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General Forums Super Street Fight.. Super Street Fighter IV Discussion
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Sticky: Super Street Fighter IV Discussion
2 months ago  ::  Oct 08, 2009 - 9:27PM #2661
Neo Strider Tahj 2.0
Posts: 2515

I can't stay long. What's the new info here, so far?Cool

2 months ago  ::  Oct 08, 2009 - 9:29PM #2662
Collin
Posts: 232

Oct 8, 2009 -- 9:27PM, Neo Strider Tahj 2.0 wrote:


I can't stay long. What's the new info here, so far?Cool




Nothing! D:

I was glad he was dead. His chair was more comfortable than mine. I took his chair.
2 months ago  ::  Oct 08, 2009 - 9:29PM #2663
RagingDemon015
Posts: 11106

Oct 8, 2009 -- 9:27PM, Neo Strider Tahj 2.0 wrote:


I can't stay long. What's the new info here, so far?



Nothing really new yet. Only a few images, bio, and at least one or two trailers/interviews.


There might be something tomorrow though.

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2 months ago  ::  Oct 08, 2009 - 9:30PM #2664
Neo Strider Tahj 2.0
Posts: 2515

Oct 8, 2009 -- 9:29PM, Collin wrote:


Oct 8, 2009 -- 9:27PM, Neo Strider Tahj 2.0 wrote:


I can't stay long. What's the new info here, so far?Cool




Nothing! D:




SAY WHAT?!?!? :O {slaps myself back to normal} I understand.Cool

2 months ago  ::  Oct 08, 2009 - 9:47PM #2665
Teardrop Jones
Posts: 284

Akuma
-- teleport distances reduced or recovery extended by 3 or so frames to allow you to catch and punish easier


 


^^^^^^^^^


This is ridiculous. Its already way too easy to punish Gouki in this situation. If anything, his teleport recovery should be cut by a couple frames. 

2 months ago  ::  Oct 08, 2009 - 9:48PM #2666
Collin
Posts: 232

:O Where did you find that?

I was glad he was dead. His chair was more comfortable than mine. I took his chair.
2 months ago  ::  Oct 08, 2009 - 9:50PM #2667
AlboShinobi
Posts: 2845

that's a great change list a lot of people would be happy with that, let's hope it happens

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2 months ago  ::  Oct 08, 2009 - 9:50PM #2668
Collin
Posts: 232

*tumbleweeds*

I was glad he was dead. His chair was more comfortable than mine. I took his chair.
2 months ago  ::  Oct 08, 2009 - 9:51PM #2669
d3v
Posts: 3427

Oct 8, 2009 -- 9:47PM, Teardrop Jones wrote:


Akuma
-- teleport distances reduced or recovery extended by 3 or so frames to allow you to catch and punish easier


 


^^^^^^^^^


This is ridiculous. Its already way too easy to punish Gouki in this situation. If anything, his teleport recovery should be cut by a couple frames. 




He's ranked at the same tier as (or slightly below) Sagat. If Sagat's getting a ton of nerfs, no reason Akuma should get some too.

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2 months ago  ::  Oct 08, 2009 - 9:55PM #2670
Teardrop Jones
Posts: 284

That change list can go to hell if the only thing they want to do with Gouki is make using his teleport even more of a risk than it already is. The hell are these guys thinking? 


He's an average character already. He doesn't need any nerfing. And as I said before, its already easy enough to punish him out of his teleport. He already has low health and is easily stunned, and he isn't anything like Sagat, Dhalsim or Seth. It won't be enough for people until he just sucks.

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