| 2 months ago :: Oct 10, 2009 - 11:02PM #1 | |
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Capcom should not care about characters story/history line when makinng a fighting game. How often will you hear about such and such chracter not being in a game because it is not in the same world/univers/story/history and time frame? And, Capcom saying SSF4 is a year after SF4, and we dont know if SF3 is before or after and what not Or, this particular SF chracter is non Canonic and stuff like that. Let CAPCOM leave all that story line/time frame/universe to Hollywood, Manga and anime Makers. I would like to see a Fighting Game that is made regardless of time frame and story line a la Tekken, soul calibur and others. Seriously. I'm more than sure that many people would love to see the return of other characters from SF3, Alpha and EX series in SSF4. But that will never happen. Why? Because it is not the same universe/story line Let Capcom stop trying hard to make a connection between the different SF games and leave that to Hollywood. We want a fighting game with different characters, emotion free in the making (ryu>all) and where all characters are balanced. We do not want a history book For instance, will it hurt Capcom have ORO, GAruda, Kairi ... ? (assuming no proprietary problems in EX) It only hurt the Fans. SF fans are not FAns of all SF series and that's the way it is. I beleive that all the greatest characters in previous series should make a return and story/time frame should not be an issue I'll rest my case |
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| 2 months ago :: Oct 10, 2009 - 11:14PM #2 | |
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Because capcom is filled with false reasoning? |
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| 2 months ago :: Oct 10, 2009 - 11:47PM #3 | |
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I might disagree with the original post if there was some worthwhile story to speak of, but the story for street fighter, and just about all fighting games for that matter, is a mess. So yeah, I just want all my favorite characters regardless of the story. |
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| 2 months ago :: Oct 11, 2009 - 12:19AM #4 | |
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Uh, we do know that Street Fighter III happens later, they put years on these things. Street Fighter III is sometime around 2000 or so, Street Fighter IV is between II and III. Its like a sequal/prequal combo. Also I'm glad they at least try to have a story line, in fact we have seen this argument before and its flawed, In fact most fighting games don't have a solid time line, the endings contradict each other and what is canon is decided by (if) the sequal comes out. In fact Street Fighter II was this same way, the only fighting game I know of besides SFIV that tried to have all endings tie into a single canon story was Killer Instinct, which was annoying to beat the game only for the ending to have your guy die or lose anyway. |
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| 2 months ago :: Oct 11, 2009 - 1:55AM #5 | |
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Er, SF1,2,3,4, FF and Alpha ARE all in the same universe.
And EX isn't just another universe. It's a different company. Also, good games and good storyline isn't mutually exclusive. |
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| 2 months ago :: Oct 11, 2009 - 2:55AM #6 | |
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Capcom has always done what they wanted and then bent the story to fit what they've done. That's why the story is so fubar'd in the first place. :P No one really cares that Sakura still wears a school uniform despite being 20+ because schoolgirls are hot and that's what you think of for Sakura. It's exactly the same as how Bart Simpson hasn't aged in the last 15 years... |
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| 2 months ago :: Oct 11, 2009 - 5:14AM #7 | |
Capcom should throw in some characters from SNK series for that matter, for the sake of good fighting games. In fact, even Dante should make in any of Capcom's fighting game Characters can be in a game with each one a different story pertaining to own universe. Like in Mortal Combat, Characters are from different words, they don't know each others and some are even ceturies away in the past and future from each other. Yet, the coexist in the same game. Characters story may be nice, but it should not be the reason why characters can not be in a fighting game.
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| 2 months ago :: Oct 11, 2009 - 5:35AM #8 | |
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I seriously doubt maintaining a stroyline is hugely important to the game designers involved in Street Fighter. Sure, it probably has some impact, but Gen was supposed to be dead before Street Fighter 2 and Gouken was supposed to be dead long before that. Those two are still kicking around remarkably well. They do basically change the plot around when they want to put in impossible characters. I'd be shocked if there wasn't SF3 characters in SSFIV despite cannonical issues. |
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| 2 months ago :: Oct 11, 2009 - 5:56AM #9 | |
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You have to look at this from a casual perspective. Imagine sfiv is the first Street Fighter game you've played since sfii, or since ever. The cutscenes reveal absolutely nothing and are completely uninstresting to someone who has just picked up the game. There is so little involved that it's impossible to get immersed, and although they tried and failed, sfiv's plot is no way a hook to buy ssfiv. It doesn't serve a purpose other than satisfying story-whores (myself included) and it is not a reason for leaving a character out of a game. Capcom know this. They know virtually every fighting game created didn't have a story to make players intrested. Thus plotlines will never be a reason for a character being left out. I wish I knew which characters OP was talking about besides EX characters, as the reason for them being excluded is, as mentioned before, they belong to both Capcom and Arika, so they can't be used without the two companies making a contract. All I can say is that sfiv was made with an agenda - to bring back the old sfii players, which is a huge reason to make sfiv like it was because anyone who was alive in 1992 has played sfii to this day. So this takes priority, and only the old faces matter. That is why your character got left out, or they were just generally unpopular and still wouldn't get in the game with a 50 roster space. In short, don't worry about it because Capcom know as well as you do that story doesn't matter. Possibly why until sfiv there were no *proper* prologues, and epilogues were a short slideshow. Even with sfiv they provided a horribly tiny budget for cutscenes that were horridly low quality. Stories will never be a marketing pitch for Street Fighter. |
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| 2 months ago :: Oct 11, 2009 - 10:10AM #10 | |
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I thought Capcom did disregard story (at least anything resembling a good story) for the sake of gameplay. We've seen Gouken resurrected, Bison return from an apparent trip to hell, and Sakura the 23 year old school girl. While any of these things can be explained, it's not like SF is going to win any awards for storytelling. It's very easy to shoehorn anything into the SF plotline simply because the plotline is horrible. I'm not complaining, but to say that Capcom has been tied down by the SF plot is ridiculous. |
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