I know nearly all of us here have some really good memories of playing Capcom games, or maybe even finding a game that you wanted but could never find before. Here are some of mine.
First is how I found out about Project Justice. About May 2001 or so, I went to the newsstand with my parents to pick up some new comics. They had the new Tips & Tricks issue there; I forget exactly what games it covered that month but I remember the Project Justice logo was on the front cover. When I saw the logo, I thought, "oh great, another lame shooting game."
Of course, I'd played Rival Schools extensively by that time, including the most recent one (that I knew of), Seishun Nikki 2, but plumb forgot that the credits of Rival Schools said Project Justice on them (I'd never known that a true RS sequel had been released at that time in Japan), so I was in for a huge surprise once I got in the car.
Okay, so I open the magazine, and start flipping through it furiously. I catch a short glimpse of who I thought looked like Shoma from Rival Schools. Sure enough, I flip back to that page and it was indeed Shoma I saw! And all the other Rival Schools characters! And a girl wielding a violin as a weapon, which was the funniest thing I'd ever seen!
I freaked out right then and there. My parents thought I was being killed or something. The English Dreamcast release was coming in June or July, apparently, according to the guide. We get home, and I just keep looking the article/strategy guide over wondering if I'm dreaming or not.
My best friend at the time had gotten a crapload of money somehow, and wanted to get me a birthday present that week since my 13th birthday was in three months. Remembering that Tips & Tricks said that PJ wouldn't be out for a while, I asked him to either get me Power Stone 2 or Skies of Arcadia. He said "okay" and hung up.
A few days later, he calls back and says that the store he went to didn't have either of those two games. I groaned at this point. But then extreme happiness came later when he said he picked up a cool-looking fighting game called Project Justice. I thought I'd misheard what he said, so I stopped him and asked him to repeat the name of the game. "Project.....Justice." I really wigged out when he said this and thanked him profusely!
The next day came and he brought the game over. We spent all day playing it and unlocking characters, laughing at the new team-ups and party-ups, and the new characters like Yurika and Momo. I was so grateful I even let my friend do the majority of the play by himself that day since he wanted to unlock people. That was truly the best memory I'd ever had of a Capcom game. I got the Japanese version later just for the board game mode.
Breath of Fire III I had a weird history with. Around September '98 or so, five months after it got a US release (and exactly a week after my tenth birthday), I saw the game at Blockbuster for--wait for it-- only 6.99! Needless to say, I picked that up with the quickness for I loved the first two games.
I take it home and have fun with it, the characters, the gameplay, everything about it was captivating. It made me wonder why Blockbuster sold the game for so cheap. But at first, I had a ton of problems trying to beat the first parts of the game (especially McNeil's mansion which gave me the most trouble when I was younger), and ended up restarting it once I got to the lighthouse because I didn't know how to power it.
Once I restarted it, I stuck with it and eventually beat it and it became pretty much my favorite Playstation title so far. I had a lot of great memories of both playing it and from actual events that happened in the game. It remains my favorite RPG ever.
Playing Street Fighter III: 2i was somewhat of a love/hate thing for me at first. I loved the new, even deeper gameplay (that was improved from New Generation), but hated how I'd either get whooped by the AI or by other players. I stuck with the game, though, and became a bit better. My main characters were usually Sean and Ibuki, who coincidentally were found later on to be two of the best characters in the game.
Learning how to parry was somewhat of a milestone for me, especially since I was only 10 when I learned how to do it. I knew it was in NG too, but never really learned (mostly because I didn't get to play NG so much). I'll never forget the first time I parried a Hadoken using Sean. A few months later I'd go on to parry a full Shinku Hadoken out of reflex with Dudley. That blew me away.
It made me want to practice my parrying and combos even more, the same way SF2 and SFA make you wanna learn their respective systems. Needless to say, when SF3TS came out one-and-a-half years later, I was willing to try to learn the new characters, and later, how to kara throw (found out about kara throwing thanks to a Tips & Tricks issue from 2001 or so). Third Strike became one of my favorite SF games, and one of my favorite fighters period.
These are just a few of my best memories of playing Capcom's games. If anyone has any to share, feel free to. :) I'll add more of my own later.
-capcommunist

Like yourself, I am a huge Capcom fan. I was highly anticipating the release of LP a couple years back. I was the only one who pre-ordered it at my local game store, and the only one who got to the store before they opened on that cold January day... I was so thrilled, that I caused myself to have a heart murmur in the first match I played. Apparently it's a hereditary condition in my family, so no big deal. It's just crazy that I thought the joy of a Capcom game was going to kill me. =D lol (heart murmurs feel supposedly feel like a heart attack)
Snow12:39 PM CST