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General Forums General Discussion MotoGP Ultimate Racing Technology! Welcome to...
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MotoGP Ultimate Racing Technology! Welcome to History Class!
6 months ago  ::  Jun 23, 2009 - 7:33PM #21
Eugene
Posts: 72

You're right Walken, the source code is generally written to be platform independent so when it comes to porting the software you only have to write the entry function for the API and handle any messages.


The software is not written for hardware itself, I know that on PC we use the DirectX SDK which takes care of all the hardware related implementation. I do not know if the consoles use DirectX or not.


So basically if it is a well written program the source code will be exactly the same except for executing the program, setting up the window and event handling.


I might have to try the GP1 demo for PC and see what it's like :)

6 months ago  ::  Jun 23, 2009 - 7:53PM #22
Mush
Posts: 621

Jun 23, 2009 -- 7:33PM, Eugene wrote:


You're right Walken, the source code is generally written to be platform independent so when it comes to porting the software you only have to write the entry function for the API and handle any messages.




Hmm, that makes sense, but if that was the case then all console games would also be on PC too. I'm sure they use different software for different consoles to design. For example XNA is software purely for Xbox 360 and Windows games.


Porting is also the term used when a computer game designed to run on one platform, be it a personal computer or a video game console, is converted to run on a different platform.


Xbox EMEA MVP, Member of IGDA, Xbox Community Developer & Network, Microsoft Partner
Xboxliveaddicts.co.uk

This posting is provided 'as-is' with no warranties and confers no rights.
6 months ago  ::  Jun 23, 2009 - 8:05PM #23
WALKEN
Posts: 1157

Ok Mush, fair enough your not Childish, ok...


But why does this thread have to now take a swing towards the on going topic of "ps3 is harder to code for then 360" ?


I seriously don't want to get into this type of spiral of nothingness that leads no where!


I have a direct point and topic and thread concerning the Handling physics of the very first Climax MotoGP and that is the topic I'm sticking to.


So if you want to go out and buy Gp1 on PC and play the original Xbox and Gp1 for that (not the demo) and share in on this topic to discuss the differences then the more the marrier.. But if its to jump in to stir the pot, please theres been enough side tracking as it gos... 


Quote-"Climax's MotoGP series is a moot point at this stage as Monumental are using a new engine and starting from scratch."Unquote


IMO, its not a moot point to discuss the past, its more important now then ever! And if its a moot point to discuss Climax's MotoGP then why did you post in my Climax MotoGP 1 thread about Climax's MotoGP? lol

6 months ago  ::  Jun 23, 2009 - 8:28PM #24
ROCKGOD01
Posts: 706

Jun 23, 2009 -- 3:35PM, Deputy wrote:


Jun 23, 2009 -- 1:32PM, ROCKGOD01 wrote:


Jun 22, 2009 -- 4:36PM, Deputy wrote:


Jun 22, 2009 -- 12:49PM, ROCKGOD01 wrote:




Most folks play on a platform and not the PC.  So most people want to talk about the points of intrest specific to the system they play on.  Most of the PC questions are all about how to load the damn games and why is this and that happening.  Buy a 360!!! 


The valuable info you talk about coming from the old games are you serious?  They all suck really.  There are some good points to them but even GP 2 the best of all of em could have been better. 


The sport Exists.  No need to go and try and invent the way the bikes work since all that info and telemetry exists.  Some smart designer needs to go and use what is there and create a game that most of the people I come up against would like to see.  


YOu are barely in touch with what the masses want, especially since you don't play an xbox.  Ps is a joke cause of all the reasons you need your patches and holes sewn up with that crap system.  The live experience is something that needs alot of work on either system.  But xbox is better by far right away. 


I just hope someone becomes suddenly aware that this game could be done in such a manner that doesn't require one to reinvent the wheel.




Geez...no elitism there!!! I guess you think everyone plaing these sims is 13 years old. Newsflash, but there are a LOT of us that are old geezers and enjoy the heck out of these sims ON A PC. Especially in bad weather when we can't ride our REAL sportbikes. And YOU speak for the MASSES???? Well nice to meet you Mr. Obama.
How about concentrating on the USA instead of being President of the WORLD.
Note that SBK 09 is now being released FOR THE PC after only being available for slam 'n go game systems. Seems like there are more PC users than you think.

