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    Norihiko Hibino 1942 Interview

    Friday, August 15, 2008, 02:55 PM PST [General]
    Posted By: Snow

    Here's an inside interview with Norihiko Hibino, who worked on the music of WotB: Commando 3, and 1942 Joint Strike

    1. What was your involvement with Wolf of the Battlefield: Commando 3 and 1942: Joint Strike?

    I was involved with the music composition and direction for these titles.  My company, GEM Impact consists of several talented composers.  I created the basic elements for each song and they composed the rest.


    2. Were you involved in the original titles back in the 80s?

    Unfortunately not.

     3. What is the process for creating game music like? Do you receive the game builds/videos, sans music, and create music by watching it? Or do you just create it blind and mix it in?
     

    I received some sample footage along with a description of how the game’s music should be along with reference game titles.  However, the most important thing is that this game is going to be distributed mainly in the United States, and since we live in Japan, we started
    by understanding TV culture which everyone is somewhat influenced by, so
    that I would understand what the director was asking for.  I've watched some old
    70's and 80's TV shows to get a feel for it.


    4. Here's a more technical question: Do you find yourself composing more game music in major keys or minor keys? How do they effect the mood? Which do you prefer?

    Composing music in minor key is quite usual for me, maybe because I
    compose mostly for action and military titles.  Traditional Japanese
    music scales are closer to minor scales, so I feel more comfortable with them.

     
    5. What equipment do you use and what's your setup? A simple piano, or an awesome digital mixer?

    My setup is ProTools based Logic, with more than 200 setup
    tracks.  I use separate PCs as a Gigasampler sound module.  Usually I start
    making music by selecting key instruments as well as effects.  The
    texture of timbre affects music a lot.

     
    6. What are some of your favorite game music? Who are your favorite composers?

    I personally like music only in necessary spots.  I don't like "show-off"
    music or “wall-to-wall” sound.  In that sense, I like the works of Akira
    Yamaoka, the composer for the Silent Hill series, and he is good friend of mine.


    7. Do you listen to/compose pop (non-gaming) music? Any favorite artists (non-gaming)? 

    Yes, I'm actually more involved in the field of non-game music.  I own a live venue in
    Roppongi, Tokyo, where all the young cats gather and play creative music
    every night.  I started my carrer as jazz saxophonist and I like jazz in
    general, but I also like Fatboy Slim, Bjork, and many others.  I like somewhat
    extreme sounds.

     
    8. What were some musical influences you had growing up?

    Mostly I've been influenced by the bands and artists I played with.  In high
    school I played rock (I was a guitar player), and in college I was in a
    Count-Basie like jazz band as sax player. I used to work with a drum'n
    bass creator, and recently I also work with Japanese pop artists too. I
    always like what I'm working on.

     
    9. What are some of your biggest musical influences today?  

    Maybe our composer team. They came from different fields, and sometimes
    I find out they compose what I've never heard and I can't even
    categorize it.  It's a mixture of some specific genre and videogame music
    language.  It really surprises me.

     
    10. What's next for you? What are you working on now?  
     

    We've finished Metal Gear Solid 4 and Microsoft's next big action title.  We are working on Japanese animation called "Blassreiter" and some
    other shooting game, as well as my club jazz band "The Outer Rim".  I'm
    looking forward to some other XBLA projects!


     

    4.6 (10 Ratings)

    CAPCOM MUSIC IN SESSION!

    Thursday, August 14, 2008, 07:33 AM [General]
    Posted By: RedVirtue

     


    Now we're JAMMIN'

    JOIN THE REVOLUTION!
    Snow, DJ MAX-E, and RedVirtue bring you a collaberation of sound inspired by our favorite Capcom Games! Involve yourself as an avid listener or as a musician!
    Show us what you got!

    song by OC Remix

    capcom-unity.com/capcommusic
    4.3 (3 Ratings)

    20th Anniversary of Street Fighter Tribute Album

    Wednesday, August 13, 2008, 05:55 PM [General]
    Posted By: DJ MAX-E

    Jus mixes that we made for the upcoming 20th anniversary of Street Fighter. So far, me, DJ MAX-E, Kariu, Jelehu, SkullKidd, Cozby, NativeDialect and more are working on it. So stay tuned for more.

    In the meantime, check out the playlist.

    http://www.youtube.com/view_play_list?p=0C38116D6DEE4AE0

    Plus, here are a few vids of our mixes.

    DJ MAX-E

    Kariu

    NativeDialect

    Enjoy.

    4.3 (3 Ratings)

    Welcome to the Capcom Fan Music Group!

    Wednesday, August 13, 2008, 08:21 AM PST [General]
    Posted By: Snow

    Just wanted to welcome everyone. The group name is pretty self-explanatory. Basically, post your Capcom related musical creations here for everyone to see(listen too)! Make use of the forums, and don't be afraid to tell me when you need something new in here. I'm really looking forward to seeing the undoubtably cool stuff you guys will post!

    Have fun with this!

    --

    Shawn 

    4.5 (3 Ratings)

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