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General Forums General Discussion Two new gameplay video's now available
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Two new gameplay video's now available
3 weeks ago  ::  Nov 03, 2009 - 5:31PM #91
Ronin05
Posts: 261

but andrew you can talk because you nailed it just like it should be. for me the arcade mode lacks that element of danger that makes racing (and bike racing in particular) so exciting. I mean not to sound corny but those some of those races we had at Assen, Brno, Laguna and Philip Island were so thrilling, because I was on the edge.  I was pushing and pushing while at the same time trying to get my race strategy down, and well it was just down right fun.   to me if there was no chance of me crashing during any of that it wouldn't have been anywhere near as fun. I mean it doesn't take much skill to win a race by pushing someone off the track.   But setting up a perfectly executed last corner pass in the chicane at Assen to win a race is priceless to me


So no I'm not dissing arcade mode, but when say Walken talks it up, I'm like "but yeah everything you do in arcade mode I have to do in sim mode".....but then I also have to do more things in sim mode that you don't even have to think about in arcade mode.   So for me arcade lacks that element of danger because there is little conciquence.   go into a corner to hot, no problem because it's unlikely that you are going to crash, so you can be like Neo and defy physics and save it and keep going.


 

3 weeks ago  ::  Nov 03, 2009 - 6:27PM #92
WALKEN
Posts: 1157

You must skim read my posts Ronin?


I never said Gp1 handling was real at all or any of the Climax GP's, I said the opposite... If you read my post.. What I did reffer to being real is the basic lay out of the game... Real interms of the real tracks/riders etc... Not the handling...


So how is that saying that I think Gp1 has Realistic handling? Its all its own handling, an interpretation of handling, not real though... 


A real Motorcycle simulation would be Gp500 or GP-Bikes and those are only on PC! That is what I mean by PC being the choice platform for real hardcore Simulations. Not to say that a PC game can't find its way to a livingroom console but by that time PC has moved on to bigger and better things... So thats my PC vs Console thing... Meaning if your really into simulation motorcycle games then you might be happier playing Gp500 or Gp-Bikes, not the Arcade offerings you find on consoles...


Saying that theres no consequence to arcade mode is short sighted. The consequence is screwing up a very fast lap by over shooting a corner and losing momentum.. The great fun of Gp1 was Momentum and trying to keep momentum.. Lose one bit of momentum and the lap is screwed... No falling though, just the consequence of lossing momentum..


Climax's series was wwwwwwway harder to handle than any motorcycle game I've ever played because of the powerslide and perfecting it and all the tiny things you had to perfect to get a decent lap... Way more going on than Gp08 or Sbk thats for sure.... 


I guess my main debate is that Climax nailed certain things that to me are standard... The bike in 3rd person and the way it interacts with the tarmac is way better than any bike game out for any platform. Also in the first offering with the added simulation slider on the XBL demo disc of Gp1 was IMO a great balance of skill and fun!


I just personally want a game that allows me to ride a stable bike and find the limits of track and bike and set times.. there is nothing easy about that... Just as there is nothing easy about trying to stay on 2 wheels on a game that has horrible handling physics... But falling down knowing very well you can go faster is no fun at all IMO... So I guess that puts me in the Arcade crew?


But to be honest I think some people have a blurred vison of what simulation handling means oppose to arcade...


An assist kicks in and you feel it.. There are no assits in MotoGP 08 or the Climax series at all... Just a change of handling physics, more brake power and stability... But the bike isn't doing anything for you at all...


In advanced mode in Gp08 you still get tire slide from gasing to quick/much coming out, but that feature is pretty weak anyway as its not real, so yet again another feature of handling that is lame and unrealistic that I am forced to play if I want to do faster laps... Now in arcade you have instant grip, yay!


In Sim, its more like advanced where you have to pay attention not only to feathering your front brake against the throttle but before that you need to brake in a straight line to the apex then proceed to carry on by feathering your front to stop the bike from the rear tire slide by getting on to quick... Yes it seems like a lot to do, but its not... Its just awkward... But this is by no means realistic at all...


So IMO simulation mode in Gp08 is a joke and no fun IMO. Advanced mode is just a step down from Sim mode as it adds more stibility is all... 


I get so wore out writing this $hit its all so obvious, I can understand how anyone can misinterpret any of this?


 


 


 

3 weeks ago  ::  Nov 03, 2009 - 8:16PM #93
Ronin05
Posts: 261

because on one hand you say you admit the GP1 isn't realistic and then the next you say how real it is. that's why. it's hard to talk to you because one moment you take everything literal and the other you don't (your PC=SIM/ Console=arcade tirads).  It really depends on if you think you are winning or losing an argument.   But then again that is nothing new


you double talk constantly because you say you want a game that makes something artificially stable that shouldn't be but then say that isn't an assist.   because you are so blinded by your desire to put arcade on the same level as sim that is why you get so easily offended when people don't seem to respect it like you do. And that makes you the short sighted one when you keep saying something is "ill hanlding with horrible physics" while others are playing the same thing and going faster then you wihtout falling.


to say there are no assists in MGP08 or any Climax games is simply stupid and you know it.   The fact that you can get away with the things you can in the both modes but especially the arcade mode is one big assist.  Because the game won't allow you to crash that is an assist.


