ::  Aug 19, 2008 - 10:23AM #9
Protodude
Posts: 1032

Considering this is a beta build of the game, we may see a graphical improvment over time.

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3 months ago  ::  Aug 19, 2008 - 10:56AM #10
pedrocasilva
Posts: 1168

Considering this is a beta build of the game, we may see a graphical improvment over time.


I wouldn't expect such improvement.


And seriously, the game should look so much better, as it was disussed previously, too little zombies for the cut it got, and even if they have like 1500 polygons, the modeling is just bad too. Really, really weak attempt I must say, Capcom should be able to do so much more than this.



I feel this is an extra test, before they really comit to something with budget (and "preferential teams") how many times have we gone through this? I'm still interested, but really.

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