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General Forums Ask Capcom Street Fighter 2 HD on wii? possible
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Street Fighter 2 HD on wii? possible
1 year ago  ::  Nov 24, 2008 - 11:25AM #31
RagingDemon015
Posts: 11101

Nov 24, 2008 -- 10:24AM, Sven wrote:


Nov 24, 2008 -- 8:39AM, Dark_Nut wrote:


The same as Tatsonoko VS Capcom.




 


TvC uses 4 buttons (like MvC2), not 6. So it's not the same.



So are there any assist buttons?

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1 year ago  ::  Nov 24, 2008 - 11:27AM #32
DZX
Posts: 145

Tatsunoko's buttons...

1 - weak
2 - medium
3 - strong
4 - tag/assist

1 year ago  ::  Nov 24, 2008 - 11:59AM #33
Dark_Nut
Posts: 436

Nooooooooooo! No shaking! Come on, this stuff needs to be responsive. Even if the waggle was programmed to be responsive, can you imagine doing Down, Forward + Waggle? :P


I liked the Z-combination idea better.


----------------------------------------------------------------------------


You would still play it with the Classic Controller, Gamecube or Stick anyway wouldnt you?


It does sound wierd but the more i think of it, it isnt that bad (in theory) especially for the more casual audience, Down, Foward, quick shake, try it out. And obvioulsy you could do just combinations, my point was that there are enough input options to cover a 6 button fighter.


 


PS: Quotes arent working for me


 

1 year ago  ::  Nov 24, 2008 - 12:01PM #34
RagingDemon015
Posts: 11101

Nov 24, 2008 -- 11:27AM, DZX wrote:


Tatsunoko's buttons...

1 - weak
2 - medium
3 - strong
4 - tag/assist




Isn't it two punches and two kicks?

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1 year ago  ::  Nov 24, 2008 - 12:23PM #35
DZX
Posts: 145

Sorry, but no.


Weak attack, medium attack, strong attack, and tag/assist. That's it. The character you're using determines if those attacks are punches or kicks. You'll have to figure out which attacks are which on your own.


You can read a little more about the controls here...
http://forums.shoryuken.com/showthread.php?t=168286

1 year ago  ::  Nov 24, 2008 - 12:28PM #36
Chen Li Cha
Posts: 1051

HD remix on Wii lol you guys, I love you all. Most game cube controllers don't work anymore because of Smash bros melee so ALOT of people would need to buy a new controller which is expensive and has a wire,  if you get a wave bird (if those are still made) it has input lag so hardcore fighting gamers don't use those. Classic controller doesn't even have handles, it is so uncomfortable if your hands are a decent size of big, it also has to atach to the Wiimote to even work and that is just nasty having that things hanging. That is the problem with Hardcores and the touraments will be horrible! Anyway, the casuals will not buy new controllers for it, if they even buy street fighter. Top selling Wii games are Wii fit, Wii sports, Wii play, Wii music isn't doing as good because guitar hero and rockband use real music and that is a casual game so Nintendo Gimmicks don't work but it still sells. Oh and mario kart and smash bros. Guess what!


 


 


 


Nintendo has the worse Online service I ever seen in my entire life! Street fighter hd remix will fail! Sf4 will fail online for that game, friend codes! monster lag! bad set up since you can't find players, in fact you don't know who you are fighting in Brawl if you do free for all, NO stats or name because they want it family friendly and Wii speak isn't a head set, it is something you put on your tv and it hears everyhing in the room, so parents could observe their kids(Nintendo said all this not me).


 


 


 


HD Remix is HD so stop asking it for the Wii or seperate disc and special treatment. Sheez, T vs Capcom looks soooooo great and I will 100% import that game. The game cube controller isn't th ebest for fighting games either, it wasn't on the gamecube and it still isn't for the Wii, it only works with smash bros because it is a different style of fighting game. Since you guys speak about the hardcore will get it so much, maybe they won't because hardcores usually has more than 1 system and they will buy it for the system with the better controller. Gamecube has a small b button a monster huge a button, L and R spring things, a hidden z button, a tiny c stick and odly shaped x and y. No, I had alot of fighting games for the cube and it wasn't as fun.


 


Given, the Xbox controller is dirt **** with the D pad, but the joy stick is pretty good on it and can adapt pretty well to it but Playstation controller still rules all fighting games.


 


Hey guys! lets make a Wii game but you need to imput controls for the Wii mote and nunchuck, gamecube controller, classic control, aracde stick, whatever other control they need and make them all work perfect! Amazing.  Yeah right.


 


 


 


Capcom is not going to downgrade there game because the Wii can't hold the information on it right away, they will have to wait a while then do that so they can do it properly, it can't have the same release date then the game won't be how they wanted it to be played or full potential. Nintendos fault. Nex gen Nintendo will have HD waggle for sure though which they should of had this gen but you know, they new they can make you buy a 250 dollar system that cost 75 dollars to build.

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1 year ago  ::  Nov 24, 2008 - 12:56PM #37
Thane
Posts: 517

Chen Li Cha you know nothing about technology. Tongue out I agree they shouldn't bother releasing it on Wii, but you points are nearly all wrong.

1 year ago  ::  Nov 24, 2008 - 1:05PM #38
Scrubking
Posts: 216

Nov 24, 2008 -- 11:10AM, DZX wrote:


I don't know how throws are done in SFIV, but in 3rd strike it requires you to press weak punch and weak kick together. Things like that would be impossible with the Z combination controls.


If that's not the case, I see no reason why both configurations can't be selectable in the game. I personally prefer waggle controls though.




That type of stuff isn't a problem because Capcom can make it configurable as they have with almost all of their SF games on the countless systems they've put it on. Throwing someone on Wii can be as simple as pressing A + B together.


I like the idea of using the motion controls for the cancels and stuff. Shaking the nunchuk when you want to cancel or reverse is a good idea.


The other thing is that motion controls can replace the horrible 360' moves which almost no one could pull off. I hated those moves and with the Wii all you have to do is shake while hitting a certain button(s) and you get Zangeif's super slam.


Seriously, there are so many possibilities.


 

1 year ago  ::  Nov 24, 2008 - 1:19PM #39
Bulletdemon
Posts: 652

Wait a minute so what your really trying to say is that none of the new street fighter games are coming to the wii because the wii isnt hd, the controls wouldnt work well and the games would have to be toned down graphically?  does that mean the psp isnt getting street fighter 4?

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1 year ago  ::  Nov 24, 2008 - 1:29PM #40
RagingDemon015
Posts: 11101

Nov 24, 2008 -- 1:19PM, Bulletdemon wrote:


Wait a minute so what your really trying to say is that none of the new street fighter games are coming to the wii because the wii isnt hd, the controls wouldnt work well and the games would have to be toned down graphically?  does that mean the psp isnt getting street fighter 4?




The psp is definately not going to get it,only the consoles.

"My young seeds once again,
will look up to the sky,
And I know they will grow strong..."       
                             
"insert long post here when I have time to write it."
"Stay Tuned."- Sven

Call me the CapComrade!

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