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Bring back the stun bar from 3s.
6 months ago  ::  Oct 10, 2009 - 10:32PM #1
Psycho-Shot26
Posts: 716

I hate the fact that in sf4 I don't know when I'm going to get stun.It pisses me off that they took the stun bar from 3s off.I think they should bring it back so people know when they are about to get stun and be more cautious when so.

6 months ago  ::  Oct 10, 2009 - 11:15PM #2
Thamanator
Posts: 2,235

I don't neccessarily think that this would hurt anything. I was in fact surprised at its exclusion in IV...


Maybe they decided it was too many bars on-screen with it.

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6 months ago  ::  Oct 11, 2009 - 2:36AM #3
Hentai Tentacle Demon
Posts: 895

Couldn't stun bars also work against you? Like if you're opponent knows that you're almost stun, then he'll make an extra effort to hit you 1 more time.


What would be cool though, if on the console/PC version, there was an option to turn it on or off.


 

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6 months ago  ::  Oct 11, 2009 - 4:44AM #4
Constantinos
Posts: 364

Oct 11, 2009 -- 2:36AM, Hentai Tentacle Demon wrote:


Couldn't stun bars also work against you? Like if you're opponent knows that you're almost stun, then he'll make an extra effort to hit you 1 more time.




exactly ..! and come on .. you know when u are about to get stun .. you dont need a stun bar ...:P

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6 months ago  ::  Oct 11, 2009 - 4:45AM #5
curbs
Posts: 1,324

This would only encourage wussy gameplay. So, no thanks.

6 months ago  ::  Oct 11, 2009 - 6:27AM #6
MixerProductions
Posts: 163

I think they should bring back the Guard break bar from Alpha 3


 


That would be one new tool in the fight against these turtle ****

6 months ago  ::  Oct 11, 2009 - 12:55PM #7
Constantinos
Posts: 364

Oct 11, 2009 -- 6:27AM, MixerProductions wrote:


I think they should bring back the Guard break bar from Alpha 3


 


That would be one new tool in the fight against these turtle ****




then whats the point of focus attack???

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I Hope to be the next Cypriot Representative in the Eurovision Song Contest!

Edit: i took the third place ...

Watch me "Shin-Shoryeeeeken" live on stage (1:40)

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6 months ago  ::  Oct 11, 2009 - 1:15PM #8
RagingDemon015
Posts: 11,673

Oct 11, 2009 -- 6:27AM, MixerProductions wrote:


I think they should bring back the Guard break bar from Alpha 3


 


That would be one new tool in the fight against these turtle ****



That's one factor what the Focus Attack is for.


I don't think we really need the stun bar.

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6 months ago  ::  Oct 11, 2009 - 1:38PM #9
JPCwhutwhut
Posts: 737

Image: stun bar, guard gauge, health bar, super meter, revenge meter. I like the way the stun bar works in 3s. I think the way the stun works right now is enough to not have it, but it's always good to see. Just don't make it like ST where it was pretty much random

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6 months ago  ::  Oct 11, 2009 - 2:09PM #10
DarthEnderX
Posts: 2,227
I say bring back the stun meter AND the guard meter.  And make it so that when the guard meter breaks, instead of just being stunned for a split second, make it so you can't block at all for several seconds(You could still FA though).

Oct 11, 2009 -- 2:36AM, Hentai Tentacle Demon wrote:

Couldn't stun bars also work against you? Like if you're opponent knows that you're almost stun, then he'll make an extra effort to hit you 1 more time.


Please explain to me in what situation your opponent ISN'T trying to hit you 1 more time?  When has anyone ever gone, "Well, I could hit that guy one more time, but I don't think he's gonna be stunned if I do it so it's not really worth the effort.  I'll just back off instead."

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