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    Ouji-San
    Lifetime Points: 28347


    Age: 25

    Location:
    South Africa, Cape Town
    About Me: I am a GAMER that's all you need to know...PS I love Resident Evil..
    Favorite Genres: Action-Adventure, Action, Shooter
    Music: Not that huge on music
    Movies: Oh well all sorts as long as its good..not into musicals and dramas..

    only Musical i enjoyed was Sweany Todd by Tim Burton...and Grease
    TV: 24, Battlestar Galactica, Stargate SG-1, Stargate Atlantis, Simpsons, Family Guy, American Dad, Big Bang Theory...
    and Heroes!!
    ETC not to mention Top Gear
    Books: Not really into Reading.
    Likes: LIkes Capcom... ^_^
    Oh la la
    Dislikes: Region Locked content.
    BEE (Black economic empowerment)..its so stupid and racist at the same time.

    Liars
    Hobbies: Games, Anime, Sufring the web...chatting

    some artistic things.

    Post your Resident Evil Times (Classics)

    Wednesday, October 7, 2009, 02:56 AM [Resident Evil/Biohazard]

    Want to Show the Unity..or the World that you Can be the Best of the Best?

    Come on and show your Times!


    Basically What you have to do is beat the game and at the end Take a photo and Post it on this thread.

    Click Here

    There I will check who beats who and Post there times. Only the Record Holders will be posted.

    But if For Example you beat Resident Evil 2 in 1 Hour and 30 Minutes with a Infinite Rocket Launcher and get a B Rank. You will not beat the Person that Beat RE2 with a Better Rank and Possibly better time or even if his time is 1 hour 40 minutes with a “A” Rank he qualifies. Same goes With Saves and Retires.

    Please state What Game as well.

    Snap Shots of Computers Will be checked and asked about. I personally don’t believe in it But I would like Everyone to be honest. So no cheating…if ever found Cheating your Record will be taken off and yes I know it sounds Nerd of me but Ban you from putting up any new times.

     

    Games that Qualify:

    Anygame From Zero to Code Veronica and Maybe RE4 . Resident Evil 5 Will not go in as there already is a ONLINE leaderboard for that game.

    You can use Inifite Guns in your games but if your rank goes down so does your chance.

    No Cheating: Bascialy Dont use Cheatcodes like Gameshark etc or PC hacks.

    Preferably No "PS1,DC,SAT,GC or N64"(etc) Emulators Originals Please on there Original Machine or one that has BC for it. As Hacks and cheats can happen.

    Please note than if Gamer: A Gets 2 hours and has 1 save or 1 retry but Game: B has 3 hours but no saves and no retries.. By Rule of Being better Gamer: B Wins for not saving or retrying. Same goes with Ranks.

    Its for FUN. So let it be Fun.

     

    ~Ouji-San~

     

     

    4.1 (2 Ratings)

    Uncharted "Nathan Drake" VS Shadow Complex "Jason Flemming"

    Sunday, August 30, 2009, 04:13 AM [General]

    Anyone Notice the Difference?

    For those that Play'ed Uncharted Drakes Fortune We All loved it.
    and For those that Played Shadow Complex... were loving it right.

    Has anyone noticed what these two Different Games SHARE?

    Uncharted "Nathan Drake" VS Shadow Complex "Jason Flemming"

    Check This out.. (Don't mind the crappy Photoshop)



    Okay you see now that Both characters have similar Facial Features never mind that.
    Both are wearing similar Belt Buckles not to mention the way the Shirt is Tucked in just on that spot (Who does that?) on both Characters close to exactly the same (style).

    Both Characters speak the same to similar...oh why is that.
    Its because both characters Are play'ed by the Same Actor Nolan North.



    Not only by the same actor but in Shadow Complex He just seems to act just like Drake does the way he speaks..(to me that is).

    How is it that two different companies on Two Different Publishers and Systems with the same Actor make a game's Character (both main playable Characters mind you) look and speak exactly the same or very close to it?

    Is it me or Does Originality At Epic Games Not float in the air? You Decide .. I am not sure why this is the way it is..


    Dont ask Why but the text is really small Copy and Paste from other Forums I posted it on.

    4.1 (3 Ratings)

    My Zombie Survival Plan....Escape Plan.

    Friday, April 24, 2009, 03:38 AM [General]

    Well Mine will look like something like what is in RE5..... same continent just futher south..

     

    Except I had already a Plan for escape..

    should make another one since I moved my Location.

