Script: /street_fighter/go/thread/view/7411/20980353/Price_Point
Owner:
Subdir: street_fighter
    Capcom Admin
    Lifetime Points: 45
    Group Owner

    Capcom A
    dmin

    Moderators

    • Sven


    • s-kill


    • Snow


    • Kramez


    • JimmyRey


    • Emily


    • Grant


    • jgonzo

 
Post Reply
Page 14 of 16  •  Prev 1 ... 11 12 13 14 15 16 Next
Price Point
1 month ago  ::  Oct 19, 2009 - 9:13PM #131
HeavyHorse
Posts: 1077

Oct 19, 2009 -- 9:05PM, .KiNG GRaDY. wrote:


the price is fine. sure bucks would be great. but it would be great if it was free and came with a teddy bear or something. however they run a business, not a dollar store, and in order to keep putting out content they need funds and profit.




... Now I got images of Street Fighter themed teddy bears going through my mind. Tongue out

"As Mr. Sloan always says, there is no 'I' in team, but there is an 'I' in pie. And there's an 'I' in meat pie. Anagram of meat is team... I don't know what he's talking about."
1 month ago  ::  Oct 19, 2009 - 9:23PM #132
AlboShinobi
Posts: 2796

Oct 19, 2009 -- 8:47PM, Elizondo wrote:


Oct 19, 2009 -- 8:38PM, DarthEnderX wrote:

So every time a game proves you're wrong your just gonna make a stupid pun out of their name and pretend they don't count?



 


How bout stop being disengious and trying claim 39.99 has been a typical price for a expansion for any substantial length of time, take another victory lap and stfu.  I already conceded I was wrong, there are a few and reiterated my problems not the price.


Not a upgrade is causing PC/Arcade release issues.




We don't know if that's true, especially for Arcade version. Sf4 console version was an upgrade to the arcade and did the arcade ever get all the remaining characters? No, so let's scratch that out since it doesn't seem to be related to no arcade release. As for PC, dlc or disc, Capcom would still need to spend time and money on a pc version either way and they have said it's not as easy as some might think. Now with so-so sales of the current pc version, maybe they decided it's not worth it or maybe they want to get a profit from consoles so they can work on pc later.

Psn id: Alb_Shinobi

Ranked 31 in Arcade mode
GGPO for Super Street Fighter IV
http://eventhubstourneys.wetpaint.com/
Check out my battles on youtube!
http://www.youtube.com/user/AlboRacerZ
1 month ago  ::  Oct 19, 2009 - 9:54PM #133
Elizondo
Posts: 73

Oct 19, 2009 -- 9:23PM, AlboShinobi wrote:


Oct 19, 2009 -- 8:47PM, Elizondo wrote:


Oct 19, 2009 -- 8:38PM, DarthEnderX wrote:

So every time a game proves you're wrong your just gonna make a stupid pun out of their name and pretend they don't count?



 


How bout stop being disengious and trying claim 39.99 has been a typical price for a expansion for any substantial length of time, take another victory lap and stfu.  I already conceded I was wrong, there are a few and reiterated my problems not the price.


Not a upgrade is causing PC/Arcade release issues.




We don't know if that's true, especially for Arcade version. Sf4 console version was an upgrade to the arcade and did the arcade ever get all the remaining characters? No, so let's scratch that out since it doesn't seem to be related to no arcade release. As for PC, dlc or disc, Capcom would still need to spend time and money on a pc version either way and they have said it's not as easy as some might think. Now with so-so sales of the current pc version, maybe they decided it's not worth it or maybe they want to get a profit from consoles so they can work on pc later.




 


If you don't think console exclusivity is affecting a PC/Arcade release your naive.


I have a hard time believing they are going to scrap so much of street fighter that it's manifesting all these technical hurdles they would of dealt with the first time around. I am not a game designer but I know enough about programming that you don't scrap your entire engine just for the sake of doing it over differently.


 


More likely one of the following scenario's..


A) Console manufacturers cut a check.


B) Custom PC mods undercut the DLC./Hentai freaks with the nude cammy mods make them think they are going to get "Hot coffee'd" or other bad PR.


C) Some dip piracy consultant is to stupid to see that steam/GFWL is a more secure platform than the 360 and advised them against release.


 


 


 


 

1 month ago  ::  Oct 20, 2009 - 4:18AM #134
pkt
Posts: 616

Oct 19, 2009 -- 5:05PM, Kongoshinned wrote:

Already said I don't have any preferential treatment set up for either device on my router.



Yes, and as I already said that guarantees that only one of them will be working correctly at most.


Considering that you still haven't actually answered whether you forwarded the proper ports (a yes/no question), I'm inclined to believe you never even considered doing so. In which case, that's likely the problem.

1 month ago  ::  Oct 20, 2009 - 7:34AM #135
Darc Requiem
Posts: 286

Oct 19, 2009 -- 8:47PM, Elizondo wrote:


Oct 19, 2009 -- 8:38PM, DarthEnderX wrote:

So every time a game proves you're wrong your just gonna make a stupid pun out of their name and pretend they don't count?



 


How bout stop being disengious and trying claim 39.99 has been a typical price for a expansion for any substantial length of time, take another victory lap and stfu.  I already conceded I was wrong, there are a few and reiterated my problems not the price.