No doubt there is a consequence in arcade mode in regards to over shooting a corner and losing momentum but that is no different then in the sim mode which at the same time you have to consider among other things balance.   Which makes me wonder why you even bother with bike games if something that is so fundamentally important to motorcycle riding let alone racing as balance, is  something that you hate so much?


But your comments still contradict themselves.  You say you want a game that lets you find the limits of the track, bike and set times, but as long as it lets you define what those limits are. how can you push the limits of something wihtout limits? Sounds like you just want to play Tron. if you go over those limits and fall to you that seems to mean the game has bad physics when it is just trying to be somewhat realstic.   so your comment about "falling down when you know you can go faster..." doesn't make any sense.   Because if I can go faster then you without falling down you have to ask.... is it the game that is bad or just you?   I can pin the throttle and top out my bike in real life, but just because my bike can do 180mph doesn't mean I can do 180mph on every straight or into every corner.  Or just because I can get my knee and elbow on the ground doesn't mean that I can do that in every coner. If I try to go 120mph into corner where the max speed is 60mph and I crash that doesn't mean the physics suck it means the player sucks.   your continued defense of this concept has no merit. 


You want grip all the time regardless of if you really shouldn't have it. So again your comments shoot themselves in the foot because you flat out said it "arcade mode has different handling physics (artifically stable so you don't fall and have unlimted lean), more brake power (so you can stop artificially later then you should be able to) but then say "but the bike doesn't do anyhing for you".  Are you reading what you are saying?  The funniest thing about the braking thing is that I recall you trying to bust on me once because I made a comment about the front brakes not being strong enough.  You tried to imply that I was some gamer who didn't know how to play and wanted the game help me out.   when infact I was simply stating the fact the game had inaccurately depicted this basic feature of motorcycling.  I didn't need the game to "help" me brake later, just to brake correctly. 


 If you don't think getting tire spin from trying to pin a modern sportbike out of a corner while still leaned over isn't real, then again you don't know anything about motorcycles dude.


Your attempt to describe sim technique shows that you have no idea what you are talking about and might go a long ways into explaining why you are so bad in that mode.   how the hell do you "brake in a straight line to the apex....?" and not expect to fall?  By your own logic since you suck so bad in the sim mode you are not qualified to talk on the merits of it.  You find it so hard or awkward because you are trying to use arcade technique in mode that is at least trying to be somewhat realistic.


Yeah but like you I'm tired of repeating myself because it's obvious until you learn how to be competative in any mode outside of arcade you are just going to continue talking the same silly BS over and over again

3 weeks ago  ::  Nov 03, 2009 - 9:32PM #94
gmontalc
Posts: 377

Nov 3, 2009 -- 6:27PM, WALKEN wrote:

I never said Gp1 handling was real at all or any of the Climax GP's, I said the opposite... If you read my post.. What I did reffer to being real is the basic lay out of the game... Real interms of the real tracks/riders etc... Not the handling...



Yes, you have said it many times, and disagree totally about your "new" way you put the things around ... "What I did reffer to being real is the basic lay out of the game" ... the layout of GP1 circuit tracks and the models of the bike/riders is the most wrong and cartooned of all Climax releases, ... "The great fun of Gp1 was Momentum and trying to keep momentum" ..., Of course, just by riding the right line you can almost get it straights all the way whereas in the GP2, GP3, GP06 no way can't do, even though still the dimension tracks are off, On GP1 the braking and accelerations are stupid, and again not mentioning the ridiculous powersliding which is your forté on GP1 game, that's why you hate so much the rest of the Climax series in specific GP3 URT and GP06 cause there is not possible way to do it the way you like to do it, you've contradict yourself again because the handling is part of the Physics, if "Not the handling", then without it would be also impossible to do those powersliding of yours. Watch my videos game plays and you won't even see a single powerslide. So, I do display only pure handling and proper braking; Told you many times PLAY the game as you supposed to play it and stop gaming as "kudos, kudos" for my Scoreboard. The only thing you can do is brag and pad your own back.


I guess my main debate is that Climax nailed certain things that to me are standard... The bike in 3rd person and the way it interacts with the tarmac is way better than any bike game out for any platform. Also in the first offering with the added simulation slider on the XBL demo disc of Gp1 was IMO a great balance of skill and fun!


That is true regarding to Climax MotoGP series, but there you go again on every sentence GP1 have to be mention !

MotoGP is the world’s premier motorcycling championship,... What about the game?
3 weeks ago  ::  Nov 03, 2009 - 11:49PM #95
WALKEN
Posts: 1157

Wow you guys are seriously %^&*ing clueless! Honest!


I'm done wasting my time...


This has nothing to do with me winning or losing a debate in the least bit.


thats really a silly statement Ronin and your being a total ****. wtf?


Tell ya what, if Gp09/10 is any good and has scoreboards worth a damn then we will see.     


PS just because your engine blew doesn't mean you have to take it out on me?


C'mon chicken **** race me in arcade mode on the 250's, bawk bawk!

