Script: /street_fighter/go/thread/view/7411/13726607/Besides_New_Characters_What_Would_You_Like_to_See_in_SSFIV_Gameplay_Stages_Music_etc
Owner:
Subdir: street_fighter
    Capcom Admin
    Lifetime Points: 45

    Group Owner

    Capcom A
    dmin

    Moderators

    • Sven


    • s-kill


    • Snow


    • Kramez


    • JimmyRey


    • Emily


    • Grant


    • jgonzo

 
General Forums Super Street Fight.. Besides New Characters, What Would You Like to...
Post Reply
Page 172 of 193  •  Prev 1 ... 170 171 172 173 174 ... 193 Next
Sticky: Besides New Characters, What Would You Like to See in SSFIV (Gameplay, Stages, Music, etc.)?
4 weeks ago  ::  Oct 29, 2009 - 6:52AM #1711
Truest Strike
Posts: 9298

Oct 29, 2009 -- 2:13AM, d3v wrote:


Real commentary. They need to get the likes of Chris Hu, Yipes, Dr. Sub-Zero, etc.




Chris Hu would actually increase sales for Super.

Ryu: "That's fine. Perhaps I can learn something worthwhile from your discipline. However, I won't lose. Let me show you the meaning of true strength."
4 weeks ago  ::  Oct 29, 2009 - 9:55AM #1712
DZX
Posts: 145

Here's what I'd like to see.

New Modes
- Team Battle (similar to KoF, CvS2, or Tekken series)
- Tournament Mode (similar to HD Remix, but can be played offline)
- Dramatic Battle (2 on 1 from SFA series)
- Color Edit

Practice mode (additions)
- Hitboxes.
- A list of combos to practice.

Challenge Mode (additions)
- Ability to show the move or combo being done first.
- Bigger text. Not everyone has an HDTV.

Replay mode (additions)
- Can save replays from any match (online/offline) to your HDD.
- Can upload replays to your friends.
- Both 360 & PS3 users have same features. (voting/view button inputs)

Online Modes & Options
- Lobbies
- Watch mode (Similar to Blazblue, you can join rooms just to watch & chat)
- Practice mode
- Team Battle
- Dramatic Battle
- Blind Select (on/off)
- Mics (on/off)
- 2 losses for disconnecters. (legit or not)
- Disconnection rate visible in all online modes.
- Player Matches shouldn't affect wins/losses in player data.
- No achievements for ranked matches.

Options
- Special Move Shortcuts (on/off)
- Music (play stage music/play character's theme music)
- Button configuration (similar to HD Remix & MvC2)
- etc

Gameplay
- Stun meter (like in SFIII)

Options/Dip switches (cannot be used in online ranked matches)
- Special Moves (on/off)
- Super Moves (on/off)
- EX Moves (on/off)
- Ultra Moves (on/off)
  - Enable all Ultras (on/off)
- Focus Attacks (on/off)
- Block (on/off)
- Reversals (on/off)
- Throws (on/off)
  - One Button Throws (on/off) = no startup/recovery frames for normal throws
- Throw Teching (on/off/reduce damage)
- Quick Wake Up (yes/always normal wake up/always quick wake up)
- Gameplay Speed (normal/turbo1/turbo2/slow)
- etc

New Costumes
- SFA Chun Li (jumpsuit)
- SFA Cammy (shadoloo outfit)
- SFA Ken (long hair with red band)
- SFA Bison (wears his cape)
- Juri in a Korean TKD outfit.
- El Fuerte in R. Mika chef outfit (it's from the Udon comics.)

Alternate Characters (Banned in ranked. Banning them in player matches is optional)
- SFIV versions of characters.
- SFA Chun Li (HCF+P = Kikouken. D, U+K = Tenshou Kyaku, etc)
- Shin Akuma
- etc

4 weeks ago  ::  Oct 29, 2009 - 5:04PM #1713
SneakySnake_
Posts: 132

OMG  this has to be a stage in the game ! PLZ with the water crashing in the backgroud ! 

