Real commentary. They need to get the likes of Chris Hu, Yipes, Dr. Sub-Zero, etc.
Chris Hu would actually increase sales for Super.
Ryu: "That's fine. Perhaps I can learn something worthwhile from your discipline. However, I won't lose. Let me show you the meaning of true strength."
New Modes - Team Battle (similar to KoF, CvS2, or Tekken series) - Tournament Mode (similar to HD Remix, but can be played offline) - Dramatic Battle (2 on 1 from SFA series) - Color Edit
Practice mode (additions) - Hitboxes. - A list of combos to practice.
Challenge Mode (additions) - Ability to show the move or combo being done first. - Bigger text. Not everyone has an HDTV.
Replay mode (additions) - Can save replays from any match (online/offline) to your HDD. - Can upload replays to your friends. - Both 360 & PS3 users have same features. (voting/view button inputs)
Online Modes & Options - Lobbies - Watch mode (Similar to Blazblue, you can join rooms just to watch & chat) - Practice mode - Team Battle - Dramatic Battle - Blind Select (on/off) - Mics (on/off) - 2 losses for disconnecters. (legit or not) - Disconnection rate visible in all online modes. - Player Matches shouldn't affect wins/losses in player data. - No achievements for ranked matches.
Options - Special Move Shortcuts (on/off) - Music (play stage music/play character's theme music) - Button configuration (similar to HD Remix & MvC2) - etc
Gameplay - Stun meter (like in SFIII)
Options/Dip switches (cannot be used in online ranked matches) - Special Moves (on/off) - Super Moves (on/off) - EX Moves (on/off) - Ultra Moves (on/off) - Enable all Ultras (on/off) - Focus Attacks (on/off) - Block (on/off) - Reversals (on/off) - Throws (on/off) - One Button Throws (on/off) = no startup/recovery frames for normal throws - Throw Teching (on/off/reduce damage) - Quick Wake Up (yes/always normal wake up/always quick wake up) - Gameplay Speed (normal/turbo1/turbo2/slow) - etc
New Costumes - SFA Chun Li (jumpsuit) - SFA Cammy (shadoloo outfit) - SFA Ken (long hair with red band) - SFA Bison (wears his cape) - Juri in a Korean TKD outfit. - El Fuerte in R. Mika chef outfit (it's from the Udon comics.)
Alternate Characters (Banned in ranked. Banning them in player matches is optional) - SFIV versions of characters. - SFA Chun Li (HCF+P = Kikouken. D, U+K = Tenshou Kyaku, etc) - Shin Akuma - etc
I dislike the way championship mode is because even if you win you spend more time searching for an opponent than you do playing. We might as well just be playing regular matches and pretending its a championship. It's still fun but it could be SO much better!
A tournament with actual brackets would be sweet. I wouldn't mind waiting for all the slots to fill up and then just going at it. Although the down side to that would be you have to play no matter how **** the connection to your opponent is... or you could just forfeit :-(
New Modes - Team Battle (similar to KoF, CvS2, or Tekken series) - Tournament Mode (similar to HD Remix, but can be played offline) - Dramatic Battle (2 on 1 from SFA series) - Color Edit
Practice mode (additions) - Hitboxes. - A list of combos to practice.
Challenge Mode (additions) - Ability to show the move or combo being done first. - Bigger text. Not everyone has an HDTV.
Replay mode (additions) - Can save replays from any match (online/offline) to your HDD. - Can upload replays to your friends. - Both 360 & PS3 users have same features. (voting/view button inputs)
Online Modes & Options - Lobbies - Watch mode (Similar to Blazblue, you can join rooms just to watch & chat) - Practice mode - Team Battle - Dramatic Battle - Blind Select (on/off) - Mics (on/off) - 2 losses for disconnecters. (legit or not) - Disconnection rate visible in all online modes. - Player Matches shouldn't affect wins/losses in player data. - No achievements for ranked matches.
