Gametrailers has a couple of great videos showing off just a few of the possibilities in Bionic Commando multiplayer. I've embedded one above, and you can find another nice one here.
Remember, these look like good players, but they've only just learned to play a few minutes before. We don't see the "Death from Above" technique, zipkicks, or even melee, but hopefully you can already imagine the kind of high-flying magic we'll see once people really get a chance to sink their teeth into this game...
StreetFighterDevotion.com sat down with the founder, head remix evaluator, and SF HD Remix soundtrack director over at OCRemix.org to get into the nitty gritty of how the first-ever purely fan-created game soundtrack came to be.
The guys discuss working with Capcom's Rey Jimenez, the philosophy behind OCRemix.org, and the fun of seeing the reaction both of Capcom and the fans to all of their hard work.
Wednesday, December 17, 2008, 01:39 PM [Resident Evil]
Capcom is all up in X-Play's grill this week, and tonight's show is a veritable feast of Resident Evil 5 goodness.
In this hour-long XL episode of X-Play, Adam and Morgan get an exclusive Hands On Preview of Resident Evil V, with over 15 minutes worth of footage, they'll be getting a sneak peek at three never before seen levels as well as a brand new boss battle.
The show will feature Capcom's Mike Webster and Unity's own Kramer trying to chat up Morgan Webb, so check it out. And if you missed Monday's show, but are still wondering "so what's Seth doing with his hair these days?" (or even want to hear about Street Fighter IV), you can check out the segment here.
Wednesday, December 17, 2008, 12:43 PM [Community]
Go!Animate (you might have seen their banners floating around here) has joined the Capcom family and is offering a bunch of sweet DIY Street Fighter animation tools.
What are they all about? Basically they've got a really easy-to-use flash dealie for creating great character animations on the fly. It's really robust with a ton of options, but you can pick it up and start cranking out your own in about 2 minutes flat, and it comes with a ton of Street Fighter characters and moves preloaded.
Chloebs stopped by to check it out and created this little piece, wondering "What if Ryu cared more about the background music on Chun-Li's stage than the fight itself?"