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Cameos in the ZX series.
8 months ago  ::  Aug 10, 2009 - 10:56PM #1
Flame-G102
Posts: 542

I didnt see a ny topics about this, so i decided to drop this here.


Cameos in the ZX Series


 


In Mega Man ZX:

1. Images and/or cutscene images of Ciel, Zero, and the resistance can be found in Prairie's room, along with Allouette's old clothes.

2. Prairie's stuffed animal is the same one that she (Allouette) has had since Zero 2.

3. Hyleg Ourobuckle from Mega Man Zero 2 is sticking slightly out of a tree in Area A-2 (Forest) in the Giga Aspis boss fight section. Apparently, some of the snake platform is embedded in the trees as well.

4. A Pantheon is looming out of the underground area's background in Area C-1 (City).

5. An E-Tank is just sitting on a crate in the same background.

6. The Crane Game section at the Amusement Park (Area H-2) has stuffed dolls of various Cyber Elves, as well as Mayl and viruses from the Battle Network series. Characters can be seen as the cranes pick them out of the piles, in the piles themselves, and even in the background.

7. The Rush Roadster and Red Striker cars from Battle & Chase are in the city. Also interesting to note is the fact that the two boys who own the cars are wearing clothes astoundingly similar to Nintendo's Mario and Luigi. Is this a possible Mario Kart reference as well?

8. Aztec Falcon is apparently in the background along with the carousel in Area H.

9. The vending machines scattered throughout the city are designed like big E-Tanks.

10. Moniters in several areas of the city show the words "News Capcom." Capcom, of course, is obviously the gaming company, and could possibly be a reference to the "Capcom Times" newspaper from Mega Man 6 and 7.

11. Childre Inarabita from Mega Man Zero 3 hanging upside down in Area F-3 (Lake).

12. Area D (Highway) is astoundingly similar to the highway intro stage in X1, right down to the crumbling platforms and the fly helicopters braking the highway as they fall (Beecopters in X1).

13. The core of the Guardian Base is the same energy design that Ciel was working on in the Zero series.

14. The operators in the Guardian Base's command room look similar to the operators in the Zero series.


15. During the obtain the plant for the room mini mission, one of the plants you can choose is the snip snip plant from Z4.
16. The theme that plays when Model W awakens is a re arranged version of "Fate" the theme of Dr. Weil. In fact, the beggining part loops for the Boss entrances, so as to not continue onto the melody itself.


17. In the city area, you can pick up bread from a lady's who's grandfather learned how to bake bread from an old Reploid (Old man Andrew from the MMZ series)


18. the reporter on the roof of the building in the city area says he want to be like the "famous journalist from the wars" which is a reference to Neige from Zero 4, although in the localization, the reporter is reffered to as a "He" whereas in the Japanese version, im not sure, but I think they dont specify gender.


19. Vent resembles Megaman triger from the Legends series. this could be simply coincidence, but there are also intances of the stich mouth and the single red eye design appearing on places such as Model W cores, and on Serpents Final form. So it can be said it was possibly done to show that the Legends series is indeed the future of the Megaman timeline, and not a separate universe.


20. The Data servers in Protectos' boss room are the same kind that Ganesherif's body was made of in Zero 1.


Mega Man ZX Advent:

1. Wire Sponge from Mega Man X2 can be partially seen in the background near the bottom of the Tower of Verdure. Rospark, the boss of this area, also has a similar move set to Wire Sponge.

2. In the Floating Ruins area, there is a side quest in which you find "artifacts." The artifacts are named Light Bulb, Pinwheel, L Tank, and Balancer.

The Light Bulb is shaped like the energy recovery item from Mega Man 1.

The Pinwheel is the Yashichi item found in many Capcom games. It notably appeared in Mega Man 1, in which it was only found in the final level and restored all life and weapon energy once obtained.

The Balancer is the Energy Balancer found in every Classic Series Mega Man game since Mega Man 6. It's function is to automatically refill the weapon with the least amount of energy if Mega Man obtains Weapon Energy while not using a special weapon. This feature has been automatic for the X and ZX series, which is referenced by girl you give the Balancer to.

The L Tank is essentially an upgraded E Tank from Mega Man 5.

3. The Sea Serpent from Launch Octopus's stage in Mega Man X1 can be found in the Oil Field (which is hinted to be the same area dried-out over the centuries). This Mechaniloid is later added to the display shelf at the Hunter complex.

4. The Model Train is the train from Zero 2 (and apparently Zero 1).

5. The Comic Book Secret Disk references Rockman & Forte 2: Challenger from the Future.

6. The Model a (ancient) mini game is done in the style of the NES Mega Man games. Spoiler: The final fight with Albert is in a ship remarkably similar to Dr. Wily's UFO from Mega Man 4 and up. When defeated, Albert does Wily's "bow for forgiveness."

7. The "Legendary Hero" Secret Disk shows a picture of Mega Man from the notorious United States box art of Mega Man 1. The description humorously mocks this art style, explaining that "These Legendary Heroes look more like coalminers in colorful outfits."