Options - Special Move Shortcuts (on/off) - Music (play stage music/play character's theme music) - Button configuration (similar to HD Remix & MvC2) - etc
Gameplay - Stun meter (like in SFIII)
Options/Dip switches (cannot be used in online ranked matches) - Special Moves (on/off) - Super Moves (on/off) - EX Moves (on/off) - Ultra Moves (on/off) - Enable all Ultras (on/off) - Focus Attacks (on/off) - Block (on/off) - Reversals (on/off) - Throws (on/off) - One Button Throws (on/off) = no startup/recovery frames for normal throws - Throw Teching (on/off/reduce damage) - Quick Wake Up (yes/always normal wake up/always quick wake up) - Gameplay Speed (normal/turbo1/turbo2/slow) - etc
New Costumes - SFA Chun Li (jumpsuit) - SFA Cammy (shadoloo outfit) - SFA Ken (long hair with red band) - SFA Bison (wears his cape) - Juri in a Korean TKD outfit. - El Fuerte in R. Mika chef outfit (it's from the Udon comics.)
Alternate Characters (Banned in ranked. Banning them in player matches is optional) - SFIV versions of characters. - SFA Chun Li (HCF+P = Kikouken. D, U+K = Tenshou Kyaku, etc) - Shin Akuma - etc
This would be Epic!
Common sense is the least common of all senses.
"Now if you'll excuse me, I'm going to go home and put some water in Bucknasty's momma's dish."
New Modes - Team Battle (similar to KoF, CvS2, or Tekken series) - Tournament Mode (similar to HD Remix, but can be played offline) - Dramatic Battle (2 on 1 from SFA series) - Color Edit
Practice mode (additions) - Hitboxes. - A list of combos to practice.
Challenge Mode (additions) - Ability to show the move or combo being done first. - Bigger text. Not everyone has an HDTV.
Replay mode (additions) - Can save replays from any match (online/offline) to your HDD. - Can upload replays to your friends. - Both 360 & PS3 users have same features. (voting/view button inputs)
Online Modes & Options - Lobbies - Watch mode (Similar to Blazblue, you can join rooms just to watch & chat) - Practice mode - Team Battle - Dramatic Battle - Blind Select (on/off) - Mics (on/off) - 2 losses for disconnecters. (legit or not) - Disconnection rate visible in all online modes. - Player Matches shouldn't affect wins/losses in player data. - No achievements for ranked matches.
Options - Special Move Shortcuts (on/off) - Music (play stage music/play character's theme music) - Button configuration (similar to HD Remix & MvC2) - etc
Gameplay - Stun meter (like in SFIII)
Options/Dip switches (cannot be used in online ranked matches) - Special Moves (on/off) - Super Moves (on/off) - EX Moves (on/off) - Ultra Moves (on/off) - Enable all Ultras (on/off) - Focus Attacks (on/off) - Block (on/off) - Reversals (on/off) - Throws (on/off) - One Button Throws (on/off) = no startup/recovery frames for normal throws - Throw Teching (on/off/reduce damage) - Quick Wake Up (yes/always normal wake up/always quick wake up) - Gameplay Speed (normal/turbo1/turbo2/slow) - etc
New Costumes - SFA Chun Li (jumpsuit) - SFA Cammy (shadoloo outfit) - SFA Ken (long hair with red band) - SFA Bison (wears his cape) - Juri in a Korean TKD outfit. - El Fuerte in R. Mika chef outfit (it's from the Udon comics.)
Alternate Characters (Banned in ranked. Banning them in player matches is optional) - SFIV versions of characters. - SFA Chun Li (HCF+P = Kikouken. D, U+K = Tenshou Kyaku, etc) - Shin Akuma - etc
This would be Epic!
agreed...SF Dev team definitely need to take a look at this ASAP....
Turbo mode or adjustable speed the game just feels too slow in my opinion slower than SSF2T. I know its SF4 but I still feel some EX in there jumps are kinda floaty there should also be a super jump like in SF3.