Dep


 




Listen d-bag.  I speak for the group of folks who I run with on gp.  Not a one is 13, try 30's 40's.  The PC has and never will be a main focus for this title.  The console folks speak out more so or else this site would be inundated with the pc ilk.  Obama sucks about as much as you do.  And you must suck cause your not giving any good info just rippin on me.  I am and have been one of the xbox people that has spoken about this title for years where were you mrs. pc user?  So it isn't the fact that there aren't alot of pc users it is just that all the folks that post most are console users.  So instead of being the world jester to your court of morons.  Shut up and speak to those that care what you say cause so far you have said nothing at all that seems like you have any clue.  And if you think your such an online bad ass buy a console like most people and try to keep up.  My guess is that you can't that is why you hide on your PC.  Have fun pc chick. 





Let's see, I can afford to build a state-of-the-art PC, but I can't afford a crappy Xbox. Geez...you really are a kid!!!
You ignore that SBK 09 is now available on PC. I guess they just did that to please ME and nobody else. From your idiotic speech and personal attacks, I put you as a pimply-faced teenager that likes to play big boy on the forums. I dubt you even OWN a real Superbike. Console games will be as far as you ever go. Where was I all these years? That's easy. I was racing REAL Superbikes while you were stroking your pud on your TV games.




Look I am not saying don't play the game on your computer fine.  Just because your an old man don't give me a hard time.  You started the whole insult thing there or did your alzheimers kick in?  Remember the Obama jab bud?  I wouldn't have ever said a thing back but dude I don't take crap especially from someone like you.  If you were someone who didn't start out with the insults then things would have been different but you have already exposed yourself so hey you are who you are. 


Just so you know my last bike was a 2000 Ducati 996s.  I had a full Fast by Ferracci Carbon Fiber Forza exhaust, the chip, all kinds of Carbon Fibre and when it was Dyno'd in 03 it made about 130bhp.  PLus a friend of mine is an ama SBK champ from the 90's.   But does any of it really matter.  Like you have any bearing on my life or this game so if you continue to insult me then fine I just hope they ban you from the site.  I just want a good game that acts like a bike should.  Funny cause some of the posts I have read from you I agree for the most part and trust me we as a community need each other instead of this crap you started.  Oh and by the way I can't stand Obama bin Lyin.

6 months ago  ::  Jun 23, 2009 - 8:30PM #25
Mush
Posts: 621

Jun 23, 2009 -- 8:05PM, WALKEN wrote:


Ok Mush, fair enough your not Childish, ok...


IMO, its not a moot point to discuss the past, its more important now then ever! And if its a moot point to discuss Climax's MotoGP then why did you post in my Climax MotoGP 1 thread about Climax's MotoGP? lol




I can be if you like? Wink lol


This next game should go forwards not backwards, they can do even better than MotoGP 1 I hope Smile but I understand what you are saying about the handling.


I posted here because you was saying to port the same code to all platforms, something I feel strongly about and which I already know they are not doing. To design especially for each console is a much better way IMO and a way they can make use of the console's capabilities.


I think people would like to see something new rather than something old, perhaps we should bring out the horse and cart again, it would save us money and save the enviroment lol (joke BTW, before you get stroppy again :) )

Xbox EMEA MVP, Member of IGDA, Xbox Community Developer & Network, Microsoft Partner
Xboxliveaddicts.co.uk

This posting is provided 'as-is' with no warranties and confers no rights.
6 months ago  ::  Jun 23, 2009 - 8:30PM #26
WALKEN
Posts: 1157

Jun 23, 2009 -- 7:33PM, Eugene wrote:


You're right Walken, the source code is generally written to be platform independent so when it comes to porting the software you only have to write the entry function for the API and handle any messages.


The software is not written for hardware itself, I know that on PC we use the DirectX SDK which takes care of all the hardware related implementation. I do not know if the consoles use DirectX or not.


So basically if it is a well written program the source code will be exactly the same except for executing the program, setting up the window and event handling.


I might have to try the GP1 demo for PC and see what it's like :)




Thank You!


Discussing Source Codes, well in the land of Linux where I reside everything is open source and if it doesn't work, its written to work. Ps3 supports open source or they would never design their hardware to be open ended, to run Linux which is developement. M$ choices to be closed source which is ok for monetary gain but no so good for development ingeneral, ever wonder why Mac and M$ copy Linux and all the best servers are Linux based?


Sure Mush lets start talking Source Codes!