    Here is my Options..

     

     

    So I a couple although Long Distances...for escape..

    Not sure what is my best option due to what if it is world wide... id prefer going to a less populated country.. maybe Australia since its mostly desert and stuff.. Antartica not really a option i dont like the cold..

    India meh... America... depends really is it under control? South America... lets hope its okay..Europe.. depends just like America..

    Like the image says..... Why.. population that and stupid ppl LOL (seroulsy).

    More or less locations  where I would be other than a Mall or GF's Parents house which is 60km away from my house...out in the open although less populated..

    Plans of Escape...

    I have the following places..

    Cape Town International Airport...

    The Harbor

    Robbin Island (where Mandela was in prison now a stupid tourist place)...

    I forgot the Military Air Force Base which is near Woodstock area on that map... althoough i have no idea how to get in or if they got any planes that day...

    The airport so I can take a plane to flee to another nation where it is safe... or try to.. have played flight sim since 95 on a keyboard LOL

    Harbor cause there are a lot of boats and ships...to flee with although No idea how to drive one..

    Robbin Island cause its a island and Id love to see zomies swim only prob is that the Atlantic Ocean if I am to swim if i dont find a boat..is rather DAAAM cold.. that and Sharks...great whites and stuff...(wow perfect prison hey...but not anymore..)

     

    From the Airport to another country from the Harbo to another coast line or island... yeah ill be safe..

    Robbin Island well id have to stay there and live off fish and penguins..and a few Seals...plenty of prison space to sleep or capture Zombies..

     

    the population in my City according to Wiki

    3.4 Million.

    According to 2007 but lets not count those 2 million Zimbabwesn from last year into SA....-_-....

     

    So yeah I got a plan ^_^.... Feel sorry for ppl in the mainlands...with no airports HAHAHAHA

    4.1 (6 Ratings)

    Resident Evil 6 Should be all About Survival Horror in its very Definition.

    Tuesday, April 7, 2009, 04:39 AM [General]

    4.1 (2 Ratings)

    My Small Idea for Resident Evil 6 (reboot)

    Tuesday, April 7, 2009, 04:33 AM [Resident Evil/Biohazard]

    I want the following really..

     

    New Characters that we fans have never seen before... New is always good and that feeling I get from sequaled games are void..so bring it back.

     

    Scenario Set ups like RE2 where two ppl for example are in the same locations yet placed differently at the same time.

    Also Take a look at how brilliantly Dead Rising's Scenarios Took place I loved that no matter what any noob said about that Timer and such It make things Pace on your own time.. you got multiple ways of doing things it was just brilliant I loved it Id like to see that again especialy in DR2.

    Finding and Customising your weapons. I love the fact that in RE5 you could still find your Weapons but Although Realisticaly the Shop took it out of Realasim.. keeping it is ok but I would rather have it like the old Savage way of finding guns... Fixing them.. and Customising them Not to mention Make weapons Like how Street Gangs do it in Real Life Ive seen a Home Made Shotgun and its quiet deadly from what I heard.

    For both the dude that had it and the the Guy he shot (was at a Police thing that came to our school)

     

    Herbs Is it not safe to say that Herbs Originaly is founded in Racoon City Area which to this day I get confused as it was never really mentioned why the Herbs are found outside of America for that matter.. I get the old ways of healing.. but explanation would be required if your going to use them again..

    Could we have a system where You would Patch yourself up with the herbs to heal your wounds not like in RE5 it looked like Magic spray (still love it dont get me wrong im thinking reboot here).

    Also in Dino Crisis there was a Bleeding system where Your character bleeds (looked like she had PMS) and you had to use Bandages to fix that.. could We Have something like this?

     

    Weapons (MELEE). Could we have something like Rusted Poles or Planks. Or Evens Chairs to quickly Fight off a Enemies as In Real Life if you got no Weapons you would take what ever you have around you and use it as a Weapon.. Also think about what one can make with a Chair for a weapon...

     

    Chapters. Do we really need chapters.. this aint no Book? And You couldn't go back to the very begining because the doors just wouldn't let you.. It feels Generic as Most games that does that (Action). The Older games had it that you could go back maybe not all the way but go up and down for clues and keys and so on..the "Chapters" So to speak were massive in comparison.

    Inventory System. You know how hard the Inventory system was on the Remake's Real Survivor Mode.. I absalutly Loved it especialy since that was the original concept for RE1 before we got linked boxed.

    Maybe we can have rather a system like Resident Evil Zero where you could drop items. and later go back and pick them up which in RE 0 worked!! the Discarding method is more of a Punishment than anything else

     

    Saving System. Would it be safe to say that the Saving system is glitchy in RE5 and that Judging by many gamers have lost there saves due to accidently not saving thus accidently Overwriting over there save.. Maybe going back to the save point system of Files like in the Older games. but Using a PC's since its a Modern Day Typewriter So to say... And Maybe a Laptop you can keep (small one) for saving anywhere (except during Boss fights of course) yet with the Laptop to save you have to find a Wifi Hotspot LOL and the battery (life span) so Yet you got this infinite save system but its limited making a user use stratergise instead of being fed the easy peasy way of life...Since Personaly I think games today Spoon Feed gamers. But Dont get me wrong Im saying this Because It would make things challenging.. This is still a Survival horror Right? Unless you make that challenge for a Real Survivor Mode..

     

    Types of Gun Weapons. StunGuns. Pepper Spray, Knives, Swords (its fun), Hand Guns, Shotguns, MachineGuns (any), Rocket Launchers, Grenades (Incinerating, Flash, Regular grenade),Mines (keep it simple) and of course the home made weapons.. and surounding weapons like chairs but not too much like Dead Rising as that was more fun and unrealistic although still realistic (if you understand my Confusing sentence there o.O)

    Back Ground Characters/Survivors. Can we have them? "Like if your Character A meets this one character and is in need of help Character B can bump into that Character A met and get help from that Character. For Example. Other characters you try and save to help you in order to survive the Ordeal which could unlock More playable scenariors and Character

    Above(= More things to do and a much longer game to gain 100% = Good maybe Great Game)

     

    Animated Rigs (this ones a little techinical). This one im going to try my best to explain.. Please note that Ive never seen a  game do this.. I can understand why but with motion capture its not a long process its more of a hard process with memory but with Disc Space these days and Compression Technology Im very suprised I never seen this in the works ever. I hope Other development companies do not do this before you (serously)

    Okay as Some of you may know I studied 3D Design and Animation although Im with no luck Finding work on it IM just glad im not the only one.. (Its tough around the world especialy with Companies going Bank rupt) anyway.. I know how to do this.. so I am sure any Animator and TD's at Capcom would Understand what Im talking about so if you dont but can run it through with a animator or maybe even a Programer (as he would have to implemt it later) could give you feed back on that idea.

     

    You see in games characters being animated to make them alive.. yes? Well doesn't it seem all so Generic and Linear.. Why Do I say this well Because they run through a series of Controled Animations.. and its all the same.

    You pull your gun out with R1 for example and Chirs (example) will quickly pull his gun out. Yet if you do this 500 times.. its the same exact same animation you see.

    What I am suggesting is that you have a set of different Animations (the holding gun was a Example). If you push R1 to aim the character should have different animations Not 500 Different Animations but a Certain set amount of How quick he does it or how his Left Arms Moves differently when he does it.

    Same with Facial Expressions.. Its all the same although done Very well Its still the same in every Playthrough. Making a Animation set that the facial expression is the same (to show how the characters feels) yet with a extra blink in his eyes for example..

     

    Running Is the same.. IF you make a animation of the Character running and getting tired (because no man can run long distance and no get tired) which will cause him/her/it to slow down.. would be great. and at random timming depending on his/her/it's Health and Is he/she/it going downhill/uphill for example.

    The only Issue with this is the following:

    A:) Costing more money and time on MoCap Actors to move differently or just the time finding which movements are best suited. Not sure on how much more cost but You can make about 5 different Animations for Aiming and it still would be a New thing in gaming..

     

    B:) Memory. Mocap takes a lot out of a PC (can) as it records everyframe which takes up a lot of Memory. If anyone has Animated without Mocap and then with MoCap knows the amount of Smoothness Mocap can do for you and time it saves.

    C:) Would Take a little longer in Development of the game for Programmers to Implement the Data to the Rigs and Set the Games engine to randomly set these animations During the game and not having Continous Repeats of course.

     

    ----------END----------- ish?

    I could Go on and on...But That would spoil a lot of stuff from me meh..

     

    I hope Someone at capcom Does read my Post and please check it out. Any Comments would be greatfull.

    Capcom knows where to get me if they want to know more on what Im talking about (animations).

     

    Ouji-San

    0 (0 Ratings)

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