| 6 months ago :: May 13, 2009 - 8:11PM #1 | |
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Okay i have been hearing alot about how Capcom completely took out the blood in Unite. Its not that big of a deal but I was just curious if it was true. |
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| 6 months ago :: May 13, 2009 - 8:26PM #2 | |
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Someone been listening to gamefaqs trolls?
Blood is about where its at in mhf2. Ether way game isnt out yet. So no one really knows if it made it. During GDC, it had 2g blood.... next time it was shown...it had mhf2 blood... So... Have to wait till 23rd. (game is rated Teen, so its most likly same as mhf2)
*insert witty comment and words i can't spell here*
List Removed do to length. |
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| 6 months ago :: May 13, 2009 - 8:27PM #3 | |
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not entirely true. still there but not in the vast amounts as seen in japanese MH games. |
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| 6 months ago :: May 13, 2009 - 8:32PM #4 | |
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Yeah.... Gamefaqs is pretty unreliable when it comes to the board but I kind of assumed it is was wrong when I posted a thread about it and no one responded. Well im glad that has been cleared up. |
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| 6 months ago :: May 13, 2009 - 8:39PM #5 | |
Only reliable source on that site are the actual FAQ's. mhf2 has a little bit of blood. Not alot but enough so you can see it. |
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| 6 months ago :: May 13, 2009 - 11:07PM #6 | |
Just adding a little more info here: The versions at GDC (and the one showed at the Monster Hunter Freedom Unite reception) were the NA versions of the game, with the same blood levels as MHF2. However, it seems the European versions will have blood levels closer to the Japanese. But that's another rumor too... meaning, I cannot confirm it. Sorry. =(
Yuri Lindbergh De Araujo
'Hero of Kokoto' Translator / Tradutor Photoshopped beards have almost the same power as real ones... |
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| 6 months ago :: May 14, 2009 - 7:29AM #7 | |
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Seeing the japanese blood added to MHFU would be a wonderful little touch. :) |
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| 6 months ago :: May 14, 2009 - 8:39AM #8 | |
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i have never really understood the issue here. the blood is SO excessive that it is just unrealistic. and as basically unrealistic as this game is in many respects (no falling damage, no freindly fire dmg, mauled by giant monsters, etc...) it is still very realistic in most others. the monsters lose more blood than they should have, in their entire bodies, during the course of the fight. i actually prefer the amount of blood in the Freedom games to the Portable games.
that being said, the reasoning that it was forced by the ESRB angers me. i have no respect for those self-serving fools that hide behind thier "protecting children" moniker. |
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| 6 months ago :: May 14, 2009 - 9:49AM #9 | |
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Well, I think the issue comes from inside each and everyone of us that care about the blood levels. That is, my view regarding it might different from everybody else's. In that case, allow me to share my views. I don't particularly "calculate" every single inch or centimeter of the game, but the blood serves the nice purpose of a damage indicator. Sure, your sword or hammer slows down a bit when you hit a weak spot. But how can you tell that your friend across the map hit the Rathian in the head with his Long Sword? In the Japanese versions, you'd see a big red X followed by a blood splash. In the Western versions, you have to ask your friend. And if you're playing online without voice-chat, that becomes highly inconvenient. The other issue comes mostly from men (generalization... sorry...). I, being one, understand how I feel about it. And through conversations with other male MH players, more often than not I get the same reactions: The blood is just there to quench our thirst for a little over the top violence. And it does it's job pretty well, in the Japanese versions, that is. You see, God of War has gory scenes of eye-stabbing moves, dismemberment, etc. It is one of the best-selling franchises in the West, and supposedly did pretty well on the PSP (in the West). Monster Hunter, doesn't have anything more gory than cutting off a tail, or a Velociprey in half. In my opinion, its blood would be part of its appeal... But that was thrown out the window. Thanks ESRB. Ultimately, my opinion is that the game is pretty realistic in most aspects, but it's already on the side of "over the top" (just look at the monsters... Rajang in particular), so why not have a cool looking visual effect such as the blood?
PS: In the future, I see the extintion of "paintballs". The way I imagine we would track the Monsters would be by hitting key parts of their bodies. Then, they'd be bleeding as they travel through the map, for a short period of time. That would also give us a good reason to use the Binoculars, no? (looking from one area to the next with the binoculars)
Yuri Lindbergh De Araujo
'Hero of Kokoto' Translator / Tradutor Photoshopped beards have almost the same power as real ones... |
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| 6 months ago :: May 14, 2009 - 10:31AM #10 | |
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Here we go with the blood again :3 lulz. I love mah blood, excessive or not. Excessive is just preferred...I'm talkin like No More Heroes style lol. But blood isnt going to make me want to buy or not buy a game. I just like the blood in the Japanese MH so much more.
Now Playing MHF Unite, Suikoden, and Borderlands.
Waiting for MH Tri(NA)! (Thanks Capcom! XD) PSN: Cantegi |
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