Lets FIGHT !

Psn : SneakySnake_

Mvc2 - Sentinel, Storm, Cyclops ( F*** Cable )

Street Fighter 4 - Balrog, Cammy, Ruy, Bison

MAKOTO 4 SSF4 = $$$ 4 CAPCOM ;)
4 weeks ago  ::  Oct 29, 2009 - 5:45PM #1714
matthew
Posts: 10

I dislike the way championship mode is because even if you win you spend more time searching for an opponent than you do playing. We might as well just be playing regular matches and pretending its a championship. It's still fun but it could be SO much better!


A tournament with actual brackets would be sweet. I wouldn't mind waiting for all the slots to fill up and then just going at it. Although the down side to that would be you have to play no matter how **** the connection to your opponent is... or you could just forfeit :-(

4 weeks ago  ::  Oct 29, 2009 - 6:40PM #1715
True Ryu
Posts: 420

That dark looking stage would be great in the game.

Kaze no Kobushi - "Fist of the Wind" Ultra for SSFIV! details in http://www.capcom-unity.com/trueryu/blog
4 weeks ago  ::  Oct 29, 2009 - 8:36PM #1716
Hatersball
Posts: 274

Oct 29, 2009 -- 9:55AM, DZX wrote:


Here's what I'd like to see.

New Modes
- Team Battle (similar to KoF, CvS2, or Tekken series)
- Tournament Mode (similar to HD Remix, but can be played offline)
- Dramatic Battle (2 on 1 from SFA series)
- Color Edit

Practice mode (additions)
- Hitboxes.
- A list of combos to practice.

Challenge Mode (additions)
- Ability to show the move or combo being done first.
- Bigger text. Not everyone has an HDTV.

Replay mode (additions)
- Can save replays from any match (online/offline) to your HDD.
- Can upload replays to your friends.
- Both 360 & PS3 users have same features. (voting/view button inputs)

Online Modes & Options
- Lobbies
- Watch mode (Similar to Blazblue, you can join rooms just to watch & chat)
- Practice mode
- Team Battle
- Dramatic Battle
- Blind Select (on/off)
- Mics (on/off)
- 2 losses for disconnecters. (legit or not)
- Disconnection rate visible in all online modes.
- Player Matches shouldn't affect wins/losses in player data.
- No achievements for ranked matches.

Options
- Special Move Shortcuts (on/off)
- Music (play stage music/play character's theme music)
- Button configuration (similar to HD Remix & MvC2)
- etc

Gameplay
- Stun meter (like in SFIII)

Options/Dip switches (cannot be used in online ranked matches)
- Special Moves (on/off)
- Super Moves (on/off)
- EX Moves (on/off)
- Ultra Moves (on/off)
  - Enable all Ultras (on/off)
- Focus Attacks (on/off)
- Block (on/off)
- Reversals (on/off)
- Throws (on/off)
  - One Button Throws (on/off) = no startup/recovery frames for normal throws
- Throw Teching (on/off/reduce damage)
- Quick Wake Up (yes/always normal wake up/always quick wake up)
- Gameplay Speed (normal/turbo1/turbo2/slow)
- etc

New Costumes
- SFA Chun Li (jumpsuit)
- SFA Cammy (shadoloo outfit)
- SFA Ken (long hair with red band)
- SFA Bison (wears his cape)
- Juri in a Korean TKD outfit.
- El Fuerte in R. Mika chef outfit (it's from the Udon comics.)

Alternate Characters (Banned in ranked. Banning them in player matches is optional)
- SFIV versions of characters.
- SFA Chun Li (HCF+P = Kikouken. D, U+K = Tenshou Kyaku, etc)
- Shin Akuma
- etc




 


This would be Epic!

Common sense is the least common of all senses.

"Now if you'll excuse me, I'm going to go home and put some water in Bucknasty's momma's dish."