Also I was wondering if you can explain to me Mush how I can get Climax's MotoGP 2 to run in Linux? Can you explain and break it down for me please. Oh PS I already tried Wine and PlayonLinux, I can get the install with fonts and all, but after I the menu's all go's whacky. I think it could be Direct X 9 not working with the wine translation.


Maybe if I can get the source code from Climax I can compile it to understand Linux...


Seriously though can we stay on topic, please?

6 months ago  ::  Jun 23, 2009 - 8:37PM #27
Mush
Posts: 621

Jun 23, 2009 -- 8:30PM, WALKEN wrote:


Also I was wondering if you can explain to me Mush how I can get Climax's MotoGP 2 to run in Linux? Can you explain and break it down for me please. Oh PS I already tried Wine and PlayonLinux, I can get the install with fonts and all, but after I the menu's all go's whacky. I think it could be Direct X 9 not working with the wine translation.




Now who's being childish  and if you had read the post before yours you would have seen that they are designing for each console.


As for the engine, we have started from scratch and dedicating equal effort into the PS3 and X360 versions, we are not simply porting from one platform to the other.


Xbox EMEA MVP, Member of IGDA, Xbox Community Developer & Network, Microsoft Partner
Xboxliveaddicts.co.uk

This posting is provided 'as-is' with no warranties and confers no rights.
6 months ago  ::  Jun 23, 2009 - 8:40PM #28
ROCKGOD01
Posts: 706

Jun 23, 2009 -- 7:12PM, WALKEN wrote:


Quoting You "Monumental Games have been around since 2005, they have not just appeared lol Black Rock were formed in 2007. Now there's a history lesson for you"Unquoting you!


Well there is your childish remark acting as if you have something over on me, or know better than I. Besides that Rock completely ruined this thread!And know I'm starting to act like a little whining school brat by even entertaining this nonsense.


so know for the next 15 posts in this thread are going to be about whos right about who ruined this thread?


I don't understand what your talking about when you say 1 source code? There is (A) source! A meaning (The) then, that source code is doctored to work with different systems/consoles from PC, but always from PC first.. 


360 code needs to be written for 360 hardware (ATI) and Ps3 needs to be written for (Nvidia) so on etc... those are just tiny little changes to the code to make it run seemless on consoles. On PC's heres so many hardware choices that its much harder to write every code for every peice of hardware out in the world Old/new...


So YES there is A/THE source code... Example, if someone where to be given the source code for Gp1 then they can change the code to suit what they would like to achieve.  Most developers start with a code and evolve it, to my understanding.




HEy I never had a problem with this topic until Deputy tried attacking me with an Obama refrence.  He could of called me anything else and I really wouldn't have cared but OBAMA!  Walk, I can't help it if you are an alcholic that gets on the computer and rants trying to gain a leg up sounding as though you know something more than the rest of us.  Maybe you should read the posts before you say I ruined it when I didn't even start this crap.  But I surely will finish it.  You should try being cool instead of a know it all.     I could care less about this stupidity.  The main thing here is that everyone needs to be satisfied with this game as much as one could be.   It has been far to long and we ALL deserve much better.  It seems like they care on the outside but ya know Talk IS CHeap.  So we shall see Eh?  All of you might try being a little more focused on helping rather than acting like fools. 

6 months ago  ::  Jun 23, 2009 - 8:40PM #29
WALKEN
Posts: 1157

quote-"I posted here because you was saying to port the same code to all platforms, something I feel strongly about and which I already know they are not doing. To design especially for each console is a much better way IMO and a way they can make use of the console's capabilities"-Unquote


No Mush :(  I did not say to port the code to all the console the same! I did say, its the same source code for them all only they are tweeked to understand each platforms architecture from the starting point being PC. Maybe its more involved to write/tweek the source code to Ps3 from PC as we are taking about Cell Processing.

6 months ago  ::  Jun 23, 2009 - 8:42PM #30
ROCKGOD01
Posts: 706

Jun 23, 2009 -- 8:37PM, Mush wrote:


Jun 23, 2009 -- 8:30PM, WALKEN wrote:


Also I was wondering if you can explain to me Mush how I can get Climax's MotoGP 2 to run in Linux? Can you explain and break it down for me please. Oh PS I already tried Wine and PlayonLinux, I can get the install with fonts and all, but after I the menu's all go's whacky. I think it could be Direct X 9 not working with the wine translation.




Now who's being childish Wink and if you had read the post before yours you would have seen that they are designing for each console.




Selective reading is the issue here.  Must be the drink!

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