Kramez
    Lifetime Points: 3580

    Super Turbo HD Remix Beta hits Wednesday on LIVE

    Tuesday, June 24, 2008, 10:21 PM [General]

    Happy Tuesday, Street Fighters! The Super Street Fighter II Turbo High Definition Remix (whew!) Beta will be available to download on Xbox LIVE Arcade tomorrow, Wednesday, June 25. The SSFIITHDR Beta will be available for all of those who have purchased Wolf of the Battlefield: Commando 3 on LIVE Arcade. Sorry, PS3 kids, next time...

    This unique Beta version of Super Street Fighter II Turbo HD Remix will allow players to select from one of two Street Fighter characters, either Ryu or Ken, and battle online. This Beta test will help Capcom stress-test the network code underlying the incredible online features that power the multiplayer modes of the game. Super Street Fighter II Turbo HD Remix Beta online modes include Player or “Quarter” Match, Ranked Match, and Tournament Mode, as well as offline, local two-player matches (but that’s much less fun, isn’t it?). The Super Street Fighter II Turbo HD Remix Beta will run for approximately eight weeks, ending around August 20 or whenever we decide that we’ve had enough people using cheap moves on us online.

    To gain access to the Beta:

    Step 1: Buy Wolf of the Battlefield: Commando 3 for 800 MS Points (aka "render unto Ceasar what is Ceasar's")

    Step 2: Select the “SFII HD Remix Beta” option on the main menu of Wolf

    Step 3: You will be taken to a download blade where you can confirm your download (this will not be visible until the code is live on Arcade tomorrow)

    Step 4: Once the Beta has finished downloading, head to the “Games” blade on your 360

    Step 5: Fire up SSFIITHDR in the Demos section on the Games blade and enjoy the online multiplayer goodness!

     

    4 (6 Ratings)

    Pfft, already grabbed it a couple of days ago! ;P

    Ryan
    June 24, 2008
    10:33 PM CST

    I can't wait! ^_^

    MisterNailz03
    June 24, 2008
    10:43 PM CST

    You and like 20 other people got it. :)

    Seriously, I looked at the beta leaderboard data today to see how extensive the leak was and there were almost NO players on the ranked leaderboards yet (less than 20). Either none of the people were playing ranked (which I find hard to believe) or it was up for like 5 minutes or less (which I do believe).

    Sven
    June 24, 2008
    11:36 PM CST

    *insert gripe about not being on PlayStation 3 here*


    With that out of the way, let me register my annoyance that not only are PS3 users getting the shaft regarding this beta, but now we find out that it's to run for eight weeks (that's two months for you folks playing at home), pretty much ensuring that the final release won't happen until sometime in September at the earliest (read: Fall if we're lucky).


    Anger. Much anger.


    You guys need to sort out whatever issues you're having with Sony/PlayStation Network and get this online.

    darkedgex
    June 24, 2008
    11:37 PM CST

    darkedgex: The problem is that PSN is run as separate business units (Japan, Europe, North America) with distinct approval and publishing processes. So to reach a global audience on PS3 for the SSF2THDR beta Capcom would have to go through the approval three times... All to reach an audience smaller than on Xbox Live. There was a post about it a few months ago: blog.capcom.com/archives/...

    Unfortunately it's a problem for anyone looking to release a game on PSN right now.

    techknight
    June 24, 2008
    11:54 PM CST
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