8. Queenbee has a move list similar to every other bee-themed Mega Man boss, such as Blast Hornet and Hornet Man. Since Advent came out before Mega Man 9, it is possible that Queenbee is alluding directly to Blast Hornet.

9. Model Z seems to self sacrifice himself. It is possible that this is alluding to the several times Zero has risked himself for the sake of others, such as X1 and 5.

10. Model A is obviously based on Axl, even though the "A" in question stands for "Albert."

11. Buckfire might be a vague Flame Stag reference, as they are both fire-deer bosses.

13. The flying beetles in the Legion HQ area are remarkably similar to the flying beetles in X2, which could be ridden on to get to higher places.

14. The Crushpactor in the Quarry area functions like the bulldozing enemies in Armored Armadillo's stage in X1.

15. Bifrost may be a vague refference to Wheel Gator from X2, as he is reptilian and has a buzz-saw wheel that operates similarly to Wheel Gator's weapon.

16. The Sage Trinity are named after the three doctors of the Classic Series. Thomas Light, Mikhail Cossack, and Albert Wily. Albert's actions mirror his namesake, as Albert is the mastermind behind the "Game of Destiny."

17. In the Legion area, there are several platforms which can be ridden and can damage enemies. These look similar to the carts in Armored Armadillo's stage and function in the same way.


18. The Mechanical Tree Miniboss in the Waterfall Ruins is similar to Wood Man from Megaman 2. It uses leav attacks similar to him.


19. After defeating Atlas, you have to smash a wall made of what the raider describes as being Ceratanium,  The the same material used in Megaman Zero 4 to make chips.

8 months ago  ::  Aug 13, 2009 - 11:57PM #2
Ryan
Posts: 19

Well since the ZX series is supposed to be the last series in the main timeline (except for Legends), a lot of these would make sense.  Some of these I didn't pick up on until you pointed them out.  good job.

8 months ago  ::  Aug 15, 2009 - 10:30AM #3
kimbap629
Posts: 1,310

Aug 10, 2009 -- 10:56PM, Flame-G102 wrote:


I didnt see a ny topics about this, so i decided to drop this here.


Cameos in the ZX Series


 


In Mega Man ZX:

1. Images and/or cutscene images of Ciel, Zero, and the resistance can be found in Prairie's room, along with Allouette's old clothes.

2. Prairie's stuffed animal is the same one that she (Allouette) has had since Zero 2.

3. Hyleg Ourobuckle from Mega Man Zero 2 is sticking slightly out of a tree in Area A-2 (Forest) in the Giga Aspis boss fight section. Apparently, some of the snake platform is embedded in the trees as well.

4. A Pantheon is looming out of the underground area's background in Area C-1 (City).

5. An E-Tank is just sitting on a crate in the same background.

6. The Crane Game section at the Amusement Park (Area H-2) has stuffed dolls of various Cyber Elves, as well as Mayl and viruses from the Battle Network series. Characters can be seen as the cranes pick them out of the piles, in the piles themselves, and even in the background.

7. The Rush Roadster and Red Striker cars from Battle & Chase are in the city. Also interesting to note is the fact that the two boys who own the cars are wearing clothes astoundingly similar to Nintendo's Mario and Luigi. Is this a possible Mario Kart reference as well?

8. Aztec Falcon is apparently in the background along with the carousel in Area H.

9. The vending machines scattered throughout the city are designed like big E-Tanks.

10. Moniters in several areas of the city show the words "News Capcom." Capcom, of course, is obviously the gaming company, and could possibly be a reference to the "Capcom Times" newspaper from Mega Man 6 and 7.

11. Childre Inarabita from Mega Man Zero 3 hanging upside down in Area F-3 (Lake).

12. Area D (Highway) is astoundingly similar to the highway intro stage in X1, right down to the crumbling platforms and the fly helicopters braking the highway as they fall (Beecopters in X1).

13. The core of the Guardian Base is the same energy design that Ciel was working on in the Zero series.

14. The operators in the Guardian Base's command room look similar to the operators in the Zero series.


15. During the obtain the plant for the room mini mission, one of the plants you can choose is the snip snip plant from Z4.

Mega Man ZX Advent:

1. Wire Sponge from Mega Man X2 can be partially seen in the background near the bottom of the Tower of Verdure. Rospark, the boss of this area, also has a similar move set to Wire Sponge.

2. In the Floating Ruins area, there is a side quest in which you find "artifacts." The artifacts are named Light Bulb, Pinwheel, L Tank, and Balancer.

The Light Bulb is shaped like the energy recovery item from Mega Man 1.

The Pinwheel is the Yashichi item found in many Capcom games. It notably appeared in Mega Man 1, in which it was only found in the final level and restored all life and weapon energy once obtained.

The Balancer is the Energy Balancer found in every Classic Series Mega Man game since Mega Man 6. It's function is to automatically refill the weapon with the least amount of energy if Mega Man obtains Weapon Energy while not using a special weapon. This feature has been automatic for the X and ZX series, which is referenced by girl you give the Balancer to.

