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General General Spyborgs D.. my MAJOR problem with Spyborgs (long read)
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my MAJOR problem with Spyborgs (long read)
1 month ago  ::  Oct 15, 2009 - 4:05PM #11
Smoothblk5
Posts: 74

Really wish you guys listened to the fans when we asked for online play. I understand you wanted to focus on core mechanics and such, but just like Madworld (and the new SMB will learn) online play in a world where gamers don't have real friends in a game that REQUIRES cooperation should give people the option to play together online. This would have been perfect for that. Already, you beat it once or twice, then what? What's going to bring people back?


$20, holiday rush, commercials, and moms may get people to buy the game during the holiday rush, but I hope the next action adventure game you get bring people together by playing online.

1 month ago  ::  Oct 17, 2009 - 5:01AM #12
koffie
Posts: 121

Oct 15, 2009 -- 4:05PM, Smoothblk5 wrote:


Really wish you guys listened to the fans when we asked for online play. I understand you wanted to focus on core mechanics and such, but just like Madworld (and the new SMB will learn) online play in a world where gamers don't have real friends in a game that REQUIRES cooperation should give people the option to play together online. This would have been perfect for that. Already, you beat it once or twice, then what? What's going to bring people back?


, holiday rush, commercials, and moms may get people to buy the game during the holiday rush, but I hope the next action adventure game you get bring people together by playing online.





Are you seriously implying New Super Mario Bros won't be a success?

1 month ago  ::  Oct 18, 2009 - 10:43PM #13
AtomixIGN
Posts: 214
NSMB Wii will be a success, but not as glowing a success if it had online play, and a level editor with a little community tradability.


The review for Spyborgs that I think described it best referred to it as a licensed title without the benefit of a license.
4 weeks ago  ::  Oct 28, 2009 - 11:18AM #14
Smoothblk5
Posts: 74

Oct 18, 2009 -- 10:43PM, AtomixIGN wrote:

NSMB Wii will be a success, but not as glowing a success if it had online play, and a level editor with a little community tradability.



 


Not sure about the need for a level editor, but couldn't put it any better as far as online play is concerned.

2 weeks ago  ::  Nov 07, 2009 - 8:46PM #15
hellhound
Posts: 2860

Oct 9, 2009 -- 2:03PM, The Switcher wrote:


See, that's the thing, if you have to do the same button mashing and attacks over and over, if the hits and attacks don't feel satisfying, then you're doing something repetitve and boring, but it's not something that's even fun.


That said, I still think Bionic is a good developer, I'd love to see them make a colorfull old-school Final Fight or a remake, and just work on the stuff that's lacking here.




I too want a new final fight game.  I was hoping spyborgs would be successful cause it was under the category of beat'em ups.


There are actually a few same button smashing games coming out:  samurai warriors 3, knights of the undead, trinity, warriors legend of troy, and some fist of the north star game.

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