What would you like to see in a sequel?
| 2 years ago :: Nov 05, 2007 - 8:21PM #1 | |
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Other then the obvious, of course -- more levels and more items -- what would you like to see in a Zack & Wiki sequel?
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| 2 years ago :: Nov 06, 2007 - 1:40AM #2 | |
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I don't know about a sequel since I'd be really happy with just more of the same. I think it would be really cool to also have some DLC, if Capcom can figure out a way to by some miracle warm Nintendo up to such a crazy idea.
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| 2 years ago :: Nov 06, 2007 - 3:59PM #3 | |
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Well, personally, I would like to see full, well produced voice acting. The dialog is kinda funny, but doesn't come across well in text.
I would also like to see side quests -- levels that you don't HAVE to do, but achieve upgrades or trophies or something. |
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| 2 years ago :: Nov 10, 2007 - 11:10AM #4 | |
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found it boring
Psn
plourdejesse Headset compatible |
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| 2 years ago :: Nov 10, 2007 - 6:45PM #5 | |
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more level and item
downloadable content and a real multiplayer mode. Some minigames. Stronger storyline. |
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| 2 years ago :: Nov 11, 2007 - 12:18PM #6 | |
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I'm surprised everybody's talking about a sequel already! :D That's good to hear, especially so soon after it's release!
In my personal opinion, I think if/when a sequel is made, it should be vastly more advertised than it currently is. Although IGN and other web based game sites realize how great of a gem Zack & Wiki really is, and are relaying that to their readers, I feel it's still not seeing it's potential as a new Wii IP. Great possibilities too for this game as a DS title as well.
Shawn Baxter
![]() PSN: Snow_Infernus |
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| 2 years ago :: Jan 05, 2008 - 9:55PM #7 | |
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All the game needs is more level and item and downloadable content and a real multiplayer mode. Then it would be good to go.
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| 2 years ago :: Jan 11, 2008 - 1:46PM #8 | |
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I'd like to see more of the same - maybe some more variety in puzzles and downloable content to expand the game?
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| 2 years ago :: Jan 13, 2008 - 2:34AM #9 | |
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I was a little confused why Zack could only hold one item at a time. Like when he gets a worm to put on a fish hook, couldn't he put the worm in a pocket while he carries other stuff?
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| 8 months ago :: Apr 23, 2009 - 3:44PM #10 | |
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The ability to hold multiple items. He has 2 hands & pockets, so why can't the worm be in his pocket & have 2 different tools in each hand (I understand heavy tools need to be carried w/ 2 hands)? Was it to make it harder? More uses for Wiki. Perhaps he could transform into a few more different things? Getting items unlocks things. I kinda felt underwhelmed when I got all those cool Capcom cameo treasures only to find out I got nothing... A bit more replay. I felt I had nothing to do once I got all the treasures & completed all the levels. Perhaps make more levels have multiple solutions Perhaps a special side-story involving Captain Rose! |
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