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On the Topic of On-Disc DLC

May 14, 2012 // GregaMan

Many of you probably have caught wind of all the talk as of late regarding on-disc DLC. Our Senior VP Christian Svensson ( Sven on Unity) has some words to share on the subject, so I’ll leave it to him. Read on below, or in his Ask Capcom thread .

Hey guys,

We’ve been getting several questions, here and elsewhere about the future of on-disc DLC. 

We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future. As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered. 

One such title is Dragon’s Dogma, where the decision to include some additional (but not all planned additional) game content for the game on disc was made at the beginning of the game’s development cycle as at the time this was determined to be the most efficient way of ensuring certain content was made available. Owners of Dragon’s Dogma will be able to further their gameplay experience with the release of additional quests, weapons and other items in the months following the game going on sale.

Dragon’s Dogma’s  post-launch content will extend the lifespan of a title that already offers around 30-40 hours of gameplay by following the main story thread, but if a player was to complete all the side quests Dragon’s Dogma ships with, that increases to around 100 hours. Players will also be able to add to the stock of 100s of weapons and 1,000s of customization options to create not only their ideally equipped, but also their most elaborately designed character.

Just wanted people to know in advance the whys, wherefores and where we’re going in the future. You are being heard. Thanks.