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I have asked for help from a few people, but they have the attention span of gnats and acknowledge it. I've figured that while it'll be longer (my estimated final game build would be released in early september of next year), a game that uses a single spriter, writer and programmer would be most likely to stay internally consistent. |
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It's a honor to meet you Zech. You're providing alot of information for the fans on the Megaman forums, and I want to thank you for your hard work. Thanks for remaining active. Bluebomber |
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Hey thanks! You know Zechs, I just had to add you since you and LWing seem to be the most active members on the Rockman/Megaman forums, I've being reading some posts around here and I seem to find very useful information from you two, I really appreciate your hard work on gathering such valuable info. |
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where di u found that image, Im trying to get the original image of the first mega man, where did u find the realistic characters art???? Gabo Man X |

Thanks for accepting. You really are one of the few original mega man fans that are still here. Good to be friends with someone that that I can rely on for pretty much everthing mega man.
RyanHotMan01:22 PM MST