| 2 months ago :: Oct 01, 2009 - 3:34PM #1371 | |
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air blocks and faster sagat!!!!!!!!!
lol
PSN: LUCKY_AZZ........ What tho on the what tho?
Main: Sagat, Ryu, Ken and Akuma |
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| 2 months ago :: Oct 01, 2009 - 3:40PM #1372 | |
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Optional stages for Training mode. It's nice to practice a new scenery once in a while or at least look at a person falling in the background.
"My young seeds once again,
will look up to the sky, And I know they will grow strong..." "insert long post here when I have time to write it." "Stay Tuned."- Sven Call me the CapComrade! Dark Void - 54 Clicks to Ignite |
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| 2 months ago :: Oct 01, 2009 - 3:52PM #1373 | |
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LOTS of new stages. A new mode if they can think of one that fits SF
We made it! SSFIV = best roster yet
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| 2 months ago :: Oct 01, 2009 - 4:06PM #1374 | |
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Well they should definitely add speed options to speed up the fighting in game. and another thing would be to bring back the 3 super finishers option from previous games cause only one gets pretty boring after a while. parrying would be a nice addition too |
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| 2 months ago :: Oct 01, 2009 - 4:27PM #1375 | |
Agreed. Kind of surprising seeing as how the SF2 animated movie was great on both fronts (best videogame based anime ever?) and a lot of the SF manga has, if not great, then at least solid stories. The Street Fighter 3: Ryu manga in particular was excellent.
I'd like to see a tag mode (though not as part of the main game), individual stages for everyone (perhaps a few special stages for story/rival matches?), bonus stages (of course), a world tour mode like in Alpha 3 where you can earn accessories and costume pieces as well as slightly enhanced abilities. Every fighting game seems to have something like that these days, so why shouldn't SF? |
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| 2 months ago :: Oct 01, 2009 - 4:58PM #1376 | |
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More stage and Mode.
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| 2 months ago :: Oct 01, 2009 - 4:58PM #1377 | |
YES!! LOTS of new stages. I can't over emphasise this - and not just pallate swaps. Something like 10 new stages (especially if there are ~8 new characters) and then ontop of those pallate swap for night/day option. As much as I love SF4, I dislike half the stages because they're too boring to play on. More stages like Chun Li's street stage. Even better, bring back classic stages from the other games like the last boss stage from SF3 |
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| 2 months ago :: Oct 01, 2009 - 5:15PM #1378 | |
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3 supers and not having to chose 1 make all 3 avalible at one time just like in sf3 when u could chose to make all 3 supers avalible. give ken his flop kick from svsnk2 and ryu his kick special from sf3. update guile's move set give him atleast 1 new special 2 would be nice. i think guile is the only character to have never had a new special move. balance the ultras better especially sakura's ultra which is ridiculously weak and seth's ultra is also very weak. make ultras take a little longer to build up not much just a little. |
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| 2 months ago :: Oct 01, 2009 - 8:04PM #1379 | |
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Honda's jab headbutt going through projectiles, like in HDremix... |
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| 2 months ago :: Oct 01, 2009 - 8:08PM #1380 | |
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Original themes for every character as alternate tracks. Which includes music from SFII, ST, SFIII: NG, SFIII: 3S (for Makoto), and SFA2.
Only scrubs think 3rd Strike is the best Street Fighter of all time.
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