Not a upgrade is causing PC/Arcade release issues.




$39.99 is a typical expansion price. I played Everquest 2 for nearly 4 years. The first two expansions Desert of Flames and Kingdom of Sky were $29.99. The last three expansions, starting with Echoes of Faydwer, were $39.99 and the price only dropped after the next expansion released the following year.

1 month ago  ::  Oct 20, 2009 - 8:31AM #136
Sairus
Posts: 55

Oct 20, 2009 -- 7:34AM, Darc Requiem wrote:


.99 is a typical expansion price. I played Everquest 2 for nearly 4 years. The first two expansions Desert of Flames and Kingdom of Sky were .99. The last three expansions, starting with Echoes of Faydwer, were .99 and the price only dropped after the next expansion released the following year.




Can we just drop that argument for the moment? Elizondo has already conceded the point for the most part.

1 month ago  ::  Oct 20, 2009 - 8:46AM #137
Kongoshinned
Posts: 1213

Oct 20, 2009 -- 4:18AM, pkt wrote:


Oct 19, 2009 -- 5:05PM, Kongoshinned wrote:

Already said I don't have any preferential treatment set up for either device on my router.



Yes, and as I already said that guarantees that only one of them will be working correctly at most.


Considering that you still haven't actually answered whether you forwarded the proper ports (a yes/no question), I'm inclined to believe you never even considered doing so. In which case, that's likely the problem.




In order to forward ports, I would have needed to have done something to the router.  I've stated nothing was done to the router, no IPs were in the DMZ or any of that nonsense. So, no, negatory, nein, I have forwarded no ports.


Explain to me how, if only one device is on (either xbox or PC) how that GUARANTEES only ONE of them works correctly at most?  Once I turn off a device it no longer exists on the network.  The Router isn't going to hold any special set of instructions for a device that doesn't exist unless I specifically tell it to, such as assigning an IP to he DMZ.


So please, tell me, how is it that for the 3 weeks my xbox was in Texas getting repaired, my router took up a grudge vs my PC, which as far as my router is concerned, could have been he xbox, and doinked my latency to everyone else in the world.  Upon my xbox coming back my router then fell in love with the world again and let sweet sweet information flow once more.


 


EDIT: ANother reason this game sucks on PC www.youtube.com/watch?v=VPZ38NNQZ0s&feat...


People can force you to play even slower then that

Don't be a Scarecrow: http://www.capcom-unity.com/street_fighter/go/thread/view/7411/18523571/Sakura
1 month ago  ::  Oct 20, 2009 - 9:06AM #138
pkt
Posts: 616

Oct 20, 2009 -- 8:46AM, Kongoshinned wrote:

In order to forward ports, I would have needed to have done something to the router.  I've stated nothing was done to the router, no IPs were in the DMZ or any of that nonsense. So, no, negatory, nein, I have forwarded no ports.



There you go. Don't expect the game to work without networking errors, then.


Oct 20, 2009 -- 8:46AM, Kongoshinned wrote:

Explain to me how, if only one device is on (either xbox or PC) how that GUARANTEES only ONE of them works correctly at most?



If only one is connected at a time, it's no guarantee, true. But similarly there's no guarantee they'll have the same IP assigned, either. Typical DHCP client lease time is one day, I think? Assuming you were even using DHCP. If it's just static IPs, then it obviously won't work until you reconfigure.


Oct 20, 2009 -- 8:46AM, Kongoshinned wrote:

Upon my xbox coming back my router then fell in love with the world again and let sweet sweet information flow once more.



Even that isn't necessarily the case, as you can still possibly connect to other players who do have their ports forwarded properly even if you don't. In which case, the larger playerbase might have masked that issue.


Oct 20, 2009 -- 8:46AM, Kongoshinned wrote:

EDIT: ANother reason this game sucks on PC www.youtube.com/watch?v=VPZ38NNQZ0s&feat...



Blame Capcom for not wanting to patch obvious issues with the netcode. Anyway, you can treat the issue the same way as ragequitters.

1 month ago  ::  Oct 20, 2009 - 1:37PM #139
Thamanator
Posts: 2077

I play SFIV with him on XBL and have no issues... However I do have mine set to port forward properly. I was big into WarCraft3 and it is fascist about port forwarding for team games...

XBL Gamertag: Thamanator

"Rage quitters are not really people; so, they don't count.  Hurting their feelings is a victimless crime... -Mo

"I can't believe having to look on the internet is considered work these days." -Paul

"It's called a cross-up for a reason, not a cross-WTF-vaccum-Ultra-from behind?" -Canadian (in reference to Ken's Ultra catching cross-ups)

"I'll stop Street Fighting, when my heart stops beating!" -Thamanator
+1 - CL3RIC

'Thamanator says: "If life throws fireballs at you, roast some marshmallows.'" -Mo
1 month ago  ::  Oct 20, 2009 - 4:39PM #140
Rock
Posts: 2738

Oct 20, 2009 -- 1:37PM, Thamanator wrote:

I was big into WarCraft3



Work, work.

Page 14 of 16  •  Prev 1 ... 11 12 13 14 15 16 Next
Post Reply



© 2009 CAPCOM Entertainment. All Rights Reserved. Privacy Policy | Legal | EULA | TOS Home | Store | Support | Corporate | Press | Mobile | RSS | Status