Moderated by TwiGGy on Nov 04, 2009 - 12:02AM
3 weeks ago  ::  Nov 04, 2009 - 8:16AM #96
Ronin05
Posts: 261

now that's funny I'm the clueless one!??!?!?!?!! lol...


blah blah blah yawn yawn yawn....ain't gonna happened dude. not going backwards. you want to take me on step up to mode with the big boys otherwise just stay in your arcade mode and be happy, which has always been my point.  Like what you like but stop the BS. 


nothing to do with my motor being blown and not taking anything out on you.  As usual you just always make yourself an easy "target" with your hypocritical double talk and offtopic nonsensible ramblings and delusions of grandure. always trying to insult people and then crying about it when someone gets the best of you.


But there is hope for you because I seriously doubt MGP09/10 is going to be anything worth me wasting my time on, so I'll just say goodbye now and leave this place now because the point of me coming here in the first place has been lost.   So you can let your ego run wild and unchallenged starting now.  because really that's all you want.  you need people to crave, worship and follow you because you think you are some kind of devine interllectual with insite that no one else sees. Maybe that's true in that little bizzaro world inside the deep warped mind of Walken...and problably Caspian Rao's mind also, but the reality is that you are just some little wanna be internet tough guy that doesn't have a clue.  Especailly when it comes to motorcycles.   Ok this last paragraph was taking stuff out on you!  finally...man that felt good!!!! lol    and with that I'm out

3 weeks ago  ::  Nov 04, 2009 - 10:04AM #97
Andrew
Posts: 186

One thing I want to bring up that I hope we can all agree on is that SIM/Difficulty "sliders" should not be in 09/10. These are silly and it will make online races a joke. It either needs to be SIM Arcade or advanced. NO SLIDERS!!!!!!!!!!!!!

3 weeks ago  ::  Nov 04, 2009 - 2:01PM #98
gmontalc
Posts: 377

Nov 4, 2009 -- 10:04AM, Andrew wrote:

One thing I want to bring up that I hope we can all agree on is that SIM/Difficulty "sliders" should not be in 09/10. These are silly and it will make online races a joke. It either needs to be SIM Arcade or advanced. NO SLIDERS!!!!!!!!!!!!!



There you go again, Andrew that is your of point of view from "On-line" game play, but keep in mind that I have suggested this feature for "Off-line" game play in order to make the strength of A. I opposition at your own level of competition, think about it is obvious enough when you play "On-line" you're playing against Humans not against the PC or Console. So, Online gameplay there's NO need for it. Features that may be needed in Off-line gameplay clearly is useless in On-line gameplay.


You guys are so obsessed and worried about Off-line vs On-line and other meaningless things that forget the most important things to talk about...


 

  • Physics
  • Handling
  • Accurate Circuit Tracks
  • Realistics Graphics and Sound
MotoGP is the world’s premier motorcycling championship,... What about the game?
3 weeks ago  ::  Nov 04, 2009 - 3:03PM #99
Andrew
Posts: 186

There I go again? Not sure what you mean, I've never brought up sliders. Theres no reason to have them unless you're not good enough to deal with the harder difficulties. I am so sick of you attacking and downplaying everyone gmont. There I go again? all you ever talk about is handling, physics and oh GP3 this URT that, like a broken record. Give it a rest and lay off me, i've done nothing to ever give you a reason to be rude (until now maybe).

3 weeks ago  ::  Nov 04, 2009 - 5:49PM #100
gmontalc
Posts: 377

Nov 4, 2009 -- 3:03PM, Andrew wrote:


There I go again? Not sure what you mean, I've never brought up sliders. Theres no reason to have them unless you're not good enough to deal with the harder difficulties. I am so sick of you attacking and downplaying everyone gmont. There I go again? all you ever talk about is handling, physics and oh GP3 this URT that, like a broken record. Give it a rest and lay off me, i've done nothing to ever give you a reason to be rude (until now maybe).




Nov 4, 2009 -- 3:03PM, Andrew wrote:

...., i've done nothing to ever give you a reason to be rude (until now maybe).



I have never been rude to you on the contrary I have been even helpful, but you're bringing some point of view from comments that I have originally suggested and still one way or the highway attitude of yours, but is OK, cause complaining is easy but explaining and talking things over is much harder that I thought with some of you guys. Before jumping that lightly on the defense, think about it first.


Also logic is that Steve will look for the info he requested on his thread, but if you guys want to amuse yourselves, then go ahead and do it, but don't complain later when your wishes are not accomplished and also creating threads with the same info to talk about is confusing and hard to find for later references.


all you ever talk about is handling, physics and oh GP3 this URT that, like a broken record


What you want me to talk about?, you want me to talk about Snow White and the Seven Dwarfs ? or ... MotoGP 08?... that latest crappiest game ever built from Milestone. I rather talk about Tourist Throphy much better game and yet it won't matter because Tourist Throphy will come on top; For sure you have not read my posts or only you have read selective post of mine on response to some one. Simple, do not comment offensively.


"It's not personal, it's just about a game"



 

MotoGP is the world’s premier motorcycling championship,... What about the game?
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