Script: /orange.one
Owner:
Subdir: bastion6six6
    Bastion
    Lifetime Points: 19106


    Location:
    NJ
    Favorite Genres: Action-Adventure, Action, Visual Novel, Fighting, Shooter
    Music: Mostly rock, I enjoy the occasional techno and some metal
    Movies: Mainly any action movie as long as it ain't corny. Lots of cult classics and nerd movies like the matrix series, LOTR, TRON, Donnie Darko...
    TV: Discovery channel>all
    Books: Not big on books
    Likes: People who know what they are talking about
    Dislikes: Noobs who spew nonsense
    Hobbies: Games>all

Game Data

    Bastion6six6

    22794

    New York Fight Club!

    Friday, October 23, 2009, 12:45 AM EST [General]

     

    OK SO....the first rule of fight club is...no I'm not THAT cliche'

    But seriously, I'm not gonna lie, I have no interest in Street Fighter or TVC or any fighting games, I simply went to be a part of the community and meet Snow in the flesh (I also saw RagingDemon, awesome dude!)

    Here is Snow doing a silly face

    And one of him talking to Brian (PR guy) another awesome guy from Capcom

    SO, I arrived on the scene at around 7:15, it took roughly an hour to get there since I live in NJ and traffic sucks.  Me and my friend proceeded to the back of the line, which was several blocks away, being laughed and mocked at how we would never get in.  Then at 7:30, Snow called me and told me to come to the front of the line to be let in! (I made sure to mock those who mocked me)

    I was greeted by Snow and Seth, quite the humbling experience and proceeded to be introduced to our very own RagingDemon!!  I was like, " ZOMG ITS RAGINGDEMON I KNOW'Z YOU!!!"  Me and Raging hung out for most of my time there (I needed to leave by 9:30 so I was only there for 2 hours)

    The building would only hold 250 people at a time, and there were 2 floors, but it was still pretty damn claustrophobic.

    This is the main floor, you can see there are TV's with TVC or MVC2 or SF4 hooked up, using either controller OR fightstick btw.

    This is the basement, where there was a DJ and was generally very hot and smelly, it got so crowded down there that people weren't allowed to enter until more people came up

    The walls were filled with artwork from Capcom games, here is a nifty poster on one of the walls.

    and a drawing on one of the walls (sorry for low quality and bad positioning, but you try and take a decent shot while being shoved by 5 people eager to kick some ass in TVC)

    There was also free pizza and drinks!

    Even managed to catch Kotaku as they secretly moved about the crowd (kinda hard to tell but thats Crecente behind this dude)

    Media was going back and forth constantly during the whole event, it was quite an experience.

    What surprised me the most was people's attitude.  At things like this, especially with such closed quarters and very low moving space, I expect people to be moderately disgruntled at times, but everybody was great!  It was just an awesome time, if you needed to get through the crowd, you kinda just put your hand on someone's shoulder and said excuse me, and people would make room for you.

    Here is a vid I took standing near the entrance to the basement, I basically couldn't move so I had to hold my phone above everybody to show you just how insane it was.  (Sorry for the weird noise, my phone can't handle so much stuff going on so it scrapped the audio)


    Snow took pics with me and Raging so be sure to look out for em!

    I was on the live stream for a couple seconds, I wrote out *Bastion* on a plate and held it up next to my face, dunno if anybody saw it.  I went on the Ustream chat afterwards to answer peoples questions, it was an awesome feeling, actually interacting with the community.  Stuff like this is why Capcom>all over game companies.

    Can't wait for the next NY Capcom event!!!

     

    4.6 (5 Ratings)

    Unknown gems-Phantom Dust

    Monday, October 19, 2009, 04:06 PM EST [Unknown gems]

    I am astonished that I haven't blogged about this one yet.  This is by far one of my favorite games from the last generation.

    Phantom Dust


    This one holds a real soft spot in my heart as it combines everything that I find AWESOME.

    I'm a big fan of the Matrix series, and I must say, this game reminds me ALOT of the Matrix for some reason, prolly cuz of the environment and the way you attack.

    Before I begin rambling, I'll attempt to structure this blog for your convenience.

    Story

    Now I warn you, I love the story of this game and one of the HUGE aspects of this game is the story.  If you have ANY inkling to buy this game, I suggest you skip over this section as I am gonna spoil some big plot points and ruin the impact it will have when they are finally revealed in the game. So...last warning

    **SPOILER ALERTS ALL AROUND**


    So the game starts with a retelling of the events that lead up to the beginnings of the game.  One day, a mysterious dust appeared, blanketing the earth, wiping out most of civilization, mutating those who didn't make it and erasing the memories of those who survive.  However, while the dust took from most, to some, it gave something new.  The ability to transform their will into energy.  Those few are called Espers.  The world is more or less reduced to rubble thanks to the dust, cities have collapsed with a monsterous crater being formed, unknowing how.  There is one last refuge for survivors hidden underground (all of this starting to sound like the Matrix? ^^ )  From here, the Espers venture out into the world to search for the Ruins, the only burning memory survivors have left, so they figure if they can find it, it will lead to their salvation.

    On one of the searches, the Espers decide to look in the crater for clues, and above it, suspended on bridges, they find two capsules.  Upon opening them, you and another are found, almost in a cyrogenic state.  Somehow, the other survivor can remember his name, Edgar, and as luck would have it, he has a locket around his neck with a photo of a girl.  Anything that could link back to the past, before this tragedy happened, is seen as of the utmost importance.  You and Edgar begin searching the world for clues, or memory boxes, containers which record and maintain information from their surroundings form before the dust.


