| 6 months ago :: Oct 10, 2009 - 10:32PM #1 | |
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I hate the fact that in sf4 I don't know when I'm going to get stun.It pisses me off that they took the stun bar from 3s off.I think they should bring it back so people know when they are about to get stun and be more cautious when so. |
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| 6 months ago :: Oct 10, 2009 - 11:15PM #2 | |
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I don't neccessarily think that this would hurt anything. I was in fact surprised at its exclusion in IV... Maybe they decided it was too many bars on-screen with it.
XBL Gamertag: Thamanator
"Rage quitters are not really people; so, they don't count. Hurting their feelings is a victimless crime... -Mo "I can't believe having to look on the internet is considered work these days." -Paul "It's called a cross-up for a reason, not a cross-WTF-vaccum-Ultra-from behind?" -Canadian (in reference to Ken's Ultra catching cross-ups) "I'll stop Street Fighting, when my heart stops beating!" -Thamanator +1 - CL3RIC 'Thamanator says: "If life throws fireballs at you, roast some marshmallows.'" -Mo |
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| 6 months ago :: Oct 11, 2009 - 2:36AM #3 | |
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Couldn't stun bars also work against you? Like if you're opponent knows that you're almost stun, then he'll make an extra effort to hit you 1 more time. What would be cool though, if on the console/PC version, there was an option to turn it on or off.
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http://www.gaiaonline.com/profiles/471747 |
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| 6 months ago :: Oct 11, 2009 - 4:44AM #4 | |
exactly ..! and come on .. you know when u are about to get stun .. you dont need a stun bar ...:P
I made it to my Country's Final (Top 10 songs)
| SOULTHROW - ISLAND OF LOVE | I Hope to be the next Cypriot Representative in the Eurovision Song Contest! Edit: i took the third place ... Watch me "Shin-Shoryeeeeken" live on stage (1:40) http://www.youtube.com/watch?v=I4Q6ffzqq3g |
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| 6 months ago :: Oct 11, 2009 - 4:45AM #5 | |
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This would only encourage wussy gameplay. So, no thanks. |
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| 6 months ago :: Oct 11, 2009 - 6:27AM #6 | |
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I think they should bring back the Guard break bar from Alpha 3
That would be one new tool in the fight against these turtle **** |
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| 6 months ago :: Oct 11, 2009 - 12:55PM #7 | |
then whats the point of focus attack???
I made it to my Country's Final (Top 10 songs)
| SOULTHROW - ISLAND OF LOVE | I Hope to be the next Cypriot Representative in the Eurovision Song Contest! Edit: i took the third place ... Watch me "Shin-Shoryeeeeken" live on stage (1:40) http://www.youtube.com/watch?v=I4Q6ffzqq3g |
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| 6 months ago :: Oct 11, 2009 - 1:15PM #8 | |
I don't think we really need the stun bar.
"My young seeds once again,
will look up to the sky, And I know they will grow strong..." "insert long post here when I have time to write it." "Stay Tuned."- Sven Call me the Capcomrade! |
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| 6 months ago :: Oct 11, 2009 - 1:38PM #9 | |
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Image: stun bar, guard gauge, health bar, super meter, revenge meter. I like the way the stun bar works in 3s. I think the way the stun works right now is enough to not have it, but it's always good to see. Just don't make it like ST where it was pretty much random
I'M LIKE A HADOKEN, CAUSE IM DOWN-RIGHT FIERCE
Do the Vega Roll. PSN Gamertag/ID: JPCWhutwhut. Add me and we can play some SF4 |
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| 6 months ago :: Oct 11, 2009 - 2:09PM #10 | |
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I say bring back the stun meter AND the guard meter. And make it so that when the guard meter breaks, instead of just being stunned for a split second, make it so you can't block at all for several seconds(You could still FA though).
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