Script: /spyborgs/go/thread/view/11187/14367783/Spyborgs_Fact_Sheet
Owner:
Subdir: spyborgs
    Capcom Admin
    Lifetime Points: 45

    Group Owner

    Capcom A
    dmin

    Moderators

    • Grey Fox


    • Sven


    • s-kill


    • Snow


    • Kramez


    • DJay


    • Grant

 
Post Reply
Page 1 of 2  •  1 2 Next
Sticky: Spyborgs Fact Sheet
8 months ago  ::  Apr 26, 2009 - 7:01AM #1
Carbonox_Ratchet
Posts: 228

Release Date: 2009
Genre: Action Adventure
Platform: Nintendo Wii
Rating: Rating Pending
Developer: Bionic Games
Publisher: Capcom
Price: TBD


Team up and take charge!


Spyborgs, Capcom's hottest new thrill ride will be coming exclusively for the Nintendo Wii this year. Combining an extraordinary sci-fi world with action packed 2-player co-op, this original IP is a must-have Wii title for action fans.


A cybernetically-enhanced group of super heroes is set-up to die by a former team member they trusted. When players take control of the weapon-enhanced cyborgs in their pursuit of the traitor, they will come together in 2-player co-op to face over 35 stages of mind-blowing challenges packed with epic boss battles and swarms of enemies that only a team of two can defeat!


In Spyborgs, players select two of the three Spyborg characters and use the motion-based Wii-remote to shoot, slash and pummel their way through hordes of mechanized enemies. With an in-depth 2-player co-op system, players will be able to strategically jump back and forth from one member of the team to the other, rapidly tackling different challenges with their unique abilities.


Players can also experience the frenetic fun with a friend in co-op, which opens up access to stylized co-op finishing moves. This advanced co-op system utilizing the Wii-remote motion control delivers an unparalled, highly interactive gameplay experience perfectly suited for Wii action fans. Spyborgs provides players with a dynamic and fresh approach to beat-em-up, brawler gameplay.


Using the most advanced technology on the Wii, Spyborgs is being developed by Bionic Games, a newly-formed development team comprised of former Insomniac Games and High Impact Games developers (known for their work on hugely popular franchises Ratchet and Clank and Resistance: Fall of Man).


Features:

  • Stunning Graphics: Pushing the graphics capabilities of the Wii, Spyborgs will offer a variety of vibrant environments and detailed character models alongside action-packed gameplay.
  • Extreme Co-Op: Designed around the 2-player co-op experience whether playing alone or with friends, single players can jump seamlessly between characters at any time to take advantage of their unique weapons and skills while friends can tag-team it to create crazy combos and finisher moves for the ultimate brawl.
  • Brawler-style Gameplay: Action-packed, intuitive gameplay for all skill-levels.
  • Robust combo system to master: Multiple character specific combos allow players to chain light and heavy attacks to increase their Combo/Power meters and unleash devastating "Finisher" moves and "Co-Op Finisher" moves.
  • Upgradeable Attack System: Power-up by collecting "crimson spark" currency from defeated enemies and destructible environments to purchase upgrades.
  • Instant Character Swap: Users can instantly switch between two characters mid-combat to utilize each character's strengths.
  • Cinematic Boss Battles: Epic, action-packed and absolutely thrilling battles featuring full-screen, dynamic and wickedly challenging bosses.
  • Robust Achievement system: Similar to Xbox 360 and PSN, players are rewarded with an Achievement Title signifying their accomplishment. Taking it one step further, these Achievements also unlock bonus videos, concept art and new challenges in the game.

uk.wii.ign.com/articles/975/975933p1.htm...

PSN: Carbonox_Ratchet
Twitter: http://twitter.com/CarbonoxRatchet
Blog: http://www.capcom-unity.com/carbo/blog

Currently Playing: Ratchet & Clank: Quest for Booty
8 months ago  ::  Apr 26, 2009 - 12:44PM #2
Cheaptrickfan_100
Posts: 623

Cool, they didn't say anything about it being a "Saturday Morning Cartoon" game!!


 


but, I really hate that it's designed around co-op Undecided


Oh well, the game's still looking great.

"We have a broad Wii portfolio. I don't see that changing in the future. " - Sven

"How many Wii titles have online co-op, even from Nintendo?" - Sven... so you want Capcom to be as mediocre as the rest of Wii developers? Figures.
8 months ago  ::  Apr 26, 2009 - 3:48PM #3
CapKraig
Posts: 231

The AI will take over the 2nd player if there is no human available.

Director of Design, US & UK
Twitterfeed: CapKraig
8 months ago  ::  Apr 26, 2009 - 4:03PM #4
Andy
Posts: 643

The two-player was pretty fun, and the game has some cool co-op ideas. I can't wait for the media embargo to end!

XBL- BigApple3AM
8 months ago  ::  Apr 26, 2009 - 4:04PM #5
Hero of Legend
Posts: 61

Apr 26, 2009 -- 3:48PM, CapKraig wrote:


The AI will take over the 2nd player if there is no human available.




Nearly expected.


Crash of the Titans had 2P co-op, but it couldn't be AI controlled, but that's due it being optional and not focued on like in Spyborgs. :P


I'm really looking forward to seeing the game in full! I just wish we could get a proper direct-feed image of that poster in that photo to tide us over! :D

8 months ago  ::  Apr 26, 2009 - 4:48PM #6
Cheaptrickfan_100
Posts: 623

Apr 26, 2009 -- 3:48PM, CapKraig wrote:


The AI will take over the 2nd player if there is no human available.




I don't know why, but I lol'd.


 


Anyway, it should be better than RE5 AI's since there's probably not any inventory or extra weapons that the computer can use. And the areas will probably be smaller.


 


I'm getting extremely hyped.


*looks up*


Oh, hey, it's goldmetalsonic! You post on IGN, right?

"We have a broad Wii portfolio. I don't see that changing in the future. " - Sven

"How many Wii titles have online co-op, even from Nintendo?" - Sven... so you want Capcom to be as mediocre as the rest of Wii developers? Figures.
8 months ago  ::  Apr 26, 2009 - 5:01PM #7
Hero of Legend
Posts: 61

Apr 26, 2009 -- 4:48PM, Cheaptrickfan_100 wrote:


Apr 26, 2009 -- 3:48PM, CapKraig wrote:


The AI will take over the 2nd player if there is no human available.




I don't know why, but I lol'd.


 


Anyway, it should be better than RE5 AI's since there's probably not any inventory or extra weapons that the computer can use. And the areas will probably be smaller.


 


I'm getting extremely hyped.


*looks up*


Oh, hey, it's goldmetalsonic! You post on IGN, right?




That's-a me! :)

8 months ago  ::  Apr 27, 2009 - 1:33AM #8
Andy
Posts: 643

The Media Embargo is almost over!

XBL- BigApple3AM
8 months ago  ::  Apr 27, 2009 - 3:30AM #9
Jonah
Posts: 1087

Oh man you're killin me.

8 months ago  ::  Apr 27, 2009 - 4:15AM #10
BTHR Zero X
Posts: 1422

Andy, Carbonox is Alex if you don't know already


AND NOOO!!!!! my name has nothing to do with Mega Man X or Maverick Hunter Zero -_-
Capcom-Unity Official Gamerscore Leaderboard Click to Join

Page 1 of 2  •  1 2 Next
Post Reply



© 2009 CAPCOM Entertainment. All Rights Reserved. Privacy Policy | Legal | EULA | TOS Home | Store | Support | Corporate | Press | Mobile | RSS | Status