    Eventually you two stumble upon the girl in Edgar's locket, Freia, an independant Esper who lives on the surface world.  She pleads with you to stop your search.  Edgar, feeling a connection with her due to his locket, agrees and joins her, leaving you to return underground and tell the others.  The next time you meet with Edgar he seems like a completely different person, saying that Freia has told him that she knows of things before the dust, and that you betrayed him during that time.  He then attacks you and becomes the games antagonist.  Eventually Freia attacks you, and upon defeating her she drops the memory box that taught her of life before thedust.

    **MONSTEROUS SPOILER ALERT TIME**

    The memory box shows Edgar as an astronaut, on the first mission to the event horizon of a black hole.  Upon his return, he found that Earth had been decimated.  Due to his travel at relativistic speeds in order to withstand the force of the black hole, his time on the ship was only 3 days, but in Earth's standards, he had been gone for 10,000 years.  In that time, mankind had destroyed itself with some great war, leaving in its wake the ruins of mankind and that mysterious dust, likely fallout from some futuristic weaponry.

    In Edgar's time left on Earth, alone with his thoughts, he found that he had gained psychic powers thanks to the dust.  With this, he created Freia and yourself, his girlfiend and best friend at the time of his departure.  After you two, the rest of the world began to follow.  The ruins were implanted as burning memories into everyones mind becase that was the last place Edgar was with Freia before he left.  Even though life is seemingly back to normal, Edgar becomes disallusioned with the worlds current state and sought to destroy it and end his suffering.  The protagonist had to stop Edgar from committing such an act, and with both possessing a great amount of power, they clashed, creating the massive crater and rendering them unconcious.  Freia put them into the capsules to protect them.

    Upon finally defeating Edgar, you learn from another memory box that 10 years after Edgar had returned to Earth his body began to break down and was unable to handle the contaminative nature of the dust.  He created a replica of himself to carry on his vision, but due to his subdued state, his creation was a pessimistic shadow of his former self, driving it to go insane and eventually plot to destroy the world.  Upon learning this, the shadow Edgar can't come to terms with himself that he isn't real, and disintigrates.  It is unknown why the protagonist is able to sustain himself, as he is aware of his non-existance as well.  He goes on to carry out Edgar's wish, and recreates the world as it should be.

    Gameplay


    Before I get into the combat, know that there is a hubworld in a sense.  In between battles you traverse the last refuge, talking to survivors, taking on quests for them, learning new abilities etc.  The refuge is very cool, reminds me alot of Zion from the Matrix.  Basically a run down, abandoned facility, filled with all kinds of technology, giving the game a very steampunk-ish feel.

    Combat is what this game is all about at its heart, but its pretty unique I want to say.  Its real time combat, in designated levels, so there is no free roam but the levels are pretty damn big.  You attack by using your telekinetic powers.  Forming swords out of thin air to attack with, throwing fireballs/lases, creating shields out of the rubble on which you stand, flight, healing, etc.  Anything you can think of for combat, this game has.  Sounds pretty standard right? Nope.  The game is actually a card battle game in a sense.  You have a *deck* of powers, with 5 types of powers, Psycho, Optical, Nature, Ki and Faith.  In order to use your abilities, you must accumulate Power, which is a 6th *type*.  You can only have 2 types of powers per deck (not counting Power)  and can only have 4 skills equipped at a time.


    Your deck will materialize itself as 3 floating orbs at your starting location on each map.  Once you collect the orbs as skills, new ones will appear there within 20-30 seconds.  Some skills are one time uses, meaning, use it and it will be gone from your arsenal, while others will stay until you decide to replace them.  Its up to you how to build your deck and how to strategize, making the game very different depending on which types you specialize with.

    The environments are highly destructible.  For example, if you gain the Jump ability (sends you 30 feet into the air) you will then plummet back to the ground, creating a tiny crater as you land, damaging the opponent if you land on/near them.  Floors can be broken through, bridges collapsed, walls destroyed, etc.  Its truly an awesome experience sending a fireball screaming at the opponent, knocking them to their feet and causing the floor to give way from their impact, further damaging them.

    Finally, possibly the selling point of the game, is that it has multiplayer over Xbox Live!  Granted, there is a small amount of lag on hit detection, as you can see in the video I posted above this section, but its minute and other than that the experience is seemless.  Combine all of these things with the fact that it released with a 19.99 price point and you have a great game on your hands.  (not to mention this is compatible with 360 now!!)


    Put simply, this game is AWESOME and I highly suggest it to anybody who enjoys a game with fun and innovative combat.

     

    4.1 (3 Ratings)

    Leave a Comment | View All Comments

    Just got my second profile to G Rank :D

    Solo'd Akantor, man that was tough with Cean U, was doing like a quarter damage per hit.

    Tetsuo82
    November 14, 2009
    05:47 PM EST

    You win this round...

    Austin G.
    September 21, 2009
    11:04 PM EST

    Sorry about that post going the wrong way I'll make sure to refrain from talking about the subject again.

    Anthony
    September 15, 2009
    07:22 PM EST

    Is it seriously this easy to get Monster Hunter Stuff?! Or am I looking at the Auction's wrong?

    Anthony
    September 15, 2009
    04:25 PM EST

    whats with all the banana talk? :)

    Toshin
    September 15, 2009
    10:59 AM EST

    Oh and Congrats on the Box o swag!

    Marcus
    August 05, 2009
    03:00 AM EST
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