I was in LA yesterday to talk with the Street Fighters over at G4 (and eat some grits). We ran through Juri, T. Hawk, and Dee Jay, while they play, and I run my mouth about what's going on. Be sure to stop by G4tv.com for a few additional vids.
A few notes here:
1) the game is still in development, so things can (and probably will) change during balancing. That's why they call it balancing, after all.
2) If you feel like you've heard a lot of this before, it may be because you have :) We talk to a lot of different people about the current info, so if you're following ALL of them, you risk hearing the same things (oh noes!). The good news is that I'll have some more info to share with everybody soon--maybe even as soon as next week...
The interview does not contain spoilers about any upcoming games, but is full of insightful stuff about how publishers make their decisions, Japanese/Western integration, and Capcom's future.
Q: Does this mean Capcom's target consumer audience is now increasingly focused outside of Japan?
Think Castle Crashers has some fun combos? Time for a history lesson, because 1994 just called to show you what's up.
Check out this combo video (complete with annotations) from our arcade classic "Alien Vs Predator." As you can see, while you can play this as just another typically button-mashy side-scroller, it actually has a really in-depth combo system that puts most modern games to shame.
The same guy also has some more amazing tricks playthrough videos for all four playable characters (each are unique and interesting), so check out his page here. Predator Warrior FTW!
Here's a few more sneak peaks at Dark Void's enigmas wrapped in a mystery, the Watchers.
Creepy and kooky? A little. Mysterious and spooky? Definitely. Altogether ooky? That might be a little too much, but they definitely put a beating on me during my first few trips into the void (this guy in particular)
Of course it deals with Flock! specifically, but it's full of nice insights into game development overall, ranging over topics from concept, execution, and accessibility, to the power of leaving things to the imagination. Check it out here.
**They do not discuss the extremely cute toys of the Flock! press kit, but you should consider doing so anyway...