
We're proud to announce that, with its focus on epic, sci-fi storytelling, Dark Void has been tapped by Brad Pitt's production company to be developed into a full fledged movie:
Brad Pitt's production company Plan B Entertainment, under its Creative Partnership with Reliance BIG Entertainment, and Capcom®, a leading worldwide developer and publisher of video games, have come to terms on the film rights relating to Dark Void, a new property from Capcom. The theatrical version of the Dark Void game is being developed as a sci-fi action franchise and potential starring vehicle for Pitt.
You can check out the full press release after the break!
We are pleased to confirm today that a variety of new content for the hugely successful RESIDENT EVIL 5 will be available for the Xbox 360 and PS3 next year. We plan to release two new downloadable episodes, a host of new costumes, and a new "MERCENARIES REUNION" mode featuring 8 new playable characters and weapon load outs.
For those RESIDENT EVIL fans who prefer a box copy, we are also happy to report that we will be releasing a RESIDENT EVIL 5: GOLD EDITION that will include the original game plus all additional content, making this the ultimate Resident Evil 5 experience. RESIDENT EVIL 5: GOLD EDITION will be available for $49.99 as a single Blu-ray disc for the PLAYSTATION 3 or as a DVD with a token for the downloadable content for XBOX 360.
Check out the Press Release below for more info.

That's right folks, Phoenix Wright: Ace Attorney will be arriving on Wii systems via downloadable WiiWare starting in January! This will be followed by the March release of Phoenix Wright Ace Attorney: JUSTICE FOR ALL and Phoenix Wright Ace Attorney: TRIALS AND TRIBULATIONS in May!
How much will they cost? Each game will be available for 1,000 Wii points (or $10.00 USD.)
From the press release (which can be found in full after the break):
Ace Attorney's massive popularity and appeal in Japan has caught on in the West and the franchise has now sold well over 3.7 million units worldwide. For the first time ever, this beloved handheld series is making an appearance on a home console, giving gamers access to three of the classic Ace Attorney adventures from the comfort of their own living rooms. Fans and newcomers alike will have a chance to star as the most popular defense attorney in videogames, Phoenix Wright - a man driven by principles and his ability to separate fact from dubious fiction. Each game in the series presents twisting storylines and intriguing gameplay with comical anime stylings. Players will collect evidence, weed through inconsistent testimonies and overcome corrupt agendas to ensure that justice prevails! Present evidence with the wave of the Wii remote or press suspicious testimonies by wiggling it. These games can be played via single-player and have multiple save slots.
More pictures and the full press release after the jump!

So Street Fighter IV has been kind of a big deal. Aside from scoring stellar reviews, and offering unmatched replay value, Street Fighter IV has also given us some incredible moments.

It's about a game you can pour yourself into, and in exchange you can find some button-mashy fun with friends, or go further into true emotional highs, devastating lows, and membership in a decades-long tradition of international warriors--part of something bigger than us all. In short, SFIV is about passion.

In a surprise to very few, SFIV has been nominated for "Fighting Game of the Year." That's great, but we need your help to win. Head over to the Spike's Video Game Awards page and vote for the game that reignited a genre.
Vote early, vote often, and most importantly--vote SFIV!
PS- hugs to everyone shouting out for SFIV as overall game of the year.
Capcom and Urb have teamed up to bring you folks a brand new contest in which you can win a plethora of awesome prizes.
So what's the contest all about? Simple. All you have to do is head on over to the Dark Void Community site so you can download and remix a track by composer superstar Bear McCreary. Your submission can win:
* Native Instruments TRAKTOR SCRATCH PRO system
* Native Instruments MASCHINE Groove Production Studio
* Olympus LS-11 Digital Audio Recorder
In addition:
the winning remix may have the opportunity to be featured in a number of promotions. These may include having your winning remix on the digital-only release of the Dark Void soundtrack, used in sync in official Dark Void game trailers, pressed to limited-edition Dark Void vinyl, or featured in a future edition of URB Magazine's digital issue.
Head on over to the Dark Void Community website for more details!
Dunno about you, but as a Mega Fan, I'm constantly jealous of all the killer Blue Bomber goods produced in Japan that are near-impossible to find in North America. That's why I'm very happy to bring you a preview of some Mega Merch currently in production by new Capcom licensee FAB Starpoint. FAB Starpoint are in the process of signing distribution deals with retailers across the continent (hopefully including our own Capcom eStore), with an eye towards the products reaching your hot little hands in the beginning of the year. As a bonus, the folks from FAB Starpoint will also be checking the comments on this blog post to see which items you liked. Also, if you've got any clever ideas for Capcom-themed stationary/baggage items you'd like to see made, toss 'em out in the comments.
Unity member and uber Monster Hunter, Kaiser-Blade, put his artistic skeelz to use in the editor in Forza III. His creation is exactly what you would imagine as a perfect sports car of the Monster Hunter Tri world, the Lagiacrus.
Stop by Kaiser-Blade's thread for more photos of his sweet MH ride. All he needs now is a rack on top for a great sword.
Niitsuma-san is here to 1) gripe about how busy he is, even though they just finished the game 2) tell you the story about how he's been climbing the mountain of putting a serious Wii fighting game online.
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Hi guys, it's me, still pretty busy even though development is finished.
So, the development is done!! All we have to do is think of ideas to sell the game... but it's been busy all along, so that hasn't changed. How can I be so busy even though development is over... I just wonder looking at this pile of stuff that are waiting for me to check.
So, I would like to talk about the background story of development #3 (last episode)
"Implementing of the Network Mode"
Going back a bit to when we started off the project...

At the Monster Hunter Tri University event, I had the privilege of being one of the "Professors" who taught people about the world of Monster Hunter. Setting up the whole experience meant everyone adding their own touches. One of my personal favorites was the chalkboards we had in our "classrooms" which we were allowed to draw on and have some fun with. I used it throughout the classes to enforce my stern instruction methods.
This was well worth the time spent drawing it, and the tips really helped the students complete the quests for the monsters they were hunting. Remember to take your mega potions, lay traps, and spam flash bombs like it's going outa style. Also, hit the monster until it dies.
Then, at the end of the night, we had to erase it and take it down... But don't worry, despite all of that hard work going away with a few swipes of the eraser, I took it like a man.
Get ready to turn down the lights, light some candles, and put on some John Legend (or High School Musical if that floats your boat) on your stereo.
We've got the nine most suggestive Mega Man boss names that will be sure to put you in the mood. The names can be found after the break: you can use your imagination or head on over to Topless Robot for full explanations (as if they were necessary).











