Age: 42
    Location: San Mateo, CA
    Favorite Genres: Action-Adventure
    Music: Whatever is playing on KEXP.org Monday thru Friday from 6 AM to 6 PM.
    Also: Wilco, The Replacements, The Hold Steady, Wu Tang, New Order, Drive-By Truckers, The Blakes, Los Campesinos!, The Kills, MGMT, Muse, Old 97s, A Place To Bury Strangers, Public Enemy, Radiohead, Metallica, Weezer...
    Movies: Out of Sight, Star Wars, No Country for Old Men, Yojimbo, Good the Bad and The Ugly, Sunshine, Hot Fuzz, Ghostbusters, Indiana Jones, Superbad
    TV: 30 Rock, Lost, Heroes, Battlestar Galactica, The Office, The Daily Show
    Books: Mostly bad sci-fi: Anything by Iain M. Banks, Peter Hamilton, Tim Powers, Neal Asher, Ian Mcdonald, Alastair Reynolds, China Mieville, Charles Stross

    Also: World War Z, Killing Pablo, Walking Dead graphic novels, anything from Chuck Klosterman, Chuck Pahalniuk or Michael Chabon
    Likes: Explosions, going fast, rock 'n roll, long walks on the beach
    Dislikes: games without explosions, speed or rock 'n roll
    Hobbies: seeing bands, raising children, riding motorcycles, blowing cash on technoweenie gizmos

    Why Nathan can't swim: Kotaku does laps around various games

    Thursday, July 2, 2009, 2:20 PM [Bionic Commando]

    Stephen T of Kotaku (ne MTv Multiplayer) just posted an interesting piece on why swimming either sucks, kills you or is eventually removed from most video games (barring those starring Aquaman, of course). Stephen fired some email at Mr. B. Judd regarding Nathan Spencer's inability to backstroke his way to victory: turns out that a gigantic metal arm is not actually a flotation device. Read up on deep thougts about dog paddling from industry luminaries like Ben Judd, Pete Wanat, Dave Perry and Darren Bridges from Sucker Punch.

    4.6 (10 Ratings)

    John D blows up PlayStation blog with free Bionic Commando codes

    Friday, June 19, 2009, 12:26 PM [Bionic Commando]

    On behalf of Capcom, I'd like to apologize to the guys at the Playstation Blog for yesterday's shenanigans. Capcom's John D., who maintains an impressive stream of updates on the PlayStation blog (yet curiously few here on Unity, hmm...) posted on Sony's official blog yesterday about new additions coming to Bionic Commando Rearmed for PS3 owners. Amongst the additions to the game: the long-promised Trophies (finally!) as well as new gameplay tweaks for "Easy" and "Normal" difficulties. Towards the end of the post, John D addressed haterz and then promised to give out free codes in the comments section. Turns out, kids like free crap and immediately began commenting like mad in the effort to save themselves $10. This avalanche of internet nonsensery proceeded to explodify the PlayStation blog, forcing the admins over there to lock down the comments section at just north of 2,000 entries. Whoops, our bad! And Happy Second Birthday, PS Blog: we've stolen a lot of really good ideas from you guys for Unity.

    4.6 (13 Ratings)

    Bionic Commando reviews begin to hit the net

    Monday, May 18, 2009, 5:12 PM [Bionic Commando]

    Bionic Commando begins arriving in stores tomorrow and reviews for the game are starting to pop up on the North American end of the internets, plus in the few remaining video game magazines.

    Giant Bomb gives the game a respectable 4 out of 5 stars. IGN chimes in with an 8 of 10. GamePro adds their own 4 of 5 star review. Game Informer, on the other hand, was turned off by some elements of the game, especially certain story elements, and gives the game a 6.25. We'll post more reviews as we find 'em.

    We're noticing a trend with the reviews that we've seen so far. They seen to fall into two broad categories: those who master the tough swing mechanic and really dig it, and those who have a hard time getting it down and run into frustrations. Where do you stand? Have you tried the demo on Xbox LIVE yet?

    In the meantime, check out IGN's video review to see if you can figure out why they were thrown off by a few random Pepsi machines and billboards with NVIDIA logos.

     

     

    4.6 (15 Ratings)

    Bionic Commando: Rearmed price drop!

    Thursday, May 14, 2009, 11:56 AM [Bionic Commando]

    After much fanfare and patient waiting, Bionic Commando is almost upon us. To celebrate the release of Nathan "Radd" Spencer's first 3D adventure, we've teamed up with our buddies at Sony to drop the price on Bionic Commando: Rearmed on the PlayStation Network for a limited time. BC:R was one of the top-rated digitally downloaded games of last year and received much love from reviewers around the globe. Now this gem can live on your North American PlayStation 3 for a puny $4.99!

    Xboxers, don't fret. The XBLA version of Bionic Commando: Rearmed will also go on sale on LIVE for 400 starting on May 25. Lucky Europeans actually get to take advantage of this price drop today.

    You're obligated to pick this one up in order to experience my second-favorite Capcom game of all time. Also, if you're kicking around the idea of getting Bionic Commando when it releases on Tuesday, May 19, keep in mind that there's a couple cool things that unlock in the "big" game if you have the "little" game.

    More about BC:R directly from the keyboard of Ben Judd on the awesome PlayStation blog.

    4.6 (16 Ratings)

    I also play Bionic Commando in a pink bikini

    Wednesday, October 15, 2008, 1:27 PM [Bionic Commando]

    Okay, show of hands: how many of you actually noticed that Sara is leaning on a classic Bionic Commando arcade machine? Surely, that cannot be hygenic.

    4.1 (8 Ratings)

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