Thursday, June 18, 2009, 12:55 PM [
General]

That’s right guys, after all the rumors and maybes, the folks here at Capcom USA went to Sweden and knocked on the door of the good guys at GRIN and demanded Trophies for the benefit of all gamers. Ok, maybe that’s a bit exaggerated, but fact is, you guys demanded it, and now we’re delivering it.
Not content to just add Trophies, we decided to take the opportunity to tweak the game a little bit to make it a bit more accessible. Which is great for me because I have a hole in the wall and a controller held together with duct tape and tears and I can’t afford a new one.
In an update for the PSN and XBLA versions, we’ve reworked Easy and Normal difficulties. Note that Hard and Super Hard have been left untouched and challenges.
- If you die, you will respawn at the last solid ground you stood on, or the last checkpoint.
- Say it with me now….”Unlimited Lives”
- If you hook to a point and you realize that your line is too short to get you where you need to go, you can hit a button and reel your line out.
- If you swing into a wall while still hooked, you will no longer bounce off of the wall, disconnect, and hopelessly fall do your spikey death. Instead, you will bounce off of the wall, stay connected, and reel in.
For all difficulties, we also fixed a small bug with the Super Joe Machine Gun. When upgraded, it will not only have a larger clip, but also deal more damage.
So you see guys, this is just another case of where our fans ask for it on Unity and we provide. Hope you guys like the changes.
Some days, Rey smells like a manly flower. Other days, Sun Chips.
s-kill01:31 AM CST