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Started: Mar 22, 2013
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DuckTales Remastered!

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Sticky: ***PATCH WILL BE LIVE 11/07***
6 years ago  ::  Oct 22, 2013 - 6:54PM #1
JimmyRey
Posts: 352
Thank you for all your patience everyone.  The patch is almost approved through all first party certifications and once that's one, we'll release them all at the same time, I'll let you know when that happens.  Here's a condensed list of the changes you should see.

-Pogo fix- Some users reported that the pogo was unreliable.  Tweaking the window at which the game looks for the pogo input seems to have fixed the issue.  It seems that it was too short and that some users set ups were dropping input frames

-Flashing characters- Got rid of the flashing characters.

-Wii U crashing on the leaderboards

-Duckworth sometimes fails to lower down the safe.

-The title crashes to a black screen when skipping the pre-race cinematic of Magica and Glomgold. 

-In certain conditions the title would fail to respawn correctly after a failed attempt for the race to the dime.

We've also addressed several stability and crash issues, but the above were the most reported.  If you have an issue you don't see, please check the patch if it's still there when the patch comes out.

We also added the below item due to a large request:

Quick Cinema mode- This mode will skip most of the cutscenes when activated.  The option will show up if you have at least one playthrough completed, even it if was pre-patch.  It's not a true speedrun option like we wanted to, butsome areas, like removing the random number events proved to be risky. 

Thanks again for all of your support and we hope the fixes will improve your experience with DuckTales.   
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6 years ago  ::  Oct 29, 2013 - 5:15AM #2
Espiownage
Posts: 2,882

Glad to hear, I'll probably play my PS3 version when the patch is released since I already finished my Wii U version.

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6 years ago  ::  Oct 30, 2013 - 11:37AM #3
Cube
Posts: 789

classic contriler support on wii u?



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6 years ago  ::  Nov 01, 2013 - 1:10PM #4
JimmyRey
Posts: 352
Sorry, looked into that one and it wasn't doable.
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6 years ago  ::  Nov 01, 2013 - 7:02PM #5
Dios -X-
Posts: 1,415

thanks for the update on the patch! ill be going for another playthrough sometime after the patch launches <3

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6 years ago  ::  Nov 04, 2013 - 8:32AM #6
Alexander
Posts: 2

I think that you have missed the many requests for DirectImput controllers support for PC. I myself have tried to play the game using my DI controller, but couldn't - so I bought an Xbox 360 PC controller. However, that controller did not work on my PC, so I can understand why. Is it doable on the PC, and if so, will DI controller support be added?


Thanks.

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6 years ago  ::  Nov 04, 2013 - 10:47AM #7
Paul
Posts: 4

I've experienced bits of lag during Hard mode as well as crashing on a black screen every time after beating The Amazon on Extreme as well as the aforementioned problems that the patch will fix. Will the patch be able to address these additional problems as well? Thanks


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6 years ago  ::  Nov 04, 2013 - 12:54PM #8
JimmyRey
Posts: 352

Nov 4, 2013 -- 8:32AM, Alexander wrote:


I think that you have missed the many requests for DirectImput controllers support for PC. I myself have tried to play the game using my DI controller, but couldn't - so I bought an Xbox 360 PC controller. However, that controller did not work on my PC, so I can understand why. Is it doable on the PC, and if so, will DI controller support be added?


Thanks.


We looked into it, but it turned out to be a bit tricky/risky with WF's engine.  We suggest trying "x360ce" (code.google.com/p/x360ce/).  We've tried it out and many users have used it as well and apparently it works great.  It basically allows DI controllers to be used with games developed to support Xinput only.  Let me know if that works for you.

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6 years ago  ::  Nov 04, 2013 - 12:55PM #9
JimmyRey
Posts: 352

Nov 4, 2013 -- 10:47AM, Paul wrote:


I've experienced bits of lag during Hard mode as well as crashing on a black screen every time after beating The Amazon on Extreme as well as the aforementioned problems that the patch will fix. Will the patch be able to address these additional problems as well? Thanks



We've made some general fixes that improve overall stability and performance.  You should see improvement.

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6 years ago  ::  Nov 07, 2013 - 7:34PM #10
Dreamer
Posts: 295

Leaderboards still crash on wii U version, but this time when filtered by friends. I made a video about it here. (I don't know how to embed videos here so I'll have to link it for now)



www.youtube.com/watch?v=pQCjGKnO7So

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