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General Forums Super Street Fight.. T-Hawk's Ultra need's to be nerfed...
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T-Hawk's Ultra need's to be nerfed...
3 weeks ago  ::  Nov 07, 2009 - 10:06AM #11
d3v
Posts: 3416

You do realize (as per Marn's impressions of T. Hawk) that despite the damage, T. Hawk cannot combo into his Ultra. That's a pretty big liability in a game where tiers are determined by how many way you can combo into Ultra.

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3 weeks ago  ::  Nov 07, 2009 - 2:25PM #12
Kongoshinned
Posts: 1215

Akuma cannot combo into his Ultra and is just as good as Ryu and Sagat.


 


Abel can combo into Ultra and is not as good as Sagat or Ryu.


 


Comboing into Ultra never hurts a ranking, but not being able to combo into it doesn't relegate you to fail.

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3 weeks ago  ::  Nov 07, 2009 - 6:18PM #13
killah kev
Posts: 30

Nov 7, 2009 -- 7:16AM, Goran wrote:


The game is even out and they still haven´t the final build and you want already to nerf a char!.


 


FAIL




 


thank you i was just saying that. why do people wine all time. T.Hawk FTW!!

3 weeks ago  ::  Nov 07, 2009 - 6:34PM #14
Kc
Posts: 73

You haven't tried the game yet and you already want it nerfed?, he does about the same damage as zangief. And it's balanced seeing how T. Hawk doesn't have much combo or projectile.

3 weeks ago  ::  Nov 07, 2009 - 7:31PM #15
skizomaniak
Posts: 274

And this is why companies leave the hud off many times when demoing games...

3 weeks ago  ::  Nov 07, 2009 - 9:59PM #16
Melson
Posts: 86

AND DONT FORGET KIDDIES t hawk is like 7ft tall and weighs aout 400 pounds...how do i know this read his profile on the japanese website and convert weight and height////so i think its neccesary for his damage output to be retarded


 


 


 


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3 weeks ago  ::  Nov 07, 2009 - 11:21PM #17
Hatersball
Posts: 273

His super needs to be nerfed to. Bouncing people of the ground WTF T. Hawk this is Street Fighter not Tekken we don't dribble people here.

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3 weeks ago  ::  Nov 07, 2009 - 11:50PM #18
NY Gamer
Posts: 75



(Sry, couldn't resist! XD)

Though this may be obvious and stereotypical... big men can do alot of damage! And also you need to know that Juri is a lightweight type character (HEY! I see things in terms of Mario Kart for this explanation!)

The lightweights are quick, agile, and can get to work w/ rapid response, but can take less punishment on the field. Heavyweights are slow, but sturdy. It takes quite a bit to even tickle them... so if Juri's Ultra can deal 50% to Hawk then she's got some power behind her... but what may happen to offset such power is that they may lower her health cause if she took 65% from a heavy, but deal 50% to the same heavy... damn!

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3 weeks ago  ::  Nov 08, 2009 - 12:08AM #19
TongariDan (o'-')o
Posts: 4008

Nov 7, 2009 -- 7:34AM, Kongoshinned wrote:


Damage is not an indicator of usefulness.  Seth's Ultra is perhaps the best in the game.


Furthermore, T.Hawk will have Zangief like health which means that Juri is doing between 550 and 600 damage with her Ultra.  Zangief does 600 damage with his Ultra.


Juri can combo into it in a MULTITUDE of ways (game isn't even out and we have seen her do it multiple ways, like off a simple EX air kick no FADC needed) and Zangief and T.Hawk have to be right next to you...





I approve.  Not to mention at SF club when T Hawk was able to get her from a fair distance, Seth said it would be nerfed, lol.  So the range may not be that great in the future.


Those working on the game already said Juri would be a low defense, high-reward kind of character.  Be aggressive and get a strong win or in times of need make a big come-back with her Ultra setups.  No imbetween.


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2 weeks ago  ::  Nov 08, 2009 - 5:21AM #20
John
Posts: 413

It sounds like the big guys have more disadvantages to me short range for their command throws slow but can pack a wallop when it counts and I personally like seeing characters bounce a little from the impact of those slam moves street fighter would do well to take a cue or two from Tekken .

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