| 7 months ago :: Apr 30, 2009 - 7:06PM #1 | |
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Specs on SRK came up with this, and I thought it was a great idea. Since there are invisible walls in widescreen, it can make it kind of a crapshoot to tell exactly where the corner is. This is going to cause issues with seeing corner cross-ups, etc (as if things weren't already hard to block in this game Here's a mock-up (click for big): |
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| 7 months ago :: Apr 30, 2009 - 7:15PM #2 | |
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That seems like a pretty cool plan. |
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| 7 months ago :: Apr 30, 2009 - 7:21PM #3 | |
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Yes! Please offer some way for people to know where the edges are in widescreen mode. Either darkened edges or just vertical lines would do the trick. |
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| 7 months ago :: Apr 30, 2009 - 8:50PM #4 | |
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This is the best idea! CAPCOM DO THIS. |
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| 7 months ago :: Apr 30, 2009 - 8:59PM #5 | |
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And you can make this optional for players who like the idea and for those who dont. I think is a very inteligent solution |
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| 7 months ago :: Apr 30, 2009 - 9:00PM #6 | |
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I'm for that plan as as option in the game.
"DUDLEY 4 SF4" ~ ChessNotCheckers
"TESSA 4 DS4" ~ Redblaze27 |
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| 7 months ago :: Apr 30, 2009 - 9:29PM #7 | |
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That is a fantastic idea and would be a much welcome option!!!!! I would use it for sure! |
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| 7 months ago :: Apr 30, 2009 - 9:33PM #8 | |
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Seth, Sven? Do this now!!!!! |
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| 7 months ago :: Apr 30, 2009 - 10:44PM #9 | |
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as a option that can be turned on or off, i would be all for this. do it capcom please ! |
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| 7 months ago :: Apr 30, 2009 - 11:16PM #10 | |
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FANTASTICO!
Do this! |
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