Down R Up L Y B Start
4 weeks ago  ::  Oct 29, 2009 - 8:55PM #1717
BlackPoisonxX
Posts: 274

Oct 29, 2009 -- 8:36PM, Hatersball wrote:


Oct 29, 2009 -- 9:55AM, DZX wrote:


Here's what I'd like to see.

New Modes
- Team Battle (similar to KoF, CvS2, or Tekken series)
- Tournament Mode (similar to HD Remix, but can be played offline)
- Dramatic Battle (2 on 1 from SFA series)
- Color Edit

Practice mode (additions)
- Hitboxes.
- A list of combos to practice.

Challenge Mode (additions)
- Ability to show the move or combo being done first.
- Bigger text. Not everyone has an HDTV.

Replay mode (additions)
- Can save replays from any match (online/offline) to your HDD.
- Can upload replays to your friends.
- Both 360 & PS3 users have same features. (voting/view button inputs)

Online Modes & Options
- Lobbies
- Watch mode (Similar to Blazblue, you can join rooms just to watch & chat)
- Practice mode
- Team Battle
- Dramatic Battle
- Blind Select (on/off)
- Mics (on/off)
- 2 losses for disconnecters. (legit or not)
- Disconnection rate visible in all online modes.
- Player Matches shouldn't affect wins/losses in player data.
- No achievements for ranked matches.

Options
- Special Move Shortcuts (on/off)
- Music (play stage music/play character's theme music)
- Button configuration (similar to HD Remix & MvC2)
- etc

Gameplay
- Stun meter (like in SFIII)

Options/Dip switches (cannot be used in online ranked matches)
- Special Moves (on/off)
- Super Moves (on/off)
- EX Moves (on/off)
- Ultra Moves (on/off)
  - Enable all Ultras (on/off)
- Focus Attacks (on/off)
- Block (on/off)
- Reversals (on/off)
- Throws (on/off)
  - One Button Throws (on/off) = no startup/recovery frames for normal throws
- Throw Teching (on/off/reduce damage)
- Quick Wake Up (yes/always normal wake up/always quick wake up)
- Gameplay Speed (normal/turbo1/turbo2/slow)
- etc

New Costumes
- SFA Chun Li (jumpsuit)
- SFA Cammy (shadoloo outfit)
- SFA Ken (long hair with red band)
- SFA Bison (wears his cape)
- Juri in a Korean TKD outfit.
- El Fuerte in R. Mika chef outfit (it's from the Udon comics.)

Alternate Characters (Banned in ranked. Banning them in player matches is optional)
- SFIV versions of characters.
- SFA Chun Li (HCF+P = Kikouken. D, U+K = Tenshou Kyaku, etc)
- Shin Akuma
- etc




 


This would be Epic!




 


agreed...SF Dev team definitely need to take a look at this ASAP....

4 weeks ago  ::  Oct 30, 2009 - 12:18AM #1718
Kagaden
Posts: 37
I'd like to see it released for the PC.
4 weeks ago  ::  Oct 30, 2009 - 2:35AM #1719
John
Posts: 413

Turbo mode or adjustable speed the game just feels too slow in my opinion slower than SSF2T. I know its SF4 but I still feel some EX in there jumps are kinda floaty there should also be a super jump like in  SF3.

4 weeks ago  ::  Oct 30, 2009 - 3:12AM #1720
SneakySnake_
Posts: 132

we need sunnier stages ! thats why everyone picks sakuras stage hahaah


Mugen 8 Pictures, Images and Photos


and we need sagats stage wiith the Buddah in the back chillen !

Lets FIGHT !

Psn : SneakySnake_

Mvc2 - Sentinel, Storm, Cyclops ( F*** Cable )

Street Fighter 4 - Balrog, Cammy, Ruy, Bison

MAKOTO 4 SSF4 = $$$ 4 CAPCOM ;)
Page 172 of 193  •  Prev 1 ... 170 171 172 173 174 ... 193 Next
Post Reply



© 2009 CAPCOM Entertainment. All Rights Reserved. Privacy Policy | Legal | EULA | TOS Home | Store | Support | Corporate | Press | Mobile | RSS | Status