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General Forums Super Street Fight.. Super Street Fighter IV Discussion
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Sticky: Super Street Fighter IV Discussion
3 weeks ago  ::  Nov 01, 2009 - 9:18AM #3801
Samuka
Posts: 75

SHOULD ONO DO 'ULTRA SELECT SYSTEM' IN SUPER STREET FIGHTER IV?


 


I was wathing the Beta videos of SSF-IV and I saw something that worried me!!!!


 



 


Look at Juri's  bar. There is a "II" wrote on it.


Could this II means "Second Ultra Selected"??


 


If it is, NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!


2 ULTRAS at once is much better!! U cannot prewien the strategy of the opponent based in his ultra choise!


 


Ono must see that not all the things he did in SF-III was cool.


at Sf-III, you choose one special and them your opponent choose his based in your to take advantage. BUT, this system leave the rounds SO PREDICTABLE!!! You just KNOW the circumstances of been hited and then know how defend yoursefl!


 


With Two ultras at once, the game be MUCH MORE UNEXPECTED!!! And unexpect = MORE FUN AND CHALENGE!


 


ONO PLZ DONT DO 'ULTRA SELECT SYSTEM'!!!!!

3 weeks ago  ::  Nov 01, 2009 - 10:03AM #3802
Cody
Posts: 934

Nov 1, 2009 -- 9:18AM, Samuka wrote:


I was wathing the Beta videos of SSF-IV and I saw something that worried me!!!!


Look at Juri's  bar. There is a "II" wrote on it.


Could this II means "Second Ultra Selected"??


If it is, NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!


2 ULTRAS at once is much better!! U cannot prewien the strategy of the opponent based in his ultra choise!



Other than more predictability, the option to choose between different Supers/Ultras/Styles/Grooves outside (before) combat is a great way to draw newbs and kids away from the game, since it would confuse them and make them angry.


Even worse, it would inevitably lead to some moves never being chosen because the alternative is generally more useful (on the other hand, if you can do both, you'll choose one or the other, depending on which one is more useful at the moment).

3 weeks ago  ::  Nov 01, 2009 - 10:34AM #3803
Goran
Posts: 379

I prefer the 3rd Strike system more then 2 ultras avaible at the same time i´m sure chars liek ryu would get even stronger and have a answer to everything then. Also SF III 4th Strike in 2D would be awesome.

3 weeks ago  ::  Nov 01, 2009 - 10:38AM #3804
Samuka
Posts: 75

Nov 1, 2009 -- 10:03AM, Cody wrote:


(on the other hand, if you can do both, you'll choose one or the other, depending on which one is more useful at the moment).






Exactly!! And this, in my opinion, makes the game much more unpredictable and fun!
3 weeks ago  ::  Nov 01, 2009 - 10:41AM #3805
DarthEnderX
Posts: 898
At the very least, they should release Third Strike to XBLA and PSN before this comes out for no other reason that to get people familiar with the characters they are adding to SSF4.

Kind of like how they released HD Remix right before SF4 and got everyone reminded of what they were getting.


Of course, a Street Fighter III: Third Strike HD Remix would be a must buy for me.  Just hand the thing over to David Sirlin, let him rebalance it and do the multiplayer modes like he did with SSF2THDR and you'd have one awesome game on you're hands.
3 weeks ago  ::  Nov 01, 2009 - 10:45AM #3806
Samuka
Posts: 75

Nov 1, 2009 -- 10:34AM, Goran wrote:


I prefer the 3rd Strike system more then 2 ultras avaible at the same time i´m sure chars liek ryu would get even stronger and have a answer to everything then. Also SF III 4th Strike in 2D would be awesome.





I don't think so.


See, for example, how Akuma would be:


MESATSU GOU HADOU -> Half ultra bar, less damage


SHUN GOKU SATSU -> Full ultra bar, more damage


 


This exemple can be used for All characters.


And remember, Ryu should not use Metsu Hadouken, cause gouken SEALED his Dark Hadou.


 


Anyway, if ALL characters have two ultras at once, whould be easy for Capcom balance them All.

3 weeks ago  ::  Nov 01, 2009 - 10:57AM #3807
Melson
Posts: 86

Nov 1, 2009 -- 10:45AM, Samuka wrote:


Nov 1, 2009 -- 10:34AM, Goran wrote:


 





I don't think so.


See, for example, how Akuma would be:


MESATSU GOU HADOU -> Half ultra bar, less damage


SHUN GOKU SATSU -> Full ultra bar, more damage


 


This exemple can be used for All characters.


And remember, Ryu should not use Metsu Hadouken, cause gouken SEALED his Dark Hadou.


 


Anyway, if ALL characters have two ultras at once, whould be easy for Capcom balance them All.




 THATS THE POWER OF NOTHINGNESS RIGHT OR SOMETHING

3 weeks ago  ::  Nov 01, 2009 - 11:22AM #3808
Tobias Reaper
Posts: 1400

Nov 1, 2009 -- 10:41AM, DarthEnderX wrote:

At the very least, they should release Third Strike to XBLA and PSN before this comes out for no other reason that to get people familiar with the characters they are adding to SSF4.  Kind of like how they released HD Remix right before SF4 and got everyone reminded of what they were getting.   Of course, a Street Fighter III: Third Strike HD Remix would be a must buy for me.  Just hand the thing over to David Sirlin, let him rebalance it and do the multiplayer modes like he did with SSF2THDR and you'd have one awesome game on you're hands.



Sirlin would make the game better no doubt, but that would mean removing parries. And that wouldn't bode well for ignorant fanboys.

Only scrubs think 3rd Strike is the best Street Fighter of all time.
3 weeks ago  ::  Nov 01, 2009 - 11:29AM #3809
d3v
Posts: 3416

Nov 1, 2009 -- 10:45AM, Samuka wrote:


See, for example, how Akuma would be:


MESATSU GOU HADOU -> Half ultra bar, less damage


SHUN GOKU SATSU -> Full ultra bar, more damage




Gameplay shown so far says otherwise. We've seen everyone do their Ultra's with full meter. Also, the only screenshot we have of the startup for Juri's Ultra I (the current one we see in the videos is her Ultra II) shows a full meter as well.

I support a new (or remixed) Darkstalkers game!
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3 weeks ago  ::  Nov 01, 2009 - 11:55AM #3810
DarthEnderX
Posts: 898

Nov 1, 2009 -- 11:22AM, Tobias Reaper wrote:

Sirlin would make the game better no doubt, but that would mean removing parries. And that wouldn't bode well for ignorant fanboys.


I really don't think he would remove parries.  Not if he ever wanted to be able to do that kind of job again afterwards.  An HD Remix is first and foremost going to attract those who were already fans of TS.  All you'd be doing by removing parries is ensure that most of those players wouldn't buy it.  Essentially dooming the game to failure.

There's plenty of tweaks he can make to improve the game's balance that doesn't involve stripping out fundamental gameplay mechanics.

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