| 3 weeks ago :: Nov 05, 2009 - 10:20AM #261 | |
Who stands still while shooting rockets? Jumping doesn't really make you much less accurate either. I've seen many people who jump and nail people across the map with rockets. Rockets have range and power over machine gun without any less mobility. Machine gun may stun you for a second but unless you have pretty much no health you'll still easily be able to jump and shoot. Like I said, with two evenly skilled players the one with rockets would beat the machine gun about 90% of the time. But I'm not saying it's unbalanced because the rockets are a power weapon that you have to go and get. However they are not even in power. If everyone had the choice of any weapon rockets and rifle would be all that people would choose.
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| 3 weeks ago :: Nov 05, 2009 - 1:20PM #262 | |
If you're not jumping, the game forces you to stand still for a second at the time of firing. Its not a choice. And you're right, I too have seen people who can jump with rockets and kill with deadly accuracy, but I've also seen people with that same accuracy with the machine gun that just keep stunning you until you're dead. But in either case they are not the majority. My point is not saying that the machine gun will beat the rockets more than the rockets will beat the machine, but rockets beating the machine gun 90% of the time? I don't see it. Its just like you told me earlier, only if that person sucked with the machine gun. Me personally, I'm no elite player but I'm very capable, and against a player of my same skill with rockets, out of ten times I'll win at least 4 times. And that is from experience. Now against one of those people who has that deadly accuracy, I'll probably lose all ten times. And that's also from experience. But see, it goes back to skills, not the weapons.
But I do agree with you on the point that the machine gun is not even in power with something like the rockets. But they're not in real life, so why would you want them to be even in the game? :-D Man, I actually understand what you're trying to say. And I know that everyone will either pick rockets or snipers if given the chance, except probably a few like me (I like to be different). So don't feel like I'm trying to bust your chops. I just see like it would be no different than all the sniper and rocket matches that show up online now that dominate the list when looking for matches. I have no quarrels with any of the rumored ways the system may be implements (we actually still don't have the facts from Capcom). But in regards to balance, I guess well have to agree to disagree. Like Snow said, it was a matter-of-opinion question to begin with.
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| 3 weeks ago :: Nov 05, 2009 - 1:38PM #263 | |
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umm can we go back to asking questions
The U.S.A could never use a normal pen in space because of the zero gravity. So they spents years and millions of dollars making a pen that would work in zero gravity. While the Russians used a pencil.
We are a Unity...a CapCom-Unity! psn-Flashy211 I guess I'll join...supporting Sf3 characters for...SSF4.... Scrubs think SF3rd strike is not the best Street Fighter...of all time. |
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| 3 weeks ago :: Nov 05, 2009 - 2:26PM #264 | |
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what weapon i would pick at game start is soley dependent on the type of map and gametype were playing, when people say they would either pick rockets or sniper if given the choice i think their assuming the map their playing on is going to be flat and wide open with very little cover or indoor environments and no enviornmental effects like whiteouts,rain,fog,smog,day/night cycles etc. question1:speaking of environmental effects, is this in the game? It looks like Capcom's got their act together on the multiplayer/co-op maps (and maps in general), and hopefully all maps aren't going to be wide open spaces like they were in the 1st game but a strategic and tactical layout of all different map layout types. question2: are multiplayer maps more varied this time around, and could you give us a few examples using the maps in LostPlanet1 as a example? I also hope all maps have environmental effects, and that theirs a option for random (or host can set) environmental effects at the beginning of multiplayer match. this way no matter what weapon systems chosen or what maps chosen their will still be a factor to contend with within the game. I think these two features would go so much further in "balancing" the weapons instead of host having the ability to force everyone into using the same weapon system.
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| 3 weeks ago :: Nov 05, 2009 - 6:37PM #265 | |
Ima Firin Mah Laz0R
O.o /¯/___________________________ ________ | BLAAAARRGHH!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯ ¯¯¯¯¯¯¯ |
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| 3 weeks ago :: Nov 05, 2009 - 7:10PM #266 | |
Well, seeing as how LP1 maps had enviromental effects, I think it's safe to say you'll still see it. And for more varied maps? You mean more varied than LP1? Because, just to put this out there, LP1 had more variation in it's maps than nearly any other game on the market with: snow, volcano, city, 8-bit, ruin buildings, dotted tropical islands, coastal forest, on a glacier, in a mining mountain, and even more. Variety is part of the charm of Lost Planet, man. And, of course, Lost Planet 2 is about even more variety.
Only that the female characters are varied, and yes, they can be extremely hawt and/or seckzie.
Shawn Baxter
![]() PSN: Snow_Infernus |
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| 3 weeks ago :: Nov 05, 2009 - 11:07PM #267 | |
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Sorry if this has been asked already (27 pages is a bit much to search through) but are there going to be alternate view modes like in LP1? IIRC there was an over the shoulder toggle (although this time it would be the other way around, putting the character back in the middle of the screen) and the 'wide' view that increased the FOV. |
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| 3 weeks ago :: Nov 06, 2009 - 4:39PM #268 | |
Lol
Ima Firin Mah Laz0R
O.o /¯/___________________________ ________ | BLAAAARRGHH!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯ ¯¯¯¯¯¯¯ |
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| 3 weeks ago :: Nov 06, 2009 - 5:01PM #269 | |
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Wonder if they have S and M gear for the females. ;P
There is a difference between those who know the path and those who walk it. I belong to the warrior in whom the old ways have joined the new.
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| 3 weeks ago :: Nov 06, 2009 - 5:43PM #270 | |
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Wonder if they have S and M gear for the males. <=3
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