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From the Devroom: The Art of Flipping Through Magazines

Jun 28, 2011 // Kinako

Our Planning Director, Ozaki-san, is looking through various gaming magazines and studying the differences in how a given game can be presented from one magazine to the next. When it comes to gathering information, let us leave no stone unturned!

The game screenshots you see in magazines tend to be captured by the dev teams themselves, so when you see a screenshot you took in a mag, you really start to worry about how the article is received by readers.