The L Tank is essentially an upgraded E Tank from Mega Man 5.

3. The Sea Serpent from Launch Octopus's stage in Mega Man X1 can be found in the Oil Field (which is hinted to be the same area dried-out over the centuries). This Mechaniloid is later added to the display shelf at the Hunter complex.

4. The Model Train is the train from Zero 2 (and apparently Zero 1).

5. The Comic Book Secret Disk references Rockman & Forte 2: Challenger from the Future.

6. The Model a (ancient) mini game is done in the style of the NES Mega Man games. Spoiler: The final fight with Albert is in a ship remarkably similar to Dr. Wily's UFO from Mega Man 4 and up. When defeated, Albert does Wily's "bow for forgiveness."

7. The "Legendary Hero" Secret Disk shows a picture of Mega Man from the notorious United States box art of Mega Man 1. The description humorously mocks this art style, explaining that "These Legendary Heroes look more like coalminers in colorful outfits."

8. Queenbee has a move list similar to every other bee-themed Mega Man boss, such as Blast Hornet and Hornet Man. Since Advent came out before Mega Man 9, it is possible that Queenbee is alluding directly to Blast Hornet.

9. Model Z seems to self sacrifice himself. It is possible that this is alluding to the several times Zero has risked himself for the sake of others, such as X1 and 5.

10. Model A is obviously based on Axl, even though the "A" in question stands for "Albert."

11. Buckfire might be a vague Flame Stag reference, as they are both fire-deer bosses.

13. The flying beetles in the Legion HQ area are remarkably similar to the flying beetles in X2, which could be ridden on to get to higher places.

14. The Crushpactor in the Quarry area functions like the bulldozing enemies in Armored Armadillo's stage in X1.

15. Bifrost may be a vague refference to Wheel Gator from X2, as he is reptilian and has a buzz-saw wheel that operates similarly to Wheel Gator's weapon.

16. The Sage Trinity are named after the three doctors of the Classic Series. Thomas Light, Mikhail Cossack, and Albert Wily. Albert's actions mirror his namesake, as Albert is the mastermind behind the "Game of Destiny."

17. In the Legion area, there are several platforms which can be ridden and can damage enemies. These look similar to the carts in Armored Armadillo's stage and function in the same way.


18. The Mechanical Tree Miniboss in the Waterfall Ruins is similar to Wood Man from Megaman 2. It uses leav attacks similar to him.




I noticed a few of these as well, but seriously...You do have a lot of time and patience...heh. I don't think I would ever spend the time running back and forth through all those areas to spot some cameos. Capcom...sneaky sneaky. LOL

8 months ago  ::  Aug 15, 2009 - 2:53PM #4
Flame-G102
Posts: 542

Honestly... Was it REALLY nessecary to quote the entire first post..?


 


also, its just stuff that can be noticed on first glance with a trained eye. once youve seen 1 or 2, you keep an eye out for more.


 


I added 1 more to the ZX1 section at the bottom. (16)

8 months ago  ::  Aug 17, 2009 - 3:55PM #5
Jaron
Posts: 121

wow not even i noticed all of that and i always loot for that kind of stuff

8 months ago  ::  Aug 19, 2009 - 3:37AM #6
Adam
Posts: 154

Thanks for mentioning this stuff I will have to look out for it next time I play throught one of them!

7 months ago  ::  Aug 31, 2009 - 8:23PM #7
Veemon_x
Posts: 5,644

I have something that's not really a cameo, but Tower of Verdure's music sort of reminds me of Bubble Man's stage.  Give both a hear to understand what I mean.  It's not completely sounding the same, but there's a part of both that sounds similar.


 


Anyhow, that's a very good list you have.

7 months ago  ::  Sep 14, 2009 - 4:47PM #8
sanjiv
Posts: 358

After defeating Atlas, you have to smash a wall made of Ceratanium.  That's the same material used in Megaman Zero 4 to make body chips, and I don't recall hearing the term anywhere else.


ZX: you can pick up bread from a lady's who's grandfather learned how to bake bread from an old Reploid: Old man Andrew from the MMZ series

6 months ago  ::  Sep 22, 2009 - 9:03PM #9
FeatherFang
Posts: 219

You probably know this, but forgot to post it.


That Highway area resembling the Opening stage of X1 and those mid-bosses too.

I go to site everyday, but don't sign in, quiet strange, right? So You might not see me, but I'm always here :)
6 months ago  ::  Sep 23, 2009 - 9:02AM #10
sanjiv
Posts: 358

Hmm, and Vent seems to resemble the Legends Megaman more than any other (and didn't they both lose their mothers?).  Visual similarities might not be actual cameos, but they're definitely a 'wink-wink, nudge-nudge,' which is close enough in my book.


...actually, what IS the origin of the Legends series Megaman anyway?  It can't actually be Vent, can it?

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