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General Forums Classic Mega Man® Megaman 9 is not how I expected it to be
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Megaman 9 is not how I expected it to be
12 months ago  ::  Dec 17, 2008 - 2:42PM #31
Matoto Man
Posts: 753

Dec 17, 2008 -- 12:54PM, HiGGypac wrote:


Nov 26, 2008 -- 11:42AM, TwilightVirus wrote:


people say it's hard as H3ll and stuff but it isnt' that hard. The only levels honestly still give me trouble are Hornetman's level and Jewelman's level the latter not being that hard just annoying.


Once you play a level a few times it's really easy to beat.



I haven't played MM9 yet and already I heard Megaman has no charge shot?




It's true. They chose to put an emphasis on the level design for a MM game stripped down to the bare bones and built from the ground up with current day level design concepts. It's quite fun and interesting to be thrown back into the fray and then realize you have no slide or charge shot either. You can play as Protoman too if you get the DLC which is about $3.

12 months ago  ::  Dec 20, 2008 - 1:24PM #32
hellhound
Posts: 2860

One of the things that bothered me was the boss characters.  cement man?, jewel man?


I think capcom could of made better bosses.


 

12 months ago  ::  Dec 20, 2008 - 1:25PM #33
hellhound
Posts: 2860

I am sure all megaman fans have invented their own boss character names.  Did anyone come up with the same boss names as in mm9?


I know many people thought of splashman but capcom really surprised us all naming it splashwoman.

12 months ago  ::  Dec 20, 2008 - 1:33PM #34
C.J.
Posts: 146

I thought all the bosses were pretty creative. Splashwoman was a nice twist to the classic formula.

12 months ago  ::  Dec 20, 2008 - 1:34PM #35
Ian
Posts: 325

Dec 20, 2008 -- 1:24PM, hellhound wrote:


One of the things that bothered me was the boss characters.  cement man?, jewel man?


I think capcom could of made better bosses.


 




Sure the names might not be the best but the boss designs and fights were fantastic in my opinion. Out of all of the "shield" bosses Jewel Man is probably my favorite (maybe second place to Woodman), not to mention the Jewel Shield itself is one if not the most handy shield weapon in the Megaman series. Beats the hell out of Dustman (heh) at very least.

My Megaman/Rockman collection so far: http://www.capcom-unity.com/shadowman16 *updated 10/06/2009*
12 months ago  ::  Dec 20, 2008 - 2:22PM #36
TwilightVirus
Posts: 2669

This is the very first megaman game(including X and Zero and ZX etc) where I like all 8 of the weapons.


But I agree Jewel Satellite is the most broken shield attack ever.

12 months ago  ::  Dec 27, 2008 - 9:19PM #37
hellhound
Posts: 2860

I read in an interview that inafune redesigned the character bosses of splashwoman and plugman.  The other's were made by someone else.

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