Did you notice that basically in every second remake of "Street Fighter II", they changed the default colors for the characters? "Championship Edition" had the real original colors (Ryu white, Ken red, Blanka green) as default colors while the alternate colors where only used in mirror matches or if the player chooses them with the Start button. But the computer always took the character in its ususal color. "Turbo" suddenly switched the colors. Now the new costumes (Ryu blue, Ken purple, Blanka yellow) were the default wgile the original ones were only used as alternate colors. "Super" got it right again: Primary color was the original one and the second one was only used by the computer in mirror matches. "Super Turbo" did the worst thing of all: The original colors weren't even selectable and were reserved for the hidden "Super" character versions. "Revival" did it right again. And I don't know about the HD remake. Does anybody know why they did that? Especially when we think about the fact that "Super Turbo" was the canon game for a long time. So, we are supposed to play this game, but we can't even select the characters' correct colors. How can this be the definite representation of what's going on in the storyline if they don't even get the visuals right?