GameSetWatch has a really nice piece up with Endou and Fukasawa-san, the sound director and composer (respectively) on a little game we like to call Street Fighter IV.
They talk about how inspirations from character personalities, settings, and storylines inform their work, where to look back and where to start over, and more. Really nicely done interview--anyone with even a passing interest in SFIV or audio should definitely check this out.
GSW: What kind of research went into giving the game an international musical palette?
Fukasawa: I listened to a lot of folk songs and popular music from Russia for that one theme. While the beat has a house and techno feel to it, Russian folk songs helped form the melody. Another important part of the background research involved immersing myself in the music of Street Fighter. My iPod was packed with fighting game tracks, and they brought to my attention the strong melody lines and well crafted arrangements that have characterized these games.
Thanks Jeriaska!


haha, they look hilariously cool. Great interviews and they're always interesting to read!
RagingDemon01505:28 PM CST