| 8 months ago :: Apr 26, 2009 - 8:10AM #1 | |
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First off, this would be my dream game since 3S is still my all-time favorite fighter. But wouldn't having Udon artists redraw all of those extra frames by hand be extremely cost-prohibitive? We all saw how long it took to produce ST HD Remix, granted that wasn't entirely Udon's doing but I'm sure the artistic process was fairly time-consuming. And considering all of the extra frames of animation in 3S, I would think this would take an ungodly amount of time to produce.
And pardon if this has been discussed before, but does anyone know if Capcom is toying with the notion of releasing 3S "as-is" via DLC (PSN, 360, VC)? Seems like a no-brainer to me, I've already bought the home versions a couple of times over and would gladly buy them again. (Just give Genei-Jin a longer bar and I'm fine, really.
Thanks in advance for your input. |
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| 8 months ago :: Apr 27, 2009 - 2:29AM #2 | |
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As it works with these kind of things, usually Capcom is tight lipped until it nears release date, unless they do a remake/sequel thats when they will inform a long time before the game drops.
Some Classics: SFA3 Max, SFIII 3rd Strike.
Classic: An artistic work of lasting worth exhibiting timeless quality. |
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| 8 months ago :: Apr 27, 2009 - 8:27AM #3 | |
Get Vegarized!
XBL gamertag: a big irish man All challengers welcome... PSN ID: i_like_dyke Urien, Hugo, Alex and Dudley for future SF games/DLC |
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| 8 months ago :: Apr 27, 2009 - 9:45PM #4 | |
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Don't let the Udon guys near it, they'll make it look like a cheap high school fan-fic.
It may be possible to rescan the original drawings though.
Maybe hire the guys responsible for the sprites in KoFXII, they look SWEET! |
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| 8 months ago :: Apr 29, 2009 - 2:27PM #5 | |
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I'd say it would take at least 2 years and might be very expensive. I think a filter would be good enough for sf3 graphics
Psn id: Alb_Shinobi
Ranked 31 in Arcade mode GGPO for Super Street Fighter IV http://eventhubstourneys.wetpaint.com/ Check out my battles on youtube! http://www.youtube.com/user/AlboRacerZ |
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| 8 months ago :: Apr 29, 2009 - 2:34PM #6 | |
"DUDLEY 4 SF4" ~ ChessNotCheckers
"TESSA 4 DS4" ~ Redblaze27 |
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| 8 months ago :: Apr 29, 2009 - 4:55PM #7 | |
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Although they would need to do is strectch and smooth the sprites for 1080p and i'd be sold. Anything else would take FAR too long and would be too expensive.
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| 8 months ago :: Apr 29, 2009 - 5:19PM #8 | |
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A filter ala MvC2 is probably the way to go. Of course, I'd also like to see a HD-style rebalance as alot of the mid to low tier characters are owned pretty badly. |
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| 8 months ago :: Apr 29, 2009 - 7:10PM #9 | |
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I agree that a MvsC2 style filter would be plenty enough to make it rock. And they should hire tourney pros to rebalance just like HDR, as the above poster said. That would be everyone's dream game!
XBL Gamertag: Thamanator
"Rage quitters are not really people; so, they don't count. Hurting their feelings is a victimless crime... -Mo "I can't believe having to look on the internet is considered work these days." -Paul "It's called a cross-up for a reason, not a cross-WTF-vaccum-Ultra-from behind?" -Canadian (in reference to Ken's Ultra catching cross-ups) "I'll stop Street Fighting, when my heart stops beating!" -Thamanator +1 - CL3RIC 'Thamanator says: "If life throws fireballs at you, roast some marshmallows.'" -Mo |
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| 8 months ago :: Apr 29, 2009 - 11:58PM #10 | |
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The thing I fear is that if Capcom brings SFIII to PSN & XBLA, it will probably not get the same treatment as SFII & MVC2. Capcom will probably just bring the original game with no new addtions. |
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