Anyone else going to get Borderlands? I am super psycho-crusher psyched for it. Not too often you get 4 player co-op titles these days. Can't wait to play it with friends both online and offline. Still dunno for sure who I'm gonna be though...
Two totally different games, but I still wish there'd be some co-op MegaMan action. The arcade games I think are one of the only examples, and they rock! Guess I'll just have to keep playing those (no complaints here!)
Also; Halloween's creeping up. No ideaaaaa who I'm gonna be. Don't suggest the Chun-Li costume >[
What can I say except the last fews days have been really great? Zero gets announced for TvC, Ariga opens up an Oekaki to draw Robot Masters, classes are going great, Capcom opens up a MegaMan club, and I win a contest right after complaining about not getting a prize!
I guess what I'm trying to get to is, sorry for whenever I whine about something. There's so many really cool things going on right now that I almost feel bad for ever feeling sad. I promise I'm not going to plaster a smile on my face or anything, but if you're ever feeling down or lost, I gotta say there's tons of things to look forward to. I'm going to try and help too making things better for other people, so if you're reading this, go ahead and ask something of me! I won't mind, honest.
Have you ever been promised something that you really wanted, then never received it? Pretty sure that's happened to everyone in one situation or another. More than a year ago, Ripten held a MegaMan contest to find out who was the biggest fan, the prize being an original sketch of MegaMan signed by Inafune.
I got so excited that I took every MegaMan game we owned and toys too, set em' up on the couch, and had my brother take a picture. I really wanted that picture!
I could not believe it! As much as I was hoping to win, I knew there were tons of people out there who maybe had MegaMan tatoos, complete collections, or whatever else, but I actually got chosen!
Unfortunatly, a few weeks of email between Chad Lakkis and I went on before I started to realize I would not be getting the drawing. I kept getting told it was on the way, it was being sent etc, but I saw nothing in the mailbox ever. Soon, they stopped replying to my emails altogether.
It's kind of depressing for me to think about it, but at the very least it was just a photograph, and not something that took me hours to build, or draw. Also, I've entered plenty of other MegaMan contests as well, hosted by guys like Rock Miyabi, LBD Nytetryan & the MegaMan Network, and did receive prizes from them. So I want to thank those people especially for coming through with their promises.
There's still MegaMan contests going on even today; it's crazy how many there have been. I always approve though, and urge anyone who comes across them to enter no matter how unsure you are about winning. Never miss an opportunity!
Here's to the greatest sequel that I never dreamed would have existed. When you have such a steady stream of releases like the original MegaMan series did, all of them being quality games, you kind of wish the thing would go on forever. As the years piled on after MegaMan 8 though, it seemed like the classic MegaMan series, like so many other other icons from the golden age of gaming, had come to an end.
It's actually weird remembering MegaMan 9 as only being a year old; it does not seem it. Maybe it's the retro graphics, or my own bad perception of time. Or, it could be that, without even existing for a year, MegaMan 9 managed to ingrain itself as a classic in my brain, with a soundtrack and levels that are all too familiar with me now. This is not just a dream game for MegaMan fans, but a dream game for anyone who has played a retro title, and wished that among the big production 3D sequels and remakes that, just a good, solid new entry in their favorite titles of yesteryear would make a comeback.
I remember last summer, I was on vacation with my family, when the news first broke. Many were skeptical; it started as an unsure rumor, with no proof of how or why people thought this title was on the way. Why, after so long, would a company bring back a classic gaming icon, and make a direct sequel to boot? All you see nowandays is spinoffs or remakes; it's like the game companies are not brave enough to put the number at the end in case the game ends up doing terrible. And who should bring the good news, proof with screens and official print, other than Nintendo Power? It was a perfect revival, for both MegaMan and the classic magazine which many old fans had long since given up on. It seemed too amazing to be true, but there it was!
With all the excitement, there was a little worry too. There's some people who think that after seeing MegaMan 1 through 6, with the repeated graphics and gameplay, MegaMan titles grow like money-making apples. What they do not see is all the work that goes into designing something like this, with the enemy designs, music, level layouts, all of which have to fit into that old style and at the same time expand into new territory. While waiting for the release, I worried that the bosses might look terrible, or the music would not be on par. And I'm very happy to say any worry I had was quickly extinguished as soon as I saw those credits for the first time.
With all the boom MegaMan 9 created at its debut, hopefully everyone who would bother to read this blog knows by now how great MegaMan 9 looks, plays, and sounds. I was just excited to hear Capcom is planning to, in some way, celebrate the anniversary of its release today, because it truly deserves it. Capcom should be really proud to have pulled off something that, as far as I know, no other game company has managed to do, by bringing back a classic game series in such a faithful way. Thank you so much!