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    Bionic Commando: Rearmed Patched for PC

    Friday, September 5, 2008, 07:13 PM [Bionic Commando]

    Some PC users were experiencing frame-rate issues on Bionic Commando: Rearmed, but have no fear--Gearoid is here.  He says:

    We've received many reports from users attempting to play Rearmed on single core computers who complained that the game ran very slow, even though their machines met the minimum specs.

    To solve these users' woes, we have created a patch that should get Rearmed up and running on your machine like molten butter.

    Head over to Bionic Commando-land to download the patch and taste the BCR magic that's sucking up my weekends.

    Thanks Gearoid, and also to the team for listening to the fans and patching lickety-split!

    4.1 (6 Ratings)

    New Bionic Commando Trailer!

    Wednesday, September 3, 2008, 11:52 AM [Bionic Commando]

     

     

    Hot on the heels of the recent Bionic Commando: Rearmed lovefest comes this new trailer for next-gen Bionic Commando.

    Watch now, and do not worry, the whole trailer is not NPC banter--give it a second and you'll be knee deep in epic.  The best part is that this isn't just selections from the good bits of the game--the whole thing is pretty much this level of awesome.

    4.1 (4 Ratings)

    Great Interview with Bionic Commando Creative Director

    Monday, August 25, 2008, 12:42 PM [Bionic Commando]

     

    Gamesetwatch has a great interview with BC creative director Simon Viklund.  He discusses the game's origins, the philosophy behind the gameplay choices, mechanics, and music!

    And let us not forget Simon's amazing work on the Bionic Commando: Rearmed soundtrack!  If you haven't heard it, you really need to

    Kotaku's Owen Good, who just picked it up from iTunes (it's also available DRM-free from sumthindigital), says:

    "It's a hell of a good soundtrack. If you took everything that was awesome about 1988, brought it 20 years forward to the future to 2008 and kept only the best parts of both, the CD would be Bionic Commando: Rearmed."

    Sample it and I think you'll agree!  I would recommend it some more except I am trying to get some of these irritatingly catchy songs OUT of my head right now...

    4.1 (4 Ratings)

    Bionic Command: Rearmed--Fan-Made Challenge Room and More!

    Tuesday, August 19, 2008, 01:29 PM [Bionic Commando]

    You may remember a while back when we ran a contest for fans to design their own Bionic Commando: Rearmed Challenge Room.

    Well, we asked, and you answered! There were a bunch of very cool entries, but Ben Judd and the team picked the room created by Aaron Sedillo as their favorite:

    Click the pic to see the finished, in-game version, and then enter this code in BCR to play it for yourself!

    XBox 360: (At the title screen) Right, Down, Left, Up, Left Bumper, Right Bumper, Y, Y, X, X, Start
    PS3: (At the title screen) Right, Down, Left, Up, L1, R1, Y, Y, X, X, Start

    Giant, sweaty hugs to the team for putting the community into the game itself, but wait, there's more!

    In addition to the special rooms for IGN and GamesRadar yesterday, there's also a special room for Eurogamer! Check out their crazy Euro-style button descriptions to enter the code for their special room!

    PS3: (at the title screen) Down, Up, Down, Up, Left, L1, square, L1, square, triangle, START button
    XBox 360: (at the title screen): Down, up, down, up, left, LB, X, LB, X, Y, START button

    4.6 (5 Ratings)

    Bionic Commando: Rearmed--Secret Challenge Rooms!

    Monday, August 18, 2008, 04:38 PM [Bionic Commando]

    For anyone insane enough to have actually run out of BCR Challenge Rooms already--good news!

    In a fit of shameless pandering (does BCR even need to pander?) it seems the team hid a few special challenge rooms for particular media outlets. This is good news for you because now you can play em too. Fair warning--they are beasts!

    Here's how to make the magic happen:

    Put in the code during the splash screen of the game (where only the logo and the words “Press START” are shown). If the intro starts to run again before a code is punched in it, you fail and you must go back to the splash screen to start again.

    The good news for you is that if you can't enter this code during the splash screen, you had zero chance of completing the challenge anyway, so it's easier on everyone!

    GamesRadar Challenge Room (available only in English versions)

    PS3
    R1, Triangle, Square, Square, Up, Down, L1, L1, Up, Down, Start

    Xbox 360 and PC
    R-Bumper, Y, X, X, Up, Down, L- Bumper, L- Bumper, Up, Down, Start


    IGN Challenge Room (available only in English versions)

    PS3
    Up, Down, Triangle, Square, Square, Triangle, Down, Up, L1, L1, Start

    Xbox 360 (and PC)
    Up, Down, Y, X, X, Y, Down, Up, L- Bumper, L- Bumper, Start

    Click here for a brief video of the IGN room in "action" (I use the term loosely since the player in the video fails at the first hard part of the level. Did I mention these Challenge Rooms are actually challenging? It's a weird concept in games these days...).

    4.1 (4